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sourcecode/capstone/Assets/Script/Result.cs
0 → 100644
1 | +using System.Collections; | ||
2 | +using System.Collections.Generic; | ||
3 | +using UnityEngine; | ||
4 | +using UnityEngine.SceneManagement; | ||
5 | + | ||
6 | +public class Result : MonoBehaviour | ||
7 | +{ | ||
8 | + private float timer; | ||
9 | + | ||
10 | + // Start is called before the first frame update | ||
11 | + void Start() | ||
12 | + { | ||
13 | + timer = 0; | ||
14 | + } | ||
15 | + | ||
16 | + // Update is called once per frame | ||
17 | + void Update() | ||
18 | + { | ||
19 | + timer += Time.deltaTime; | ||
20 | + if (timer > 5) | ||
21 | + { | ||
22 | + SceneManager.LoadScene("Final"); | ||
23 | + | ||
24 | + } | ||
25 | + } | ||
26 | +} |
... | @@ -17,4 +17,7 @@ EditorBuildSettings: | ... | @@ -17,4 +17,7 @@ EditorBuildSettings: |
17 | - enabled: 1 | 17 | - enabled: 1 |
18 | path: Assets/Scenes/Result.unity | 18 | path: Assets/Scenes/Result.unity |
19 | guid: 3f7e325ee535b34419c0af446b9f97e5 | 19 | guid: 3f7e325ee535b34419c0af446b9f97e5 |
20 | + - enabled: 1 | ||
21 | + path: Assets/Scenes/Final.unity | ||
22 | + guid: a8cea34d2a93e0e42a922ef68610d9da | ||
20 | m_configObjects: {} | 23 | m_configObjects: {} | ... | ... |
-
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