submodels.xml 3.96 KB
<?xml version="1.0"?>

<PropertyList>

<!--non tracer-->

  <submodel>
    <name>Browning 50</name>
    <trigger>sim/armament/gun[0]/fire</trigger>
    <offsets>
      <x-m>2.249</x-m>
      <y-m>0.0</y-m>
      <z-m>1.9</z-m>
      <heading-deg>
        <property>sim/armament/browning/heading</property>
      </heading-deg>
      <pitch-deg>
        <property>sim/armament/browning/elevation</property>
      </pitch-deg>
    </offsets>
    <model alias="../../Browning50/model"/>
    <speed alias="../../Browning50/speed"/>
    <repeat alias="../../Browning50/repeat"/>
    <delay alias="../../Browning50/delay"/>
    <count alias="../../Browning50/count"/>
    <life alias="../../Browning50/life"/>
    <wind alias="../../Browning50/wind"/>
    <weight alias="../../Browning50/weight"/>
    <cd alias="../../Browning50/cd"/>
    <eda alias="../../Browning50/eda"/>
    <collision alias="../../Browning50/collision"/>
    <collision-reports alias="../../Browning50/collision-reports"/>
    <impact alias="../../Browning50/impact"/>
    <impact-reports alias="../../Browning50/impact-reports"/>
    <submodel-path alias="../../Browning50/submodel-path"/>
  </submodel>

  <submodel>
    <name>Browning 30</name>
    <trigger>sim/armament/gun[1]/fire</trigger>
    <offsets>
      <x-m>1.2</x-m>
      <y-m>0.5</y-m>
      <z-m>1.4</z-m>
      <heading-deg>
        <property>sim/armament/browning30/heading</property>
      </heading-deg>
      <pitch-deg>
        <property>sim/armament/browning30/elevation</property>
      </pitch-deg>
    </offsets>
    <model alias="../../Browning30/model"/>
    <speed alias="../../Browning30/speed"/>
    <repeat alias="../../Browning30/repeat"/>
    <delay alias="../../Browning30/delay"/>
    <count alias="../../Browning30/count"/>
    <life alias="../../Browning30/life"/>
    <wind alias="../../Browning30/wind"/>
    <weight alias="../../Browning30/weight"/>
    <cd alias="../../Browning30/cd"/>
    <eda alias="../../Browning50/eda"/>
    <collision alias="../../Browning30/collision"/>
    <collision-reports alias="../../Browning30/collision-reports"/>
    <impact alias="../../Browning30/impact"/>
    <impact-reports alias="../../Browning30/impact-reports"/>
    <submodel-path alias="../../Browning30/submodel-path"/>
  </submodel>

  <submodel>
    <name>cases</name>
    <model>Aircraft/TF-R1/Models/case.ac</model>
    <trigger>sim/armament/gun[0]/fire</trigger>
    <speed>20.0</speed>
    <life>3.0</life>
    <offsets>
      <x-m>1.249</x-m>
      <y-m>0.0</y-m>
      <z-m>1.9</z-m>
      <yaw-offset>90</yaw-offset>
      <heading-deg>
        <property>sim/armament/browning/heading</property>
      </heading-deg>
      <pitch-deg>
        <property>sim/armament/browning/elevation</property>
      </pitch-deg>
    </offsets>
    <delay alias="../../Browning50/delay"/>
    <count alias="../../Browning50/count"/>
    <repeat alias="../../Browning50/repeat"/>
  </submodel>

  <Browning50>
    <model>Models/Geometry/null.ac</model>
    <speed>2900.0</speed>
    <repeat>true</repeat>
    <delay>0.25</delay>
    <count>-1</count>
    <life>3.0</life>
    <wind>false</wind>
    <weight>0.1069</weight>
    <cd>0.193</cd>
    <eda>0.00136354</eda>
    <collision>true</collision>
    <collision-reports>model-impact</collision-reports>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/TF-R1/Models/subsubmodels.xml</submodel-path>
  </Browning50>

  <Browning30>
    <model>Models/Geometry/null.ac</model>
    <speed>2800.0</speed>
    <repeat>true</repeat>
    <delay>0.14</delay>
    <count>-1</count>
    <life>3.0</life>
    <wind>false</wind>
    <weight>0.0249</weight>
    <cd>0.193</cd>
    <eda>0.00136354</eda>
    <collision>true</collision>
    <collision-reports>ai/models/model-impact</collision-reports>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/spitfireIX/Models/subsubmodels.xml</submodel-path>
  </Browning30>

</PropertyList>