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| 1187 | - value: Trainner | ||
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| 1191 | - propertyPath: m_IsActive | ||
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| 1194 | - m_RemovedComponents: [] | ||
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sourcecode/capstone/Assets/Script/Result.cs
0 → 100644
| 1 | +using System.Collections; | ||
| 2 | +using System.Collections.Generic; | ||
| 3 | +using UnityEngine; | ||
| 4 | +using UnityEngine.SceneManagement; | ||
| 5 | + | ||
| 6 | +public class Result : MonoBehaviour | ||
| 7 | +{ | ||
| 8 | + private float timer; | ||
| 9 | + | ||
| 10 | + // Start is called before the first frame update | ||
| 11 | + void Start() | ||
| 12 | + { | ||
| 13 | + timer = 0; | ||
| 14 | + } | ||
| 15 | + | ||
| 16 | + // Update is called once per frame | ||
| 17 | + void Update() | ||
| 18 | + { | ||
| 19 | + timer += Time.deltaTime; | ||
| 20 | + if (timer > 5) | ||
| 21 | + { | ||
| 22 | + SceneManager.LoadScene("Final"); | ||
| 23 | + | ||
| 24 | + } | ||
| 25 | + } | ||
| 26 | +} |
| ... | @@ -17,4 +17,7 @@ EditorBuildSettings: | ... | @@ -17,4 +17,7 @@ EditorBuildSettings: |
| 17 | - enabled: 1 | 17 | - enabled: 1 |
| 18 | path: Assets/Scenes/Result.unity | 18 | path: Assets/Scenes/Result.unity |
| 19 | guid: 3f7e325ee535b34419c0af446b9f97e5 | 19 | guid: 3f7e325ee535b34419c0af446b9f97e5 |
| 20 | + - enabled: 1 | ||
| 21 | + path: Assets/Scenes/Final.unity | ||
| 22 | + guid: a8cea34d2a93e0e42a922ef68610d9da | ||
| 20 | m_configObjects: {} | 23 | m_configObjects: {} | ... | ... |
-
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