RingBuffer.h
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/****************************************************************************
*
* Copyright (C) 2015 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file RingBuffer.h
* @author Roman Bapst <bapstroman@gmail.com>
* Template RingBuffer.
*/
#include <inttypes.h>
#include <cstdio>
#include <cstring>
template <typename data_type>
class RingBuffer
{
public:
explicit RingBuffer(size_t size) { allocate(size); }
RingBuffer() { allocate(1); }
~RingBuffer() { delete[] _buffer; }
// no copy, assignment, move, move assignment
RingBuffer(const RingBuffer &) = delete;
RingBuffer &operator=(const RingBuffer &) = delete;
RingBuffer(RingBuffer &&) = delete;
RingBuffer &operator=(RingBuffer &&) = delete;
bool allocate(uint8_t size)
{
if (valid() && (size == _size)) {
// no change
return true;
}
if (size == 0) {
return false;
}
if (_buffer != nullptr) {
delete[] _buffer;
}
_buffer = new data_type[size]{};
if (_buffer == nullptr) {
return false;
}
_size = size;
_head = 0;
_tail = 0;
_first_write = true;
return true;
}
bool valid() const { return (_buffer != nullptr) && (_size > 0); }
void push(const data_type &sample)
{
uint8_t head_new = _head;
if (!_first_write) {
head_new = (_head + 1) % _size;
}
_buffer[head_new] = sample;
_head = head_new;
// move tail if we overwrite it
if (_head == _tail && !_first_write) {
_tail = (_tail + 1) % _size;
} else {
_first_write = false;
}
}
uint8_t get_length() const { return _size; }
data_type &operator[](const uint8_t index) { return _buffer[index]; }
const data_type &get_newest() const { return _buffer[_head]; }
const data_type &get_oldest() const { return _buffer[_tail]; }
uint8_t get_oldest_index() const { return _tail; }
bool pop_first_older_than(const uint64_t ×tamp, data_type *sample)
{
// start looking from newest observation data
for (uint8_t i = 0; i < _size; i++) {
int index = (_head - i);
index = index < 0 ? _size + index : index;
if (timestamp >= _buffer[index].time_us && timestamp < _buffer[index].time_us + (uint64_t)1e5) {
*sample = _buffer[index];
// Now we can set the tail to the item which
// comes after the one we removed since we don't
// want to have any older data in the buffer
if (index == _head) {
_tail = _head;
_first_write = true;
} else {
_tail = (index + 1) % _size;
}
_buffer[index].time_us = 0;
return true;
}
if (index == _tail) {
// we have reached the tail and haven't got a
// match
return false;
}
}
return false;
}
int get_total_size() const { return sizeof(*this) + sizeof(data_type) * _size; }
private:
data_type *_buffer{nullptr};
uint8_t _head{0};
uint8_t _tail{0};
uint8_t _size{0};
bool _first_write{true};
};