ForceStart.cs
654 Bytes
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
// 강제로 첫 Scene을 결정해주는 Script
public class ForceStart : MonoBehaviour
{
//[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
// Start is called before the first frame update
void Start()
{
SceneManager.LoadScene("StartScene");
//if (SceneManager.GetActiveScene().name.CompareTo("StartScene") != 0)
//{
// SceneManager.LoadScene("StartScene");
//}
}
// Update is called once per frame
void Update()
{
}
}