LeapSpaceAnchor.cs
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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2017. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using UnityEngine;
using System;
namespace Leap.Unity.Space {
[DisallowMultipleComponent]
public class LeapSpaceAnchor : MonoBehaviour {
[HideInInspector]
public LeapSpaceAnchor parent;
[HideInInspector]
public LeapSpace space;
public ITransformer transformer;
protected virtual void OnEnable() { }
protected virtual void OnDisable() { }
public void RecalculateParentAnchor() {
if (this is LeapSpace) {
parent = this;
} else {
parent = GetAnchor(transform.parent);
}
}
public static LeapSpaceAnchor GetAnchor(Transform root) {
while (true) {
if (root == null) {
return null;
}
var anchor = root.GetComponent<LeapSpaceAnchor>();
if (anchor != null && anchor.enabled) {
return anchor;
}
root = root.parent;
}
}
}
}