FileCleanupVerifierTaskBase.cs
379 Bytes
using System;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal abstract class FileCleanupVerifierTaskBase : TestTaskBase
{
internal Func<string[]> GetAllAssetPathsAction = AssetDatabase.GetAllAssetPaths;
protected string[] GetAllFilesInAssetsDirectory()
{
return GetAllAssetPathsAction();
}
}
}