UnityEngine.TestRunner.asmdef 306 Bytes
{
    "name": "UnityEngine.TestRunner",
    "references": [],
    "includePlatforms": [],
    "excludePlatforms": [],
    "allowUnsafeCode": false,
    "overrideReferences": true,
    "precompiledReferences": [
        "nunit.framework.dll"
    ],
    "autoReferenced": false,
    "defineConstraints": []
}