Vector2EqualityComparer.cs
966 Bytes
using System.Collections.Generic;
namespace UnityEngine.TestTools.Utils
{
public class Vector2EqualityComparer : IEqualityComparer<Vector2>
{
private const float k_DefaultError = 0.0001f;
private readonly float AllowedError;
private static readonly Vector2EqualityComparer m_Instance = new Vector2EqualityComparer();
public static Vector2EqualityComparer Instance { get { return m_Instance; } }
private Vector2EqualityComparer() : this(k_DefaultError)
{
}
public Vector2EqualityComparer(float error)
{
this.AllowedError = error;
}
public bool Equals(Vector2 expected, Vector2 actual)
{
return Utils.AreFloatsEqual(expected.x, actual.x, AllowedError) &&
Utils.AreFloatsEqual(expected.y, actual.y, AllowedError);
}
public int GetHashCode(Vector2 vec2)
{
return 0;
}
}
}