Rotator.cs 269 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 using System.Collections; using System.Collections.Generic; using UnityEngine; public class Rotator : MonoBehaviour { public float speed = 180f; // Update is called once per frame void Update () { transform.Rotate(0, speed * Time.deltaTime, 0); } }