BreakpointList.cpp
5.97 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
//===-- BreakpointList.cpp ------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointList.h"
#include "lldb/Target/Target.h"
#include "llvm/Support/Errc.h"
using namespace lldb;
using namespace lldb_private;
static void NotifyChange(const BreakpointSP &bp, BreakpointEventType event) {
Target &target = bp->GetTarget();
if (target.EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
target.BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
new Breakpoint::BreakpointEventData(event, bp));
}
BreakpointList::BreakpointList(bool is_internal)
: m_mutex(), m_breakpoints(), m_next_break_id(0),
m_is_internal(is_internal) {}
BreakpointList::~BreakpointList() {}
break_id_t BreakpointList::Add(BreakpointSP &bp_sp, bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// Internal breakpoint IDs are negative, normal ones are positive
bp_sp->SetID(m_is_internal ? --m_next_break_id : ++m_next_break_id);
m_breakpoints.push_back(bp_sp);
if (notify)
NotifyChange(bp_sp, eBreakpointEventTypeAdded);
return bp_sp->GetID();
}
bool BreakpointList::Remove(break_id_t break_id, bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
auto it = std::find_if(
m_breakpoints.begin(), m_breakpoints.end(),
[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
if (it == m_breakpoints.end())
return false;
if (notify)
NotifyChange(*it, eBreakpointEventTypeRemoved);
m_breakpoints.erase(it);
return true;
}
void BreakpointList::RemoveInvalidLocations(const ArchSpec &arch) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->RemoveInvalidLocations(arch);
}
void BreakpointList::SetEnabledAll(bool enabled) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->SetEnabled(enabled);
}
void BreakpointList::SetEnabledAllowed(bool enabled) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
if (bp_sp->AllowDisable())
bp_sp->SetEnabled(enabled);
}
void BreakpointList::RemoveAll(bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
ClearAllBreakpointSites();
if (notify) {
for (const auto &bp_sp : m_breakpoints)
NotifyChange(bp_sp, eBreakpointEventTypeRemoved);
}
m_breakpoints.clear();
}
void BreakpointList::RemoveAllowed(bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints) {
if (bp_sp->AllowDelete())
bp_sp->ClearAllBreakpointSites();
if (notify)
NotifyChange(bp_sp, eBreakpointEventTypeRemoved);
}
m_breakpoints.erase(
std::remove_if(m_breakpoints.begin(), m_breakpoints.end(),
[&](const BreakpointSP &bp) { return bp->AllowDelete(); }),
m_breakpoints.end());
}
BreakpointList::bp_collection::iterator
BreakpointList::GetBreakpointIDIterator(break_id_t break_id) {
return std::find_if(
m_breakpoints.begin(), m_breakpoints.end(),
[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
}
BreakpointList::bp_collection::const_iterator
BreakpointList::GetBreakpointIDConstIterator(break_id_t break_id) const {
return std::find_if(
m_breakpoints.begin(), m_breakpoints.end(),
[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
}
BreakpointSP BreakpointList::FindBreakpointByID(break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
auto it = GetBreakpointIDConstIterator(break_id);
if (it != m_breakpoints.end())
return *it;
return {};
}
llvm::Expected<std::vector<lldb::BreakpointSP>>
BreakpointList::FindBreakpointsByName(const char *name) {
if (!name)
return llvm::createStringError(llvm::errc::invalid_argument,
"FindBreakpointsByName requires a name");
Status error;
if (!BreakpointID::StringIsBreakpointName(llvm::StringRef(name), error))
return error.ToError();
std::vector<lldb::BreakpointSP> matching_bps;
for (BreakpointSP bkpt_sp : Breakpoints()) {
if (bkpt_sp->MatchesName(name)) {
matching_bps.push_back(bkpt_sp);
}
}
return matching_bps;
}
void BreakpointList::Dump(Stream *s) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
s->Printf("%p: ", static_cast<const void *>(this));
s->Indent();
s->Printf("BreakpointList with %u Breakpoints:\n",
(uint32_t)m_breakpoints.size());
s->IndentMore();
for (const auto &bp_sp : m_breakpoints)
bp_sp->Dump(s);
s->IndentLess();
}
BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (i < m_breakpoints.size())
return m_breakpoints[i];
return {};
}
void BreakpointList::UpdateBreakpoints(ModuleList &module_list, bool added,
bool delete_locations) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ModulesChanged(module_list, added, delete_locations);
}
void BreakpointList::UpdateBreakpointsWhenModuleIsReplaced(
ModuleSP old_module_sp, ModuleSP new_module_sp) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ModuleReplaced(old_module_sp, new_module_sp);
}
void BreakpointList::ClearAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ClearAllBreakpointSites();
}
void BreakpointList::GetListMutex(
std::unique_lock<std::recursive_mutex> &lock) {
lock = std::unique_lock<std::recursive_mutex>(m_mutex);
}