frame-register.ll
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; RUN: llc -mtriple arm-eabi -frame-pointer=all -filetype asm -o - %s \
; RUN: | FileCheck -check-prefix CHECK-ARM %s
; RUN: llc -mtriple thumb-eabi -frame-pointer=all -filetype asm -o - %s \
; RUN: | FileCheck -check-prefix CHECK-THUMB %s
; RUN: llc -mtriple arm-darwin -frame-pointer=all -filetype asm -o - %s \
; RUN: | FileCheck -check-prefix CHECK-DARWIN-ARM %s
; RUN: llc -mtriple thumb-darwin -frame-pointer=all -filetype asm -o - %s \
; RUN: | FileCheck -check-prefix CHECK-DARWIN-THUMB %s
declare void @callee(i32)
define i32 @calleer(i32 %i) {
entry:
%i.addr = alloca i32, align 4
%j = alloca i32, align 4
store i32 %i, i32* %i.addr, align 4
%0 = load i32, i32* %i.addr, align 4
%add = add nsw i32 %0, 1
store i32 %add, i32* %j, align 4
%1 = load i32, i32* %j, align 4
call void @callee(i32 %1)
%2 = load i32, i32* %j, align 4
%add1 = add nsw i32 %2, 1
ret i32 %add1
}
; CHECK-ARM: push {r11, lr}
; CHECK-ARM: mov r11, sp
; CHECK-THUMB: push {r7, lr}
; CHECK-THUMB: add r7, sp, #0
; CHECK-DARWIN-ARM: push {r7, lr}
; CHECK-DARWIN-THUMB: push {r7, lr}