ObstacleAvoidance_dummy.hpp 3.07 KB
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/**
 * @file ObstacleAvoidance_dummy.hpp
 * This is a dummy class to reduce flash space for when obstacle avoidance is not required
 *
 * @author Julian Kent
 */

#pragma once

#include <px4_platform_common/defines.h>
#include <commander/px4_custom_mode.h>


#include <matrix/matrix/math.hpp>


class ObstacleAvoidance
{
public:
	ObstacleAvoidance(void *) {} // takes void* argument to be compatible with ModuleParams constructor


	void injectAvoidanceSetpoints(matrix::Vector3f &pos_sp, matrix::Vector3f &vel_sp, float &yaw_sp,
				      float &yaw_speed_sp)
	{
		notify_dummy();
	};

	void updateAvoidanceDesiredWaypoints(const matrix::Vector3f &curr_wp, const float curr_yaw,
					     const float curr_yawspeed,
					     const matrix::Vector3f &next_wp, const float next_yaw, const float next_yawspeed, const bool ext_yaw_active,
					     const int wp_type)
	{
		notify_dummy();
	};

	void updateAvoidanceDesiredSetpoints(const matrix::Vector3f &pos_sp, const matrix::Vector3f &vel_sp,
					     const int type)
	{
		notify_dummy();
	}


	void checkAvoidanceProgress(const matrix::Vector3f &pos, const matrix::Vector3f &prev_wp,
				    float target_acceptance_radius, const matrix::Vector2f &closest_pt)
	{
		notify_dummy();
	};

protected:

	bool _logged_error = false;
	void notify_dummy()
	{
		if (!_logged_error) {
			PX4_ERR("Dummy avoidance library called!");
			_logged_error = true;
		}
	}
};