EmptyFolderUtility.cs
1.53 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2017. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
public static class EmptyFolderUtility {
[MenuItem("Assets/Delete Empty Folders")]
public static void DeleteEmptyFolders() {
string[] directories = Directory.GetDirectories("Assets", "*", SearchOption.AllDirectories);
foreach (var directory in directories) {
try {
if (!Directory.Exists(directory)) {
continue;
}
if (Directory.GetFiles(directory, "*", SearchOption.AllDirectories).Count(p => Path.GetExtension(p) != ".meta") > 0) {
continue;
}
} catch (Exception e) {
Debug.LogException(e);
}
try {
Directory.Delete(directory, recursive: true);
} catch (Exception e) {
Debug.LogError("Could not delete directory " + directory);
Debug.LogException(e);
}
}
AssetDatabase.Refresh();
}
}