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타이머 테스트에서 약간의 오차 허용
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... | @@ -25,14 +25,9 @@ describe("라운드", () => { | ... | @@ -25,14 +25,9 @@ describe("라운드", () => { |
25 | word.length | 25 | word.length |
26 | ); | 26 | ); |
27 | 27 | ||
28 | - expect(drawerSocket.socket.received("timer")).deep.eq({ | 28 | + let timerSettings = drawerSocket.socket.received("timer"); |
29 | - state: "started", | 29 | + expect(timerSettings.state).eq(timerSettings.state); |
30 | - time: 60, | 30 | + expect(timerSettings.time).greaterThan(59); |
31 | - }); | ||
32 | - expect(guesserSockets[0].socket.received("timer")).deep.eq({ | ||
33 | - state: "started", | ||
34 | - time: 60, | ||
35 | - }); | ||
36 | }); | 31 | }); |
37 | it("drawer가 단어를 선택하지 않으면 라운드가 진행되지 않습니다", (done) => { | 32 | it("drawer가 단어를 선택하지 않으면 라운드가 진행되지 않습니다", (done) => { |
38 | const { drawerSocket, guesserSockets } = prepareGame(2, 5, 0.1); | 33 | const { drawerSocket, guesserSockets } = prepareGame(2, 5, 0.1); | ... | ... |
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