TargetList.cpp
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//===-- TargetList.cpp ----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/TargetList.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/OptionGroupPlatform.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/Platform.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/Broadcaster.h"
#include "lldb/Utility/Event.h"
#include "lldb/Utility/State.h"
#include "lldb/Utility/TildeExpressionResolver.h"
#include "lldb/Utility/Timer.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/FileSystem.h"
using namespace lldb;
using namespace lldb_private;
ConstString &TargetList::GetStaticBroadcasterClass() {
static ConstString class_name("lldb.targetList");
return class_name;
}
// TargetList constructor
TargetList::TargetList(Debugger &debugger)
: Broadcaster(debugger.GetBroadcasterManager(),
TargetList::GetStaticBroadcasterClass().AsCString()),
m_target_list(), m_target_list_mutex(), m_selected_target_idx(0) {
CheckInWithManager();
}
// Destructor
TargetList::~TargetList() {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
m_target_list.clear();
}
Status TargetList::CreateTarget(Debugger &debugger,
llvm::StringRef user_exe_path,
llvm::StringRef triple_str,
LoadDependentFiles load_dependent_files,
const OptionGroupPlatform *platform_options,
TargetSP &target_sp) {
return CreateTargetInternal(debugger, user_exe_path, triple_str,
load_dependent_files, platform_options, target_sp,
false);
}
Status TargetList::CreateTarget(Debugger &debugger,
llvm::StringRef user_exe_path,
const ArchSpec &specified_arch,
LoadDependentFiles load_dependent_files,
PlatformSP &platform_sp, TargetSP &target_sp) {
return CreateTargetInternal(debugger, user_exe_path, specified_arch,
load_dependent_files, platform_sp, target_sp,
false);
}
Status TargetList::CreateTargetInternal(
Debugger &debugger, llvm::StringRef user_exe_path,
llvm::StringRef triple_str, LoadDependentFiles load_dependent_files,
const OptionGroupPlatform *platform_options, TargetSP &target_sp,
bool is_dummy_target) {
Status error;
// Let's start by looking at the selected platform.
PlatformSP platform_sp = debugger.GetPlatformList().GetSelectedPlatform();
// This variable corresponds to the architecture specified by the triple
// string. If that string was empty the currently selected platform will
// determine the architecture.
const ArchSpec arch(triple_str);
if (!triple_str.empty() && !arch.IsValid()) {
error.SetErrorStringWithFormat("invalid triple '%s'",
triple_str.str().c_str());
return error;
}
ArchSpec platform_arch(arch);
// Create a new platform if a platform was specified in the platform options
// and doesn't match the selected platform.
if (platform_options && platform_options->PlatformWasSpecified() &&
!platform_options->PlatformMatches(platform_sp)) {
const bool select_platform = true;
platform_sp = platform_options->CreatePlatformWithOptions(
debugger.GetCommandInterpreter(), arch, select_platform, error,
platform_arch);
if (!platform_sp)
return error;
}
bool prefer_platform_arch = false;
auto update_platform_arch = [&](const ArchSpec &module_arch) {
// If the OS or vendor weren't specified, then adopt the module's
// architecture so that the platform matching can be more accurate.
if (!platform_arch.TripleOSWasSpecified() ||
!platform_arch.TripleVendorWasSpecified()) {
prefer_platform_arch = true;
platform_arch = module_arch;
}
};
if (!user_exe_path.empty()) {
ModuleSpec module_spec(FileSpec(user_exe_path, FileSpec::Style::native));
FileSystem::Instance().Resolve(module_spec.GetFileSpec());
// Resolve the executable in case we are given a path to a application
// bundle like a .app bundle on MacOSX.
Host::ResolveExecutableInBundle(module_spec.GetFileSpec());
lldb::offset_t file_offset = 0;
lldb::offset_t file_size = 0;
ModuleSpecList module_specs;
const size_t num_specs = ObjectFile::GetModuleSpecifications(
module_spec.GetFileSpec(), file_offset, file_size, module_specs);
if (num_specs > 0) {
ModuleSpec matching_module_spec;
if (num_specs == 1) {
if (module_specs.GetModuleSpecAtIndex(0, matching_module_spec)) {
if (platform_arch.IsValid()) {
if (platform_arch.IsCompatibleMatch(
matching_module_spec.GetArchitecture())) {
// If the OS or vendor weren't specified, then adopt the module's
// architecture so that the platform matching can be more
// accurate.
update_platform_arch(matching_module_spec.GetArchitecture());
} else {
StreamString platform_arch_strm;
StreamString module_arch_strm;
platform_arch.DumpTriple(platform_arch_strm.AsRawOstream());
matching_module_spec.GetArchitecture().DumpTriple(
module_arch_strm.AsRawOstream());
error.SetErrorStringWithFormat(
"the specified architecture '%s' is not compatible with '%s' "
"in '%s'",
platform_arch_strm.GetData(), module_arch_strm.GetData(),
module_spec.GetFileSpec().GetPath().c_str());
return error;
}
} else {
// Only one arch and none was specified.
prefer_platform_arch = true;
platform_arch = matching_module_spec.GetArchitecture();
}
}
} else if (arch.IsValid()) {
// Fat binary. A (valid) architecture was specified.
module_spec.GetArchitecture() = arch;
if (module_specs.FindMatchingModuleSpec(module_spec,
matching_module_spec))
update_platform_arch(matching_module_spec.GetArchitecture());
} else {
// Fat binary. No architecture specified, check if there is
// only one platform for all of the architectures.
PlatformSP host_platform_sp = Platform::GetHostPlatform();
std::vector<PlatformSP> platforms;
for (size_t i = 0; i < num_specs; ++i) {
ModuleSpec module_spec;
if (module_specs.GetModuleSpecAtIndex(i, module_spec)) {
// First consider the platform specified by the user, if any, and
// the selected platform otherwise.
if (platform_sp) {
if (platform_sp->IsCompatibleArchitecture(
module_spec.GetArchitecture(), false, nullptr)) {
platforms.push_back(platform_sp);
continue;
}
}
// Now consider the host platform if it is different from the
// specified/selected platform.
if (host_platform_sp &&
(!platform_sp ||
host_platform_sp->GetName() != platform_sp->GetName())) {
if (host_platform_sp->IsCompatibleArchitecture(
module_spec.GetArchitecture(), false, nullptr)) {
platforms.push_back(host_platform_sp);
continue;
}
}
// Finally find a platform that matches the architecture in the
// executable file.
PlatformSP fallback_platform_sp(
Platform::GetPlatformForArchitecture(
module_spec.GetArchitecture(), nullptr));
if (fallback_platform_sp) {
platforms.push_back(fallback_platform_sp);
}
}
}
Platform *platform_ptr = nullptr;
bool more_than_one_platforms = false;
for (const auto &the_platform_sp : platforms) {
if (platform_ptr) {
if (platform_ptr->GetName() != the_platform_sp->GetName()) {
more_than_one_platforms = true;
platform_ptr = nullptr;
break;
}
} else {
platform_ptr = the_platform_sp.get();
}
}
if (platform_ptr) {
// All platforms for all modules in the executable match, so we can
// select this platform.
platform_sp = platforms.front();
} else if (!more_than_one_platforms) {
// No platforms claim to support this file.
error.SetErrorString("no matching platforms found for this file");
return error;
} else {
// More than one platform claims to support this file.
StreamString error_strm;
std::set<Platform *> platform_set;
error_strm.Printf(
"more than one platform supports this executable (");
for (const auto &the_platform_sp : platforms) {
if (platform_set.find(the_platform_sp.get()) ==
platform_set.end()) {
if (!platform_set.empty())
error_strm.PutCString(", ");
error_strm.PutCString(the_platform_sp->GetName().GetCString());
platform_set.insert(the_platform_sp.get());
}
}
error_strm.Printf("), specify an architecture to disambiguate");
error.SetErrorString(error_strm.GetString());
return error;
}
}
}
}
// If we have a valid architecture, make sure the current platform is
// compatible with that architecture.
if (!prefer_platform_arch && arch.IsValid()) {
if (!platform_sp->IsCompatibleArchitecture(arch, false, nullptr)) {
platform_sp = Platform::GetPlatformForArchitecture(arch, &platform_arch);
if (!is_dummy_target && platform_sp)
debugger.GetPlatformList().SetSelectedPlatform(platform_sp);
}
} else if (platform_arch.IsValid()) {
// If "arch" isn't valid, yet "platform_arch" is, it means we have an
// executable file with a single architecture which should be used.
ArchSpec fixed_platform_arch;
if (!platform_sp->IsCompatibleArchitecture(platform_arch, false, nullptr)) {
platform_sp = Platform::GetPlatformForArchitecture(platform_arch,
&fixed_platform_arch);
if (!is_dummy_target && platform_sp)
debugger.GetPlatformList().SetSelectedPlatform(platform_sp);
}
}
if (!platform_arch.IsValid())
platform_arch = arch;
return TargetList::CreateTargetInternal(
debugger, user_exe_path, platform_arch, load_dependent_files, platform_sp,
target_sp, is_dummy_target);
}
lldb::TargetSP TargetList::GetDummyTarget(lldb_private::Debugger &debugger) {
// FIXME: Maybe the dummy target should be per-Debugger
if (!m_dummy_target_sp || !m_dummy_target_sp->IsValid()) {
ArchSpec arch(Target::GetDefaultArchitecture());
if (!arch.IsValid())
arch = HostInfo::GetArchitecture();
Status err = CreateDummyTarget(
debugger, arch.GetTriple().getTriple().c_str(), m_dummy_target_sp);
}
return m_dummy_target_sp;
}
Status TargetList::CreateDummyTarget(Debugger &debugger,
llvm::StringRef specified_arch_name,
lldb::TargetSP &target_sp) {
PlatformSP host_platform_sp(Platform::GetHostPlatform());
return CreateTargetInternal(
debugger, (const char *)nullptr, specified_arch_name, eLoadDependentsNo,
(const OptionGroupPlatform *)nullptr, target_sp, true);
}
Status TargetList::CreateTargetInternal(Debugger &debugger,
llvm::StringRef user_exe_path,
const ArchSpec &specified_arch,
LoadDependentFiles load_dependent_files,
lldb::PlatformSP &platform_sp,
lldb::TargetSP &target_sp,
bool is_dummy_target) {
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(
func_cat, "TargetList::CreateTarget (file = '%s', arch = '%s')",
user_exe_path.str().c_str(), specified_arch.GetArchitectureName());
Status error;
ArchSpec arch(specified_arch);
if (arch.IsValid()) {
if (!platform_sp ||
!platform_sp->IsCompatibleArchitecture(arch, false, nullptr))
platform_sp = Platform::GetPlatformForArchitecture(specified_arch, &arch);
}
if (!platform_sp)
platform_sp = debugger.GetPlatformList().GetSelectedPlatform();
if (!arch.IsValid())
arch = specified_arch;
FileSpec file(user_exe_path);
if (!FileSystem::Instance().Exists(file) && user_exe_path.startswith("~")) {
// we want to expand the tilde but we don't want to resolve any symbolic
// links so we can't use the FileSpec constructor's resolve flag
llvm::SmallString<64> unglobbed_path;
StandardTildeExpressionResolver Resolver;
Resolver.ResolveFullPath(user_exe_path, unglobbed_path);
if (unglobbed_path.empty())
file = FileSpec(user_exe_path);
else
file = FileSpec(unglobbed_path.c_str());
}
bool user_exe_path_is_bundle = false;
char resolved_bundle_exe_path[PATH_MAX];
resolved_bundle_exe_path[0] = '\0';
if (file) {
if (FileSystem::Instance().IsDirectory(file))
user_exe_path_is_bundle = true;
if (file.IsRelative() && !user_exe_path.empty()) {
llvm::SmallString<64> cwd;
if (! llvm::sys::fs::current_path(cwd)) {
FileSpec cwd_file(cwd.c_str());
cwd_file.AppendPathComponent(file);
if (FileSystem::Instance().Exists(cwd_file))
file = cwd_file;
}
}
ModuleSP exe_module_sp;
if (platform_sp) {
FileSpecList executable_search_paths(
Target::GetDefaultExecutableSearchPaths());
ModuleSpec module_spec(file, arch);
error = platform_sp->ResolveExecutable(module_spec, exe_module_sp,
executable_search_paths.GetSize()
? &executable_search_paths
: nullptr);
}
if (error.Success() && exe_module_sp) {
if (exe_module_sp->GetObjectFile() == nullptr) {
if (arch.IsValid()) {
error.SetErrorStringWithFormat(
"\"%s\" doesn't contain architecture %s", file.GetPath().c_str(),
arch.GetArchitectureName());
} else {
error.SetErrorStringWithFormat("unsupported file type \"%s\"",
file.GetPath().c_str());
}
return error;
}
target_sp.reset(new Target(debugger, arch, platform_sp, is_dummy_target));
target_sp->SetExecutableModule(exe_module_sp, load_dependent_files);
if (user_exe_path_is_bundle)
exe_module_sp->GetFileSpec().GetPath(resolved_bundle_exe_path,
sizeof(resolved_bundle_exe_path));
if (target_sp->GetPreloadSymbols())
exe_module_sp->PreloadSymbols();
}
} else {
// No file was specified, just create an empty target with any arch if a
// valid arch was specified
target_sp.reset(new Target(debugger, arch, platform_sp, is_dummy_target));
}
if (!target_sp)
return error;
// Set argv0 with what the user typed, unless the user specified a
// directory. If the user specified a directory, then it is probably a
// bundle that was resolved and we need to use the resolved bundle path
if (!user_exe_path.empty()) {
// Use exactly what the user typed as the first argument when we exec or
// posix_spawn
if (user_exe_path_is_bundle && resolved_bundle_exe_path[0]) {
target_sp->SetArg0(resolved_bundle_exe_path);
} else {
// Use resolved path
target_sp->SetArg0(file.GetPath().c_str());
}
}
if (file.GetDirectory()) {
FileSpec file_dir;
file_dir.GetDirectory() = file.GetDirectory();
target_sp->AppendExecutableSearchPaths(file_dir);
}
// Don't put the dummy target in the target list, it's held separately.
if (!is_dummy_target) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
m_selected_target_idx = m_target_list.size();
m_target_list.push_back(target_sp);
// Now prime this from the dummy target:
target_sp->PrimeFromDummyTarget(debugger.GetDummyTarget());
} else {
m_dummy_target_sp = target_sp;
}
return error;
}
bool TargetList::DeleteTarget(TargetSP &target_sp) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
collection::iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
if (pos->get() == target_sp.get()) {
m_target_list.erase(pos);
return true;
}
}
return false;
}
TargetSP TargetList::FindTargetWithExecutableAndArchitecture(
const FileSpec &exe_file_spec, const ArchSpec *exe_arch_ptr) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
TargetSP target_sp;
collection::const_iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
Module *exe_module = (*pos)->GetExecutableModulePointer();
if (exe_module) {
if (FileSpec::Match(exe_file_spec, exe_module->GetFileSpec())) {
if (exe_arch_ptr) {
if (!exe_arch_ptr->IsCompatibleMatch(exe_module->GetArchitecture()))
continue;
}
target_sp = *pos;
break;
}
}
}
return target_sp;
}
TargetSP TargetList::FindTargetWithProcessID(lldb::pid_t pid) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
TargetSP target_sp;
collection::const_iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
Process *process = (*pos)->GetProcessSP().get();
if (process && process->GetID() == pid) {
target_sp = *pos;
break;
}
}
return target_sp;
}
TargetSP TargetList::FindTargetWithProcess(Process *process) const {
TargetSP target_sp;
if (process) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
collection::const_iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
if (process == (*pos)->GetProcessSP().get()) {
target_sp = *pos;
break;
}
}
}
return target_sp;
}
TargetSP TargetList::GetTargetSP(Target *target) const {
TargetSP target_sp;
if (target) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
collection::const_iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
if (target == (*pos).get()) {
target_sp = *pos;
break;
}
}
}
return target_sp;
}
uint32_t TargetList::SendAsyncInterrupt(lldb::pid_t pid) {
uint32_t num_async_interrupts_sent = 0;
if (pid != LLDB_INVALID_PROCESS_ID) {
TargetSP target_sp(FindTargetWithProcessID(pid));
if (target_sp) {
Process *process = target_sp->GetProcessSP().get();
if (process) {
process->SendAsyncInterrupt();
++num_async_interrupts_sent;
}
}
} else {
// We don't have a valid pid to broadcast to, so broadcast to the target
// list's async broadcaster...
BroadcastEvent(Process::eBroadcastBitInterrupt, nullptr);
}
return num_async_interrupts_sent;
}
uint32_t TargetList::SignalIfRunning(lldb::pid_t pid, int signo) {
uint32_t num_signals_sent = 0;
Process *process = nullptr;
if (pid == LLDB_INVALID_PROCESS_ID) {
// Signal all processes with signal
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
collection::iterator pos, end = m_target_list.end();
for (pos = m_target_list.begin(); pos != end; ++pos) {
process = (*pos)->GetProcessSP().get();
if (process) {
if (process->IsAlive()) {
++num_signals_sent;
process->Signal(signo);
}
}
}
} else {
// Signal a specific process with signal
TargetSP target_sp(FindTargetWithProcessID(pid));
if (target_sp) {
process = target_sp->GetProcessSP().get();
if (process) {
if (process->IsAlive()) {
++num_signals_sent;
process->Signal(signo);
}
}
}
}
return num_signals_sent;
}
int TargetList::GetNumTargets() const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
return m_target_list.size();
}
lldb::TargetSP TargetList::GetTargetAtIndex(uint32_t idx) const {
TargetSP target_sp;
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
if (idx < m_target_list.size())
target_sp = m_target_list[idx];
return target_sp;
}
uint32_t TargetList::GetIndexOfTarget(lldb::TargetSP target_sp) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
size_t num_targets = m_target_list.size();
for (size_t idx = 0; idx < num_targets; idx++) {
if (target_sp == m_target_list[idx])
return idx;
}
return UINT32_MAX;
}
uint32_t TargetList::SetSelectedTarget(Target *target) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
collection::const_iterator pos, begin = m_target_list.begin(),
end = m_target_list.end();
for (pos = begin; pos != end; ++pos) {
if (pos->get() == target) {
m_selected_target_idx = std::distance(begin, pos);
return m_selected_target_idx;
}
}
m_selected_target_idx = 0;
return m_selected_target_idx;
}
lldb::TargetSP TargetList::GetSelectedTarget() {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
if (m_selected_target_idx >= m_target_list.size())
m_selected_target_idx = 0;
return GetTargetAtIndex(m_selected_target_idx);
}