VoipBitrate.cs
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// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using Description = System.ComponentModel.DescriptionAttribute;
public enum VoipBitrate : int
{
[Description("UNKNOWN")]
Unknown,
/// Very low audio quality for minimal network usage. This may not give the
/// full range of Hz for audio, but it will save on network usage.
[Description("B16000")]
B16000,
/// Lower audio quality but also less network usage.
[Description("B24000")]
B24000,
/// This is the default bitrate for voip connections. It should be the best
/// tradeoff between audio quality and network usage.
[Description("B32000")]
B32000,
/// Higher audio quality at the expense of network usage. Good if there's music
/// being streamed over the connections
[Description("B64000")]
B64000,
/// Even higher audio quality for music streaming or radio-like quality.
[Description("B96000")]
B96000,
/// At this point the audio quality should be preceptually indistinguishable
/// from the uncompressed input.
[Description("B128000")]
B128000,
}
}