Compiler-RT ================================ This directory and its subdirectories contain source code for the compiler support routines. Compiler-RT is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. ================================ This is a replacement library for libgcc. Each function is contained in its own file. Each function has a corresponding unit test under test/Unit. A rudimentary script to test each file is in the file called test/Unit/test. Here is the specification for this library: http://gcc.gnu.org/onlinedocs/gccint/Libgcc.html#Libgcc Please note that the libgcc specification explicitly mentions actual types of arguments and returned values being expressed with machine modes. In some cases particular types such as "int", "unsigned", "long long", etc. may be specified just as examples there. Here is a synopsis of the contents of this library: typedef int32_t si_int; typedef uint32_t su_int; typedef int64_t di_int; typedef uint64_t du_int; // Integral bit manipulation di_int __ashldi3(di_int a, si_int b); // a << b ti_int __ashlti3(ti_int a, si_int b); // a << b di_int __ashrdi3(di_int a, si_int b); // a >> b arithmetic (sign fill) ti_int __ashrti3(ti_int a, si_int b); // a >> b arithmetic (sign fill) di_int __lshrdi3(di_int a, si_int b); // a >> b logical (zero fill) ti_int __lshrti3(ti_int a, si_int b); // a >> b logical (zero fill) int __clzsi2(si_int a); // count leading zeros int __clzdi2(di_int a); // count leading zeros int __clzti2(ti_int a); // count leading zeros int __ctzsi2(si_int a); // count trailing zeros int __ctzdi2(di_int a); // count trailing zeros int __ctzti2(ti_int a); // count trailing zeros int __ffssi2(si_int a); // find least significant 1 bit int __ffsdi2(di_int a); // find least significant 1 bit int __ffsti2(ti_int a); // find least significant 1 bit int __paritysi2(si_int a); // bit parity int __paritydi2(di_int a); // bit parity int __parityti2(ti_int a); // bit parity int __popcountsi2(si_int a); // bit population int __popcountdi2(di_int a); // bit population int __popcountti2(ti_int a); // bit population uint32_t __bswapsi2(uint32_t a); // a byteswapped uint64_t __bswapdi2(uint64_t a); // a byteswapped // Integral arithmetic di_int __negdi2 (di_int a); // -a ti_int __negti2 (ti_int a); // -a di_int __muldi3 (di_int a, di_int b); // a * b ti_int __multi3 (ti_int a, ti_int b); // a * b si_int __divsi3 (si_int a, si_int b); // a / b signed di_int __divdi3 (di_int a, di_int b); // a / b signed ti_int __divti3 (ti_int a, ti_int b); // a / b signed su_int __udivsi3 (su_int n, su_int d); // a / b unsigned du_int __udivdi3 (du_int a, du_int b); // a / b unsigned tu_int __udivti3 (tu_int a, tu_int b); // a / b unsigned si_int __modsi3 (si_int a, si_int b); // a % b signed di_int __moddi3 (di_int a, di_int b); // a % b signed ti_int __modti3 (ti_int a, ti_int b); // a % b signed su_int __umodsi3 (su_int a, su_int b); // a % b unsigned du_int __umoddi3 (du_int a, du_int b); // a % b unsigned tu_int __umodti3 (tu_int a, tu_int b); // a % b unsigned du_int __udivmoddi4(du_int a, du_int b, du_int* rem); // a / b, *rem = a % b unsigned tu_int __udivmodti4(tu_int a, tu_int b, tu_int* rem); // a / b, *rem = a % b unsigned su_int __udivmodsi4(su_int a, su_int b, su_int* rem); // a / b, *rem = a % b unsigned si_int __divmodsi4(si_int a, si_int b, si_int* rem); // a / b, *rem = a % b signed di_int __divmoddi4(di_int a, di_int b, di_int* rem); // a / b, *rem = a % b signed ti_int __divmodti4(ti_int a, ti_int b, ti_int* rem); // a / b, *rem = a % b signed // Integral arithmetic with trapping overflow si_int __absvsi2(si_int a); // abs(a) di_int __absvdi2(di_int a); // abs(a) ti_int __absvti2(ti_int a); // abs(a) si_int __negvsi2(si_int a); // -a di_int __negvdi2(di_int a); // -a ti_int __negvti2(ti_int a); // -a si_int __addvsi3(si_int a, si_int b); // a + b di_int __addvdi3(di_int a, di_int b); // a + b ti_int __addvti3(ti_int a, ti_int b); // a + b si_int __subvsi3(si_int a, si_int b); // a - b di_int __subvdi3(di_int a, di_int b); // a - b ti_int __subvti3(ti_int a, ti_int b); // a - b si_int __mulvsi3(si_int a, si_int b); // a * b di_int __mulvdi3(di_int a, di_int b); // a * b ti_int __mulvti3(ti_int a, ti_int b); // a * b // Integral arithmetic which returns if overflow si_int __mulosi4(si_int a, si_int b, int* overflow); // a * b, overflow set to one if result not in signed range di_int __mulodi4(di_int a, di_int b, int* overflow); // a * b, overflow set to one if result not in signed range ti_int __muloti4(ti_int a, ti_int b, int* overflow); // a * b, overflow set to one if result not in signed range // Integral comparison: a < b -> 0 // a == b -> 1 // a > b -> 2 si_int __cmpdi2 (di_int a, di_int b); si_int __cmpti2 (ti_int a, ti_int b); si_int __ucmpdi2(du_int a, du_int b); si_int __ucmpti2(tu_int a, tu_int b); // Integral / floating point conversion di_int __fixsfdi( float a); di_int __fixdfdi( double a); di_int __fixxfdi(long double a); ti_int __fixsfti( float a); ti_int __fixdfti( double a); ti_int __fixxfti(long double a); uint64_t __fixtfdi(long double input); // ppc only, doesn't match documentation su_int __fixunssfsi( float a); su_int __fixunsdfsi( double a); su_int __fixunsxfsi(long double a); du_int __fixunssfdi( float a); du_int __fixunsdfdi( double a); du_int __fixunsxfdi(long double a); tu_int __fixunssfti( float a); tu_int __fixunsdfti( double a); tu_int __fixunsxfti(long double a); uint64_t __fixunstfdi(long double input); // ppc only float __floatdisf(di_int a); double __floatdidf(di_int a); long double __floatdixf(di_int a); long double __floatditf(int64_t a); // ppc only float __floattisf(ti_int a); double __floattidf(ti_int a); long double __floattixf(ti_int a); float __floatundisf(du_int a); double __floatundidf(du_int a); long double __floatundixf(du_int a); long double __floatunditf(uint64_t a); // ppc only float __floatuntisf(tu_int a); double __floatuntidf(tu_int a); long double __floatuntixf(tu_int a); // Floating point raised to integer power float __powisf2( float a, int b); // a ^ b double __powidf2( double a, int b); // a ^ b long double __powixf2(long double a, int b); // a ^ b long double __powitf2(long double a, int b); // ppc only, a ^ b // Complex arithmetic // (a + ib) * (c + id) float _Complex __mulsc3( float a, float b, float c, float d); double _Complex __muldc3(double a, double b, double c, double d); long double _Complex __mulxc3(long double a, long double b, long double c, long double d); long double _Complex __multc3(long double a, long double b, long double c, long double d); // ppc only // (a + ib) / (c + id) float _Complex __divsc3( float a, float b, float c, float d); double _Complex __divdc3(double a, double b, double c, double d); long double _Complex __divxc3(long double a, long double b, long double c, long double d); long double _Complex __divtc3(long double a, long double b, long double c, long double d); // ppc only // Runtime support // __clear_cache() is used to tell process that new instructions have been // written to an address range. Necessary on processors that do not have // a unified instruction and data cache. void __clear_cache(void* start, void* end); // __enable_execute_stack() is used with nested functions when a trampoline // function is written onto the stack and that page range needs to be made // executable. void __enable_execute_stack(void* addr); // __gcc_personality_v0() is normally only called by the system unwinder. // C code (as opposed to C++) normally does not need a personality function // because there are no catch clauses or destructors to be run. But there // is a C language extension __attribute__((cleanup(func))) which marks local // variables as needing the cleanup function "func" to be run when the // variable goes out of scope. That includes when an exception is thrown, // so a personality handler is needed. _Unwind_Reason_Code __gcc_personality_v0(int version, _Unwind_Action actions, uint64_t exceptionClass, struct _Unwind_Exception* exceptionObject, _Unwind_Context_t context); // for use with some implementations of assert() in <assert.h> void __eprintf(const char* format, const char* assertion_expression, const char* line, const char* file); // for systems with emulated thread local storage void* __emutls_get_address(struct __emutls_control*); // Power PC specific functions // There is no C interface to the saveFP/restFP functions. They are helper // functions called by the prolog and epilog of functions that need to save // a number of non-volatile float point registers. saveFP restFP // PowerPC has a standard template for trampoline functions. This function // generates a custom trampoline function with the specific realFunc // and localsPtr values. void __trampoline_setup(uint32_t* trampOnStack, int trampSizeAllocated, const void* realFunc, void* localsPtr); // adds two 128-bit double-double precision values ( x + y ) long double __gcc_qadd(long double x, long double y); // subtracts two 128-bit double-double precision values ( x - y ) long double __gcc_qsub(long double x, long double y); // multiples two 128-bit double-double precision values ( x * y ) long double __gcc_qmul(long double x, long double y); // divides two 128-bit double-double precision values ( x / y ) long double __gcc_qdiv(long double a, long double b); // ARM specific functions // There is no C interface to the switch* functions. These helper functions // are only needed by Thumb1 code for efficient switch table generation. switch16 switch32 switch8 switchu8 // There is no C interface to the *_vfp_d8_d15_regs functions. There are // called in the prolog and epilog of Thumb1 functions. When the C++ ABI use // SJLJ for exceptions, each function with a catch clause or destuctors needs // to save and restore all registers in it prolog and epliog. But there is // no way to access vector and high float registers from thumb1 code, so the // compiler must add call outs to these helper functions in the prolog and // epilog. restore_vfp_d8_d15_regs save_vfp_d8_d15_regs // Note: long ago ARM processors did not have floating point hardware support. // Floating point was done in software and floating point parameters were // passed in integer registers. When hardware support was added for floating // point, new *vfp functions were added to do the same operations but with // floating point parameters in floating point registers. // Undocumented functions float __addsf3vfp(float a, float b); // Appears to return a + b double __adddf3vfp(double a, double b); // Appears to return a + b float __divsf3vfp(float a, float b); // Appears to return a / b double __divdf3vfp(double a, double b); // Appears to return a / b int __eqsf2vfp(float a, float b); // Appears to return one // iff a == b and neither is NaN. int __eqdf2vfp(double a, double b); // Appears to return one // iff a == b and neither is NaN. double __extendsfdf2vfp(float a); // Appears to convert from // float to double. int __fixdfsivfp(double a); // Appears to convert from // double to int. int __fixsfsivfp(float a); // Appears to convert from // float to int. unsigned int __fixunssfsivfp(float a); // Appears to convert from // float to unsigned int. unsigned int __fixunsdfsivfp(double a); // Appears to convert from // double to unsigned int. double __floatsidfvfp(int a); // Appears to convert from // int to double. float __floatsisfvfp(int a); // Appears to convert from // int to float. double __floatunssidfvfp(unsigned int a); // Appears to convert from // unisgned int to double. float __floatunssisfvfp(unsigned int a); // Appears to convert from // unisgned int to float. int __gedf2vfp(double a, double b); // Appears to return __gedf2 // (a >= b) int __gesf2vfp(float a, float b); // Appears to return __gesf2 // (a >= b) int __gtdf2vfp(double a, double b); // Appears to return __gtdf2 // (a > b) int __gtsf2vfp(float a, float b); // Appears to return __gtsf2 // (a > b) int __ledf2vfp(double a, double b); // Appears to return __ledf2 // (a <= b) int __lesf2vfp(float a, float b); // Appears to return __lesf2 // (a <= b) int __ltdf2vfp(double a, double b); // Appears to return __ltdf2 // (a < b) int __ltsf2vfp(float a, float b); // Appears to return __ltsf2 // (a < b) double __muldf3vfp(double a, double b); // Appears to return a * b float __mulsf3vfp(float a, float b); // Appears to return a * b int __nedf2vfp(double a, double b); // Appears to return __nedf2 // (a != b) double __negdf2vfp(double a); // Appears to return -a float __negsf2vfp(float a); // Appears to return -a float __negsf2vfp(float a); // Appears to return -a double __subdf3vfp(double a, double b); // Appears to return a - b float __subsf3vfp(float a, float b); // Appears to return a - b float __truncdfsf2vfp(double a); // Appears to convert from // double to float. int __unorddf2vfp(double a, double b); // Appears to return __unorddf2 int __unordsf2vfp(float a, float b); // Appears to return __unordsf2 Preconditions are listed for each function at the definition when there are any. Any preconditions reflect the specification at http://gcc.gnu.org/onlinedocs/gccint/Libgcc.html#Libgcc. Assumptions are listed in "int_lib.h", and in individual files. Where possible assumptions are checked at compile time.