WaterFog.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: WaterFog
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: EFFECT_BUMP _ALPHABLEND_ON _FADING_ON _NORMALMAP
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: 5d5f4575f58c52f4dbf3d0581eba8a12, type: 3}
m_Scale: {x: 1, y: 1}
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m_Floats:
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 0
- _Cull: 2
- _Cutoff: 0.5
- _DistortionBlend: 0
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- _DistortionStrengthScaled: 1
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m_Colors:
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- _Color: {r: 0.09166954, g: 0.18867913, b: 0.16442671, a: 0.5529412}
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