PrebuildSceneSetupAttribute.cs
576 Bytes
using System;
namespace UnityEngine.TestTools
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
public class PrebuildSetupAttribute : Attribute
{
public PrebuildSetupAttribute(Type targetClass)
{
TargetClass = targetClass;
}
public PrebuildSetupAttribute(string targetClassName)
{
TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPrebuildSetup));
}
internal Type TargetClass { get; private set; }
}
}