RuntimeColliderGizmos.cs
1.05 KB
/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2017. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using UnityEngine;
namespace Leap.Unity.RuntimeGizmos {
public class RuntimeColliderGizmos : MonoBehaviour, IRuntimeGizmoComponent {
public Color color = Color.white;
public bool useWireframe = true;
public bool traverseHierarchy = true;
public void OnDrawRuntimeGizmos(RuntimeGizmoDrawer drawer) {
drawer.color = color;
drawer.DrawColliders(gameObject, useWireframe, traverseHierarchy);
}
}
}