fp_lib.h
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//===-- lib/fp_lib.h - Floating-point utilities -------------------*- C -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is a configuration header for soft-float routines in compiler-rt.
// This file does not provide any part of the compiler-rt interface, but defines
// many useful constants and utility routines that are used in the
// implementation of the soft-float routines in compiler-rt.
//
// Assumes that float, double and long double correspond to the IEEE-754
// binary32, binary64 and binary 128 types, respectively, and that integer
// endianness matches floating point endianness on the target platform.
//
//===----------------------------------------------------------------------===//
#ifndef FP_LIB_HEADER
#define FP_LIB_HEADER
#include "int_lib.h"
#include "int_math.h"
#include <limits.h>
#include <stdbool.h>
#include <stdint.h>
// x86_64 FreeBSD prior v9.3 define fixed-width types incorrectly in
// 32-bit mode.
#if defined(__FreeBSD__) && defined(__i386__)
#include <sys/param.h>
#if __FreeBSD_version < 903000 // v9.3
#define uint64_t unsigned long long
#define int64_t long long
#undef UINT64_C
#define UINT64_C(c) (c##ULL)
#endif
#endif
#if defined SINGLE_PRECISION
typedef uint16_t half_rep_t;
typedef uint32_t rep_t;
typedef uint64_t twice_rep_t;
typedef int32_t srep_t;
typedef float fp_t;
#define HALF_REP_C UINT16_C
#define REP_C UINT32_C
#define significandBits 23
static __inline int rep_clz(rep_t a) { return clzsi(a); }
// 32x32 --> 64 bit multiply
static __inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
const uint64_t product = (uint64_t)a * b;
*hi = product >> 32;
*lo = product;
}
COMPILER_RT_ABI fp_t __addsf3(fp_t a, fp_t b);
#elif defined DOUBLE_PRECISION
typedef uint32_t half_rep_t;
typedef uint64_t rep_t;
typedef int64_t srep_t;
typedef double fp_t;
#define HALF_REP_C UINT32_C
#define REP_C UINT64_C
#define significandBits 52
static __inline int rep_clz(rep_t a) {
#if defined __LP64__
return __builtin_clzl(a);
#else
if (a & REP_C(0xffffffff00000000))
return clzsi(a >> 32);
else
return 32 + clzsi(a & REP_C(0xffffffff));
#endif
}
#define loWord(a) (a & 0xffffffffU)
#define hiWord(a) (a >> 32)
// 64x64 -> 128 wide multiply for platforms that don't have such an operation;
// many 64-bit platforms have this operation, but they tend to have hardware
// floating-point, so we don't bother with a special case for them here.
static __inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
// Each of the component 32x32 -> 64 products
const uint64_t plolo = loWord(a) * loWord(b);
const uint64_t plohi = loWord(a) * hiWord(b);
const uint64_t philo = hiWord(a) * loWord(b);
const uint64_t phihi = hiWord(a) * hiWord(b);
// Sum terms that contribute to lo in a way that allows us to get the carry
const uint64_t r0 = loWord(plolo);
const uint64_t r1 = hiWord(plolo) + loWord(plohi) + loWord(philo);
*lo = r0 + (r1 << 32);
// Sum terms contributing to hi with the carry from lo
*hi = hiWord(plohi) + hiWord(philo) + hiWord(r1) + phihi;
}
#undef loWord
#undef hiWord
COMPILER_RT_ABI fp_t __adddf3(fp_t a, fp_t b);
#elif defined QUAD_PRECISION
#if __LDBL_MANT_DIG__ == 113 && defined(__SIZEOF_INT128__)
#define CRT_LDBL_128BIT
typedef uint64_t half_rep_t;
typedef __uint128_t rep_t;
typedef __int128_t srep_t;
typedef long double fp_t;
#define HALF_REP_C UINT64_C
#define REP_C (__uint128_t)
// Note: Since there is no explicit way to tell compiler the constant is a
// 128-bit integer, we let the constant be casted to 128-bit integer
#define significandBits 112
static __inline int rep_clz(rep_t a) {
const union {
__uint128_t ll;
#if _YUGA_BIG_ENDIAN
struct {
uint64_t high, low;
} s;
#else
struct {
uint64_t low, high;
} s;
#endif
} uu = {.ll = a};
uint64_t word;
uint64_t add;
if (uu.s.high) {
word = uu.s.high;
add = 0;
} else {
word = uu.s.low;
add = 64;
}
return __builtin_clzll(word) + add;
}
#define Word_LoMask UINT64_C(0x00000000ffffffff)
#define Word_HiMask UINT64_C(0xffffffff00000000)
#define Word_FullMask UINT64_C(0xffffffffffffffff)
#define Word_1(a) (uint64_t)((a >> 96) & Word_LoMask)
#define Word_2(a) (uint64_t)((a >> 64) & Word_LoMask)
#define Word_3(a) (uint64_t)((a >> 32) & Word_LoMask)
#define Word_4(a) (uint64_t)(a & Word_LoMask)
// 128x128 -> 256 wide multiply for platforms that don't have such an operation;
// many 64-bit platforms have this operation, but they tend to have hardware
// floating-point, so we don't bother with a special case for them here.
static __inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
const uint64_t product11 = Word_1(a) * Word_1(b);
const uint64_t product12 = Word_1(a) * Word_2(b);
const uint64_t product13 = Word_1(a) * Word_3(b);
const uint64_t product14 = Word_1(a) * Word_4(b);
const uint64_t product21 = Word_2(a) * Word_1(b);
const uint64_t product22 = Word_2(a) * Word_2(b);
const uint64_t product23 = Word_2(a) * Word_3(b);
const uint64_t product24 = Word_2(a) * Word_4(b);
const uint64_t product31 = Word_3(a) * Word_1(b);
const uint64_t product32 = Word_3(a) * Word_2(b);
const uint64_t product33 = Word_3(a) * Word_3(b);
const uint64_t product34 = Word_3(a) * Word_4(b);
const uint64_t product41 = Word_4(a) * Word_1(b);
const uint64_t product42 = Word_4(a) * Word_2(b);
const uint64_t product43 = Word_4(a) * Word_3(b);
const uint64_t product44 = Word_4(a) * Word_4(b);
const __uint128_t sum0 = (__uint128_t)product44;
const __uint128_t sum1 = (__uint128_t)product34 + (__uint128_t)product43;
const __uint128_t sum2 =
(__uint128_t)product24 + (__uint128_t)product33 + (__uint128_t)product42;
const __uint128_t sum3 = (__uint128_t)product14 + (__uint128_t)product23 +
(__uint128_t)product32 + (__uint128_t)product41;
const __uint128_t sum4 =
(__uint128_t)product13 + (__uint128_t)product22 + (__uint128_t)product31;
const __uint128_t sum5 = (__uint128_t)product12 + (__uint128_t)product21;
const __uint128_t sum6 = (__uint128_t)product11;
const __uint128_t r0 = (sum0 & Word_FullMask) + ((sum1 & Word_LoMask) << 32);
const __uint128_t r1 = (sum0 >> 64) + ((sum1 >> 32) & Word_FullMask) +
(sum2 & Word_FullMask) + ((sum3 << 32) & Word_HiMask);
*lo = r0 + (r1 << 64);
*hi = (r1 >> 64) + (sum1 >> 96) + (sum2 >> 64) + (sum3 >> 32) + sum4 +
(sum5 << 32) + (sum6 << 64);
}
#undef Word_1
#undef Word_2
#undef Word_3
#undef Word_4
#undef Word_HiMask
#undef Word_LoMask
#undef Word_FullMask
#endif // __LDBL_MANT_DIG__ == 113 && __SIZEOF_INT128__
#else
#error SINGLE_PRECISION, DOUBLE_PRECISION or QUAD_PRECISION must be defined.
#endif
#if defined(SINGLE_PRECISION) || defined(DOUBLE_PRECISION) || \
defined(CRT_LDBL_128BIT)
#define typeWidth (sizeof(rep_t) * CHAR_BIT)
#define exponentBits (typeWidth - significandBits - 1)
#define maxExponent ((1 << exponentBits) - 1)
#define exponentBias (maxExponent >> 1)
#define implicitBit (REP_C(1) << significandBits)
#define significandMask (implicitBit - 1U)
#define signBit (REP_C(1) << (significandBits + exponentBits))
#define absMask (signBit - 1U)
#define exponentMask (absMask ^ significandMask)
#define oneRep ((rep_t)exponentBias << significandBits)
#define infRep exponentMask
#define quietBit (implicitBit >> 1)
#define qnanRep (exponentMask | quietBit)
static __inline rep_t toRep(fp_t x) {
const union {
fp_t f;
rep_t i;
} rep = {.f = x};
return rep.i;
}
static __inline fp_t fromRep(rep_t x) {
const union {
fp_t f;
rep_t i;
} rep = {.i = x};
return rep.f;
}
static __inline int normalize(rep_t *significand) {
const int shift = rep_clz(*significand) - rep_clz(implicitBit);
*significand <<= shift;
return 1 - shift;
}
static __inline void wideLeftShift(rep_t *hi, rep_t *lo, int count) {
*hi = *hi << count | *lo >> (typeWidth - count);
*lo = *lo << count;
}
static __inline void wideRightShiftWithSticky(rep_t *hi, rep_t *lo,
unsigned int count) {
if (count < typeWidth) {
const bool sticky = (*lo << (typeWidth - count)) != 0;
*lo = *hi << (typeWidth - count) | *lo >> count | sticky;
*hi = *hi >> count;
} else if (count < 2 * typeWidth) {
const bool sticky = *hi << (2 * typeWidth - count) | *lo;
*lo = *hi >> (count - typeWidth) | sticky;
*hi = 0;
} else {
const bool sticky = *hi | *lo;
*lo = sticky;
*hi = 0;
}
}
// Implements logb methods (logb, logbf, logbl) for IEEE-754. This avoids
// pulling in a libm dependency from compiler-rt, but is not meant to replace
// it (i.e. code calling logb() should get the one from libm, not this), hence
// the __compiler_rt prefix.
static __inline fp_t __compiler_rt_logbX(fp_t x) {
rep_t rep = toRep(x);
int exp = (rep & exponentMask) >> significandBits;
// Abnormal cases:
// 1) +/- inf returns +inf; NaN returns NaN
// 2) 0.0 returns -inf
if (exp == maxExponent) {
if (((rep & signBit) == 0) || (x != x)) {
return x; // NaN or +inf: return x
} else {
return -x; // -inf: return -x
}
} else if (x == 0.0) {
// 0.0: return -inf
return fromRep(infRep | signBit);
}
if (exp != 0) {
// Normal number
return exp - exponentBias; // Unbias exponent
} else {
// Subnormal number; normalize and repeat
rep &= absMask;
const int shift = 1 - normalize(&rep);
exp = (rep & exponentMask) >> significandBits;
return exp - exponentBias - shift; // Unbias exponent
}
}
#endif
#if defined(SINGLE_PRECISION)
static __inline fp_t __compiler_rt_logbf(fp_t x) {
return __compiler_rt_logbX(x);
}
#elif defined(DOUBLE_PRECISION)
static __inline fp_t __compiler_rt_logb(fp_t x) {
return __compiler_rt_logbX(x);
}
#elif defined(QUAD_PRECISION)
#if defined(CRT_LDBL_128BIT)
static __inline fp_t __compiler_rt_logbl(fp_t x) {
return __compiler_rt_logbX(x);
}
#else
// The generic implementation only works for ieee754 floating point. For other
// floating point types, continue to rely on the libm implementation for now.
static __inline long double __compiler_rt_logbl(long double x) {
return crt_logbl(x);
}
#endif
#endif
#endif // FP_LIB_HEADER