InputChunks.h 8.47 KB
//===- InputChunks.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// An InputChunks represents an indivisible opaque region of a input wasm file.
// i.e. a single wasm data segment or a single wasm function.
//
// They are written directly to the mmap'd output file after which relocations
// are applied.  Because each Chunk is independent they can be written in
// parallel.
//
// Chunks are also unit on which garbage collection (--gc-sections) operates.
//
//===----------------------------------------------------------------------===//

#ifndef LLD_WASM_INPUT_CHUNKS_H
#define LLD_WASM_INPUT_CHUNKS_H

#include "Config.h"
#include "InputFiles.h"
#include "lld/Common/ErrorHandler.h"
#include "lld/Common/LLVM.h"
#include "llvm/Object/Wasm.h"

namespace lld {
namespace wasm {

class ObjFile;
class OutputSegment;
class OutputSection;

class InputChunk {
public:
  enum Kind { DataSegment, Function, SyntheticFunction, Section };

  Kind kind() const { return sectionKind; }

  virtual uint32_t getSize() const { return data().size(); }
  virtual uint32_t getInputSize() const { return getSize(); };

  virtual void writeTo(uint8_t *sectionStart) const;

  ArrayRef<WasmRelocation> getRelocations() const { return relocations; }
  void setRelocations(ArrayRef<WasmRelocation> rs) { relocations = rs; }

  virtual StringRef getName() const = 0;
  virtual StringRef getDebugName() const = 0;
  virtual uint32_t getComdat() const = 0;
  StringRef getComdatName() const;
  virtual uint32_t getInputSectionOffset() const = 0;

  size_t getNumRelocations() const { return relocations.size(); }
  void writeRelocations(llvm::raw_ostream &os) const;

  ObjFile *file;
  OutputSection *outputSec = nullptr;
  // Offset withing the output section
  int32_t outputOffset = 0;

  // Signals that the section is part of the output.  The garbage collector,
  // and COMDAT handling can set a sections' Live bit.
  // If GC is disabled, all sections start out as live by default.
  unsigned live : 1;

  // Signals the chunk was discarded by COMDAT handling.
  unsigned discarded : 1;

protected:
  InputChunk(ObjFile *f, Kind k)
      : file(f), live(!config->gcSections), discarded(false), sectionKind(k) {}
  virtual ~InputChunk() = default;
  virtual ArrayRef<uint8_t> data() const = 0;

  // Verifies the existing data at relocation targets matches our expectations.
  // This is performed only debug builds as an extra sanity check.
  void verifyRelocTargets() const;

  ArrayRef<WasmRelocation> relocations;
  Kind sectionKind;
};

// Represents a WebAssembly data segment which can be included as part of
// an output data segments.  Note that in WebAssembly, unlike ELF and other
// formats, used the term "data segment" to refer to the continuous regions of
// memory that make on the data section. See:
// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
//
// For example, by default, clang will produce a separate data section for
// each global variable.
class InputSegment : public InputChunk {
public:
  InputSegment(const WasmSegment &seg, ObjFile *f)
      : InputChunk(f, InputChunk::DataSegment), segment(seg) {}

  static bool classof(const InputChunk *c) { return c->kind() == DataSegment; }

  void generateRelocationCode(raw_ostream &os) const;

  uint32_t getAlignment() const { return segment.Data.Alignment; }
  StringRef getName() const override { return segment.Data.Name; }
  StringRef getDebugName() const override { return StringRef(); }
  uint32_t getComdat() const override { return segment.Data.Comdat; }
  uint32_t getInputSectionOffset() const override {
    return segment.SectionOffset;
  }

  const OutputSegment *outputSeg = nullptr;
  int32_t outputSegmentOffset = 0;

protected:
  ArrayRef<uint8_t> data() const override { return segment.Data.Content; }

  const WasmSegment &segment;
};

// Represents a single wasm function within and input file.  These are
// combined to create the final output CODE section.
class InputFunction : public InputChunk {
public:
  InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f)
      : InputChunk(f, InputChunk::Function), signature(s), function(func),
        exportName(func && func->ExportName.hasValue()
                       ? (*func->ExportName).str()
                       : llvm::Optional<std::string>()) {}

  static bool classof(const InputChunk *c) {
    return c->kind() == InputChunk::Function ||
           c->kind() == InputChunk::SyntheticFunction;
  }

  void writeTo(uint8_t *sectionStart) const override;
  StringRef getName() const override { return function->SymbolName; }
  StringRef getDebugName() const override { return function->DebugName; }
  llvm::Optional<StringRef> getExportName() const {
    return exportName.hasValue() ? llvm::Optional<StringRef>(*exportName)
                                 : llvm::Optional<StringRef>();
  }
  void setExportName(std::string exportName) { this->exportName = exportName; }
  uint32_t getComdat() const override { return function->Comdat; }
  uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); }
  uint32_t getFunctionCodeOffset() const { return function->CodeOffset; }
  uint32_t getSize() const override {
    if (config->compressRelocations && file) {
      assert(compressedSize);
      return compressedSize;
    }
    return data().size();
  }
  uint32_t getInputSize() const override { return function->Size; }
  uint32_t getFunctionIndex() const { return functionIndex.getValue(); }
  bool hasFunctionIndex() const { return functionIndex.hasValue(); }
  void setFunctionIndex(uint32_t index);
  uint32_t getInputSectionOffset() const override {
    return function->CodeSectionOffset;
  }
  uint32_t getTableIndex() const { return tableIndex.getValue(); }
  bool hasTableIndex() const { return tableIndex.hasValue(); }
  void setTableIndex(uint32_t index);

  // The size of a given input function can depend on the values of the
  // LEB relocations within it.  This finalizeContents method is called after
  // all the symbol values have be calculated but before getSize() is ever
  // called.
  void calculateSize();

  const WasmSignature &signature;

protected:
  ArrayRef<uint8_t> data() const override {
    assert(!config->compressRelocations);
    return file->codeSection->Content.slice(getInputSectionOffset(),
                                            function->Size);
  }

  const WasmFunction *function;
  llvm::Optional<std::string> exportName;
  llvm::Optional<uint32_t> functionIndex;
  llvm::Optional<uint32_t> tableIndex;
  uint32_t compressedFuncSize = 0;
  uint32_t compressedSize = 0;
};

class SyntheticFunction : public InputFunction {
public:
  SyntheticFunction(const WasmSignature &s, StringRef name,
                    StringRef debugName = {})
      : InputFunction(s, nullptr, nullptr), name(name), debugName(debugName) {
    sectionKind = InputChunk::SyntheticFunction;
  }

  static bool classof(const InputChunk *c) {
    return c->kind() == InputChunk::SyntheticFunction;
  }

  StringRef getName() const override { return name; }
  StringRef getDebugName() const override { return debugName; }
  uint32_t getComdat() const override { return UINT32_MAX; }

  void setBody(ArrayRef<uint8_t> body_) { body = body_; }

protected:
  ArrayRef<uint8_t> data() const override { return body; }

  StringRef name;
  StringRef debugName;
  ArrayRef<uint8_t> body;
};

// Represents a single Wasm Section within an input file.
class InputSection : public InputChunk {
public:
  InputSection(const WasmSection &s, ObjFile *f)
      : InputChunk(f, InputChunk::Section), section(s) {
    assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM);
  }

  StringRef getName() const override { return section.Name; }
  StringRef getDebugName() const override { return StringRef(); }
  uint32_t getComdat() const override { return UINT32_MAX; }

protected:
  ArrayRef<uint8_t> data() const override { return section.Content; }

  // Offset within the input section.  This is only zero since this chunk
  // type represents an entire input section, not part of one.
  uint32_t getInputSectionOffset() const override { return 0; }

  const WasmSection &section;
};

} // namespace wasm

std::string toString(const wasm::InputChunk *);
StringRef relocTypeToString(uint8_t relocType);

} // namespace lld

#endif // LLD_WASM_INPUT_CHUNKS_H