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4 additions
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4 deletions
... | @@ -37,7 +37,7 @@ Material: | ... | @@ -37,7 +37,7 @@ Material: |
37 | m_Floats: | 37 | m_Floats: |
38 | - _DeformIntense: 0.98 | 38 | - _DeformIntense: 0.98 |
39 | - _Intensity: 0 | 39 | - _Intensity: 0 |
40 | - - _Opacity: 0.152 | 40 | + - _Opacity: 0.308 |
41 | - - _RimPow: 1.5 | 41 | + - _RimPow: 1.7 |
42 | m_Colors: | 42 | m_Colors: |
43 | - _RimColor: {r: 0, g: 0.33468562, b: 0.88235295, a: 1} | 43 | - _RimColor: {r: 0, g: 0.33468562, b: 0.88235295, a: 1} | ... | ... |
... | @@ -10,7 +10,7 @@ | ... | @@ -10,7 +10,7 @@ |
10 | 10 | ||
11 | } | 11 | } |
12 | SubShader { | 12 | SubShader { |
13 | - Tags { "Queue" = "Transparent" "RenderType" = "Transparent"} | 13 | + Tags { "Queue" = "Transparent" "RenderType" = "Opaque"} |
14 | zwrite off | 14 | zwrite off |
15 | 15 | ||
16 | GrabPass {} | 16 | GrabPass {} |
... | @@ -74,5 +74,5 @@ | ... | @@ -74,5 +74,5 @@ |
74 | 74 | ||
75 | ENDCG | 75 | ENDCG |
76 | } | 76 | } |
77 | - FallBack "Regacy Shaders/Transparent/Vertexlit" | 77 | + FallBack "Diffuse" |
78 | } | 78 | } | ... | ... |
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