Takeoff.cpp 3.69 KB
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/**
 * @file Takeoff.cpp
 */

#include "Takeoff.hpp"
#include <mathlib/mathlib.h>
#include <lib/ecl/geo/geo.h>

void Takeoff::generateInitialRampValue(float velocity_p_gain)
{
	velocity_p_gain = math::max(velocity_p_gain, 0.01f);
	_takeoff_ramp_vz_init = -CONSTANTS_ONE_G / velocity_p_gain;
}

void Takeoff::updateTakeoffState(const bool armed, const bool landed, const bool want_takeoff,
				 const float takeoff_desired_vz, const bool skip_takeoff, const hrt_abstime &now_us)
{
	_spoolup_time_hysteresis.set_state_and_update(armed, now_us);

	switch (_takeoff_state) {
	case TakeoffState::disarmed:
		if (armed) {
			_takeoff_state = TakeoffState::spoolup;

		} else {
			break;
		}

	// FALLTHROUGH
	case TakeoffState::spoolup:
		if (_spoolup_time_hysteresis.get_state()) {
			_takeoff_state = TakeoffState::ready_for_takeoff;

		} else {
			break;
		}

	// FALLTHROUGH
	case TakeoffState::ready_for_takeoff:
		if (want_takeoff) {
			_takeoff_state = TakeoffState::rampup;
			_takeoff_ramp_vz = _takeoff_ramp_vz_init;

		} else {
			break;
		}

	// FALLTHROUGH
	case TakeoffState::rampup:
		if (_takeoff_ramp_vz >= takeoff_desired_vz) {
			_takeoff_state = TakeoffState::flight;

		} else {
			break;
		}

	// FALLTHROUGH
	case TakeoffState::flight:
		if (landed) {
			_takeoff_state = TakeoffState::ready_for_takeoff;
		}

		break;

	default:
		break;
	}

	if (armed && skip_takeoff) {
		_takeoff_state = TakeoffState::flight;
	}

	// TODO: need to consider free fall here
	if (!armed) {
		_takeoff_state = TakeoffState::disarmed;
	}
}

float Takeoff::updateRamp(const float dt, const float takeoff_desired_vz)
{
	if (_takeoff_state < TakeoffState::rampup) {
		return _takeoff_ramp_vz_init;
	}

	if (_takeoff_state == TakeoffState::rampup) {
		if (_takeoff_ramp_time > dt) {
			_takeoff_ramp_vz += (takeoff_desired_vz - _takeoff_ramp_vz_init) * dt / _takeoff_ramp_time;

		} else {
			_takeoff_ramp_vz = takeoff_desired_vz;
		}

		if (_takeoff_ramp_vz < takeoff_desired_vz) {
			return _takeoff_ramp_vz;
		}
	}

	return takeoff_desired_vz;
}