ArCameraConfigFacingDirection.cs 480 Bytes
namespace UnityEngine.XR.ARCore
{
    /// <summary>
    /// Describes the direction a camera is facing relative to the device.
    /// </summary>
    public enum ArCameraConfigFacingDirection
    {
        /// <summary>
        /// Camera looks out the back of the device (away from the user).
        /// </summary>
        Back = 0,

        /// <summary>
        /// Camera looks out the front of the device (towards the user).
        /// </summary>
        Front = 1
    }
}