IndexerMain.cpp
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//===--- IndexerMain.cpp -----------------------------------------*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// clangd-indexer is a tool to gather index data (symbols, xrefs) from source.
//
//===----------------------------------------------------------------------===//
#include "index/IndexAction.h"
#include "index/Merge.h"
#include "index/Ref.h"
#include "index/Serialization.h"
#include "index/Symbol.h"
#include "index/SymbolCollector.h"
#include "support/Logger.h"
#include "clang/Tooling/ArgumentsAdjusters.h"
#include "clang/Tooling/CommonOptionsParser.h"
#include "clang/Tooling/Execution.h"
#include "clang/Tooling/Tooling.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Signals.h"
namespace clang {
namespace clangd {
namespace {
static llvm::cl::opt<IndexFileFormat>
Format("format", llvm::cl::desc("Format of the index to be written"),
llvm::cl::values(clEnumValN(IndexFileFormat::YAML, "yaml",
"human-readable YAML format"),
clEnumValN(IndexFileFormat::RIFF, "binary",
"binary RIFF format")),
llvm::cl::init(IndexFileFormat::RIFF));
class IndexActionFactory : public tooling::FrontendActionFactory {
public:
IndexActionFactory(IndexFileIn &Result) : Result(Result) {}
std::unique_ptr<FrontendAction> create() override {
SymbolCollector::Options Opts;
Opts.CountReferences = true;
return createStaticIndexingAction(
Opts,
[&](SymbolSlab S) {
// Merge as we go.
std::lock_guard<std::mutex> Lock(SymbolsMu);
for (const auto &Sym : S) {
if (const auto *Existing = Symbols.find(Sym.ID))
Symbols.insert(mergeSymbol(*Existing, Sym));
else
Symbols.insert(Sym);
}
},
[&](RefSlab S) {
std::lock_guard<std::mutex> Lock(SymbolsMu);
for (const auto &Sym : S) {
// Deduplication happens during insertion.
for (const auto &Ref : Sym.second)
Refs.insert(Sym.first, Ref);
}
},
[&](RelationSlab S) {
std::lock_guard<std::mutex> Lock(SymbolsMu);
for (const auto &R : S) {
Relations.insert(R);
}
},
/*IncludeGraphCallback=*/nullptr);
}
// Awkward: we write the result in the destructor, because the executor
// takes ownership so it's the easiest way to get our data back out.
~IndexActionFactory() {
Result.Symbols = std::move(Symbols).build();
Result.Refs = std::move(Refs).build();
Result.Relations = std::move(Relations).build();
}
private:
IndexFileIn &Result;
std::mutex SymbolsMu;
SymbolSlab::Builder Symbols;
RefSlab::Builder Refs;
RelationSlab::Builder Relations;
};
} // namespace
} // namespace clangd
} // namespace clang
int main(int argc, const char **argv) {
llvm::sys::PrintStackTraceOnErrorSignal(argv[0]);
const char *Overview = R"(
Creates an index of symbol information etc in a whole project.
Example usage for a project using CMake compile commands:
$ clangd-indexer --executor=all-TUs compile_commands.json > clangd.dex
Example usage for file sequence index without flags:
$ clangd-indexer File1.cpp File2.cpp ... FileN.cpp > clangd.dex
Note: only symbols from header files will be indexed.
)";
auto Executor = clang::tooling::createExecutorFromCommandLineArgs(
argc, argv, llvm::cl::GeneralCategory, Overview);
if (!Executor) {
llvm::errs() << llvm::toString(Executor.takeError()) << "\n";
return 1;
}
// Collect symbols found in each translation unit, merging as we go.
clang::clangd::IndexFileIn Data;
auto Err = Executor->get()->execute(
std::make_unique<clang::clangd::IndexActionFactory>(Data),
clang::tooling::getStripPluginsAdjuster());
if (Err) {
clang::clangd::elog("{0}", std::move(Err));
}
// Emit collected data.
clang::clangd::IndexFileOut Out(Data);
Out.Format = clang::clangd::Format;
llvm::outs() << Out;
return 0;
}