IEditModeTestYieldInstruction.cs 243 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 using System.Collections; namespace UnityEngine.TestTools { public interface IEditModeTestYieldInstruction { bool ExpectDomainReload { get; } bool ExpectedPlaymodeState { get; } IEnumerator Perform(); } }