vecadd.mlir
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// RUN: mlir-rocm-runner %s --shared-libs=%rocm_wrapper_library_dir/librocm-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s
func @vecadd(%arg0 : memref<?xf32>, %arg1 : memref<?xf32>, %arg2 : memref<?xf32>) {
%c0 = constant 0 : index
%c1 = constant 1 : index
%block_dim = dim %arg0, %c0 : memref<?xf32>
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %c1, %grid_y = %c1, %grid_z = %c1)
threads(%tx, %ty, %tz) in (%block_x = %block_dim, %block_y = %c1, %block_z = %c1) {
%a = load %arg0[%tx] : memref<?xf32>
%b = load %arg1[%tx] : memref<?xf32>
%c = addf %a, %b : f32
store %c, %arg2[%tx] : memref<?xf32>
gpu.terminator
}
return
}
// CHECK: [2.46, 2.46, 2.46, 2.46, 2.46]
func @main() {
%0 = alloc() : memref<5xf32>
%1 = alloc() : memref<5xf32>
%2 = alloc() : memref<5xf32>
%3 = memref_cast %0 : memref<5xf32> to memref<?xf32>
%4 = memref_cast %1 : memref<5xf32> to memref<?xf32>
%5 = memref_cast %2 : memref<5xf32> to memref<?xf32>
%6 = memref_cast %3 : memref<?xf32> to memref<*xf32>
%7 = memref_cast %4 : memref<?xf32> to memref<*xf32>
%8 = memref_cast %5 : memref<?xf32> to memref<*xf32>
call @mgpuMemHostRegisterFloat(%6) : (memref<*xf32>) -> ()
call @mgpuMemHostRegisterFloat(%7) : (memref<*xf32>) -> ()
call @mgpuMemHostRegisterFloat(%8) : (memref<*xf32>) -> ()
%9 = call @mgpuMemGetDeviceMemRef1dFloat(%3) : (memref<?xf32>) -> (memref<?xf32>)
%10 = call @mgpuMemGetDeviceMemRef1dFloat(%4) : (memref<?xf32>) -> (memref<?xf32>)
%11 = call @mgpuMemGetDeviceMemRef1dFloat(%5) : (memref<?xf32>) -> (memref<?xf32>)
call @vecadd(%9, %10, %11) : (memref<?xf32>, memref<?xf32>, memref<?xf32>) -> ()
call @print_memref_f32(%8) : (memref<*xf32>) -> ()
return
}
func @mgpuMemHostRegisterFloat(%ptr : memref<*xf32>)
func @mgpuMemGetDeviceMemRef1dFloat(%ptr : memref<?xf32>) -> (memref<?xf32>)
func @print_memref_f32(%ptr : memref<*xf32>)