meat.prefab 3.72 KB
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &164044685924787958
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 164044685924787962}
  - component: {fileID: 164044685924787957}
  - component: {fileID: 164044685924787959}
  - component: {fileID: 164044685924787960}
  - component: {fileID: 164044685924787963}
  - component: {fileID: 164044685924787956}
  m_Layer: 11
  m_Name: meat
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &164044685924787962
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  m_LocalRotation: {x: -0, y: -0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.32553542, y: 1.2479931, z: 2.8414688}
  m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!23 &164044685924787957
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1feb4e4a9952ad44ba959a9b82786b9d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &164044685924787959
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  m_Mesh: {fileID: 4300002, guid: 7da3ba93a27b2ff44a529f098a09ed75, type: 3}
--- !u!114 &164044685924787960
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_allowOffhandGrab: 1
  m_snapPosition: 0
  m_snapOrientation: 0
  m_snapOffset: {fileID: 0}
  m_grabPoints: []
--- !u!54 &164044685924787963
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &164044685924787956
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164044685924787958}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 1
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300002, guid: 7da3ba93a27b2ff44a529f098a09ed75, type: 3}