ITrimItemMode.cs
475 Bytes
using UnityEngine;
namespace UnityEditor.Timeline
{
enum TrimEdge
{
Start,
End
}
interface ITrimItemMode
{
void OnBeforeTrim(ITrimmable item, TrimEdge trimDirection);
void TrimStart(ITrimmable item, double time);
void TrimEnd(ITrimmable item, double time, bool affectTimeScale);
}
interface ITrimItemDrawer
{
void DrawGUI(WindowState state, Rect bounds, Color color, TrimEdge edge);
}
}