ExportPackage.cs
673 Bytes
// 단순 유니티 패키지 제작용 스크립트
using UnityEngine;
using System.Collections;
using UnityEditor;
public static class ExportPackage
{
[MenuItem("Export/Export with tags and layers, Input settings")]
public static void export()
{
string[] projectContent = new string[] { "Assets", "ProjectSettings/TagManager.asset", "ProjectSettings/InputManager.asset", "ProjectSettings/ProjectSettings.asset" };
AssetDatabase.ExportPackage(projectContent, "Done.unitypackage", ExportPackageOptions.Interactive | ExportPackageOptions.Recurse | ExportPackageOptions.IncludeDependencies);
Debug.Log("Project Exported");
}
}