vst1.ll
4.75 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vst1i8:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vst1.8 {d16}, [r0:64]
%tmp1 = load <8 x i8>, <8 x i8>* %B
call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
ret void
}
define void @vst1i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vst1i16:
;CHECK: vst1.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>, <4 x i16>* %B
call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1)
ret void
}
define void @vst1i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vst1i32:
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
call void @llvm.arm.neon.vst1.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1)
ret void
}
define void @vst1f(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst1f:
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
ret void
}
;Check for a post-increment updating store.
define void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst1f_update:
;CHECK: vst1.32 {d16}, [r{{[0-9]+}}]!
%A = load float*, float** %ptr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
%tmp2 = getelementptr float, float* %A, i32 2
store float* %tmp2, float** %ptr
ret void
}
define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst1i64:
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst1.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1)
ret void
}
define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: vst1Qi8:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.8 {d16, d17}, [r0:64]
%tmp1 = load <16 x i8>, <16 x i8>* %B
call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
ret void
}
define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vst1Qi16:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.16 {d16, d17}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
ret void
}
;Check for a post-increment updating store with register increment.
define void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
;CHECK-LABEL: vst1Qi16_update:
;CHECK: vst1.16 {d16, d17}, [r1:64], r2
%A = load i16*, i16** %ptr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8)
%tmp2 = getelementptr i16, i16* %A, i32 %inc
store i16* %tmp2, i16** %ptr
ret void
}
define void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vst1Qi32:
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>, <4 x i32>* %B
call void @llvm.arm.neon.vst1.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1)
ret void
}
define void @vst1Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vst1Qf:
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>, <4 x float>* %B
call void @llvm.arm.neon.vst1.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1)
ret void
}
define void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind {
;CHECK-LABEL: vst1Qi64:
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <2 x i64>, <2 x i64>* %B
call void @llvm.arm.neon.vst1.p0i8.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1)
ret void
}
define void @vst1Qf64(double* %A, <2 x double>* %B) nounwind {
;CHECK-LABEL: vst1Qf64:
;CHECK: vst1.64
%tmp0 = bitcast double* %A to i8*
%tmp1 = load <2 x double>, <2 x double>* %B
call void @llvm.arm.neon.vst1.p0i8.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1)
ret void
}
declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v4i16(i8*, <4 x i16>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v2i32(i8*, <2 x i32>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v2f32(i8*, <2 x float>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v1i64(i8*, <1 x i64>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v8i16(i8*, <8 x i16>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v4i32(i8*, <4 x i32>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v4f32(i8*, <4 x float>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v2i64(i8*, <2 x i64>, i32) nounwind
declare void @llvm.arm.neon.vst1.p0i8.v2f64(i8*, <2 x double>, i32) nounwind