NativeView.cs
850 Bytes
using System;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine.XR.ARCore
{
/// <summary>
/// Similar to NativeSlice but blittable. Provides a "view"
/// into a contiguous array of memory. Used to interop with C.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
unsafe struct NativeView
{
void* m_Ptr;
int m_Length;
public NativeView(void* ptr, int length)
{
m_Ptr = ptr;
m_Length = length;
}
public static NativeView Create<T>(NativeArray<T> array) where T : struct => new NativeView(array.GetUnsafePtr(), array.Length);
public static NativeView Create<T>(NativeSlice<T> slice) where T : struct => new NativeView(slice.GetUnsafePtr(), slice.Length);
}
}