subf.mlir
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// RUN: mlir-vulkan-runner %s --shared-libs=%vulkan_wrapper_library_dir/libvulkan-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s
// CHECK-COUNT-32: [2.2, 2.2, 2.2, 2.2]
module attributes {
gpu.container_module,
spv.target_env = #spv.target_env<
#spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
{max_compute_workgroup_invocations = 128 : i32,
max_compute_workgroup_size = dense<[128, 128, 64]> : vector<3xi32>}>
} {
gpu.module @kernels {
gpu.func @kernel_sub(%arg0 : memref<8x4x4xf32>, %arg1 : memref<4x4xf32>, %arg2 : memref<8x4x4xf32>)
kernel attributes { spv.entry_point_abi = {local_size = dense<[1, 1, 1]>: vector<3xi32> }} {
%x = "gpu.block_id"() {dimension = "x"} : () -> index
%y = "gpu.block_id"() {dimension = "y"} : () -> index
%z = "gpu.block_id"() {dimension = "z"} : () -> index
%1 = load %arg0[%x, %y, %z] : memref<8x4x4xf32>
%2 = load %arg1[%y, %z] : memref<4x4xf32>
%3 = subf %1, %2 : f32
store %3, %arg2[%x, %y, %z] : memref<8x4x4xf32>
gpu.return
}
}
func @main() {
%arg0 = alloc() : memref<8x4x4xf32>
%arg1 = alloc() : memref<4x4xf32>
%arg2 = alloc() : memref<8x4x4xf32>
%0 = constant 0 : i32
%1 = constant 1 : i32
%2 = constant 2 : i32
%value0 = constant 0.0 : f32
%value1 = constant 3.3 : f32
%value2 = constant 1.1 : f32
%arg3 = memref_cast %arg0 : memref<8x4x4xf32> to memref<?x?x?xf32>
%arg4 = memref_cast %arg1 : memref<4x4xf32> to memref<?x?xf32>
%arg5 = memref_cast %arg2 : memref<8x4x4xf32> to memref<?x?x?xf32>
call @fillResource3DFloat(%arg3, %value1) : (memref<?x?x?xf32>, f32) -> ()
call @fillResource2DFloat(%arg4, %value2) : (memref<?x?xf32>, f32) -> ()
call @fillResource3DFloat(%arg5, %value0) : (memref<?x?x?xf32>, f32) -> ()
%cst1 = constant 1 : index
%cst4 = constant 4 : index
%cst8 = constant 8 : index
"gpu.launch_func"(%cst8, %cst4, %cst4, %cst1, %cst1, %cst1, %arg0, %arg1, %arg2) { kernel = @kernels::@kernel_sub }
: (index, index, index, index, index, index, memref<8x4x4xf32>, memref<4x4xf32>, memref<8x4x4xf32>) -> ()
%arg6 = memref_cast %arg5 : memref<?x?x?xf32> to memref<*xf32>
call @print_memref_f32(%arg6) : (memref<*xf32>) -> ()
return
}
func @fillResource2DFloat(%0 : memref<?x?xf32>, %1 : f32)
func @fillResource3DFloat(%0 : memref<?x?x?xf32>, %1 : f32)
func @print_memref_f32(%ptr : memref<*xf32>)
}