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... | @@ -99,7 +99,7 @@ check.detaildata = function(id,region,mode,callback){ | ... | @@ -99,7 +99,7 @@ check.detaildata = function(id,region,mode,callback){ |
99 | 'rating' :"", // Rating | 99 | 'rating' :"", // Rating |
100 | 'bestrate' : "", // Best Rating | 100 | 'bestrate' : "", // Best Rating |
101 | 'dmg' : "", // Avg Dmg per Match | 101 | 'dmg' : "", // Avg Dmg per Match |
102 | - 'head' : "", // Headshot Kills Pg | 102 | + 'head' : "", //Headshot Kill Ratio |
103 | 'heal' : "", // Heals Pg | 103 | 'heal' : "", // Heals Pg |
104 | 'kill' : "", // Kills Pg | 104 | 'kill' : "", // Kills Pg |
105 | 'distance' : "", // Move Distance Pg | 105 | 'distance' : "", // Move Distance Pg |
... | @@ -130,7 +130,7 @@ check.detaildata = function(id,region,mode,callback){ | ... | @@ -130,7 +130,7 @@ check.detaildata = function(id,region,mode,callback){ |
130 | result['bestrate'] = data['stats'][temp]['stats'][i]['displayValue']; | 130 | result['bestrate'] = data['stats'][temp]['stats'][i]['displayValue']; |
131 | }else if(data['stats'][temp]['stats'][i]['label']=='Avg Dmg per Match'){ | 131 | }else if(data['stats'][temp]['stats'][i]['label']=='Avg Dmg per Match'){ |
132 | result['dmg'] = data['stats'][temp]['stats'][i]['displayValue']; | 132 | result['dmg'] = data['stats'][temp]['stats'][i]['displayValue']; |
133 | - }else if(data['stats'][temp]['stats'][i]['label']=='Headshot Kills Pg'){ | 133 | + }else if(data['stats'][temp]['stats'][i]['label']=='Headshot Kill Ratio'){ |
134 | result['head'] = data['stats'][temp]['stats'][i]['displayValue']; | 134 | result['head'] = data['stats'][temp]['stats'][i]['displayValue']; |
135 | }else if(data['stats'][temp]['stats'][i]['label']=='Heals Pg'){ | 135 | }else if(data['stats'][temp]['stats'][i]['label']=='Heals Pg'){ |
136 | result['heal'] = data['stats'][temp]['stats'][i]['displayValue']; | 136 | result['heal'] = data['stats'][temp]['stats'][i]['displayValue']; | ... | ... |
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