flowerMat.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: flowerMat
m_Shader: {fileID: 4800000, guid: 787d7485aa6482341a9f55fa37fb84f1, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
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name: <noninit>
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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name: _MainTex
second:
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m_Offset: {x: 0, y: 0}
m_Floats:
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m_Colors:
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name: _Color
second: {r: 1, g: 0.36764705, b: 0.36764705, a: 1}
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