ArCameraConfigFacingDirection.cs
480 Bytes
namespace UnityEngine.XR.ARCore
{
/// <summary>
/// Describes the direction a camera is facing relative to the device.
/// </summary>
public enum ArCameraConfigFacingDirection
{
/// <summary>
/// Camera looks out the back of the device (away from the user).
/// </summary>
Back = 0,
/// <summary>
/// Camera looks out the front of the device (towards the user).
/// </summary>
Front = 1
}
}