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Unity-Shader-Practice-Lab

Just my shader practice lab

Unity-Shader-Practice Lab

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Just my shader practicing lab

Contain Shaders

  • (Manual) Lambert
  • (Manual) Blinn-Phong
  • Half Lambert
  • Rim Light
  • Toon Ramp by Diffuse Wrapping
  • Standard Metallic
  • Standard Specular
  • Basic Refelection
  • Burnout Dissolve
  • Cloaking