• This project
    • Loading...
  • Sign in

2020-2-capstone-design2 / 2016104148

%ea%b7%b8%eb%a6%bc1
Go to a project
Toggle navigation Toggle navigation pinning
  • Projects
  • Groups
  • Snippets
  • Help
  • Project
  • Activity
  • Repository
  • Pipelines
  • Graphs
  • Issues 0
  • Merge Requests 0
  • Wiki
  • Snippets
  • Network
  • Create a new issue
  • Builds
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Network
  • Compare
  • Branches
  • Tags
Switch branch/tag
  • 2016104148
  • ..
  • Audio
  • AudioClipProperties.cs
  • 이유진's avatar
    add: project files · 8f819681
    8f819681
    이유진 authored 2020-12-17 15:33:11 +0900
AudioClipProperties.cs 241 Bytes
Raw Blame History Permalink
1 2 3 4 5 6 7 8 9 10 11 12 13
using System;
using UnityEngine.Playables;

namespace UnityEngine.Timeline
{
    [Serializable]
    [NotKeyable]
    class AudioClipProperties : PlayableBehaviour
    {
        [Range(0.0f, 1.0f)]
        public float volume = 1.0f;
    }
}