WindowResultUpdaterDataHolder.cs
330 Bytes
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.TestTools.TestRunner.GUI;
namespace TestRunner.Callbacks
{
internal class WindowResultUpdaterDataHolder : ScriptableSingleton<WindowResultUpdaterDataHolder>
{
public List<TestRunnerResult> CachedResults = new List<TestRunnerResult>();
}
}