LoopRotationUtils.cpp 29.5 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751
//===----------------- LoopRotationUtils.cpp -----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file provides utilities to convert a loop into a loop with bottom test.
//
//===----------------------------------------------------------------------===//

#include "llvm/Transforms/Utils/LoopRotationUtils.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/Analysis/CodeMetrics.h"
#include "llvm/Analysis/DomTreeUpdater.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/MemorySSA.h"
#include "llvm/Analysis/MemorySSAUpdater.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/ScalarEvolutionAliasAnalysis.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/LoopUtils.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
using namespace llvm;

#define DEBUG_TYPE "loop-rotate"

STATISTIC(NumRotated, "Number of loops rotated");

static cl::opt<bool>
    MultiRotate("loop-rotate-multi", cl::init(false), cl::Hidden,
                cl::desc("Allow loop rotation multiple times in order to reach "
                         "a better latch exit"));

namespace {
/// A simple loop rotation transformation.
class LoopRotate {
  const unsigned MaxHeaderSize;
  LoopInfo *LI;
  const TargetTransformInfo *TTI;
  AssumptionCache *AC;
  DominatorTree *DT;
  ScalarEvolution *SE;
  MemorySSAUpdater *MSSAU;
  const SimplifyQuery &SQ;
  bool RotationOnly;
  bool IsUtilMode;

public:
  LoopRotate(unsigned MaxHeaderSize, LoopInfo *LI,
             const TargetTransformInfo *TTI, AssumptionCache *AC,
             DominatorTree *DT, ScalarEvolution *SE, MemorySSAUpdater *MSSAU,
             const SimplifyQuery &SQ, bool RotationOnly, bool IsUtilMode)
      : MaxHeaderSize(MaxHeaderSize), LI(LI), TTI(TTI), AC(AC), DT(DT), SE(SE),
        MSSAU(MSSAU), SQ(SQ), RotationOnly(RotationOnly),
        IsUtilMode(IsUtilMode) {}
  bool processLoop(Loop *L);

private:
  bool rotateLoop(Loop *L, bool SimplifiedLatch);
  bool simplifyLoopLatch(Loop *L);
};
} // end anonymous namespace

/// Insert (K, V) pair into the ValueToValueMap, and verify the key did not
/// previously exist in the map, and the value was inserted.
static void InsertNewValueIntoMap(ValueToValueMapTy &VM, Value *K, Value *V) {
  bool Inserted = VM.insert({K, V}).second;
  assert(Inserted);
  (void)Inserted;
}
/// RewriteUsesOfClonedInstructions - We just cloned the instructions from the
/// old header into the preheader.  If there were uses of the values produced by
/// these instruction that were outside of the loop, we have to insert PHI nodes
/// to merge the two values.  Do this now.
static void RewriteUsesOfClonedInstructions(BasicBlock *OrigHeader,
                                            BasicBlock *OrigPreheader,
                                            ValueToValueMapTy &ValueMap,
                                SmallVectorImpl<PHINode*> *InsertedPHIs) {
  // Remove PHI node entries that are no longer live.
  BasicBlock::iterator I, E = OrigHeader->end();
  for (I = OrigHeader->begin(); PHINode *PN = dyn_cast<PHINode>(I); ++I)
    PN->removeIncomingValue(PN->getBasicBlockIndex(OrigPreheader));

  // Now fix up users of the instructions in OrigHeader, inserting PHI nodes
  // as necessary.
  SSAUpdater SSA(InsertedPHIs);
  for (I = OrigHeader->begin(); I != E; ++I) {
    Value *OrigHeaderVal = &*I;

    // If there are no uses of the value (e.g. because it returns void), there
    // is nothing to rewrite.
    if (OrigHeaderVal->use_empty())
      continue;

    Value *OrigPreHeaderVal = ValueMap.lookup(OrigHeaderVal);

    // The value now exits in two versions: the initial value in the preheader
    // and the loop "next" value in the original header.
    SSA.Initialize(OrigHeaderVal->getType(), OrigHeaderVal->getName());
    SSA.AddAvailableValue(OrigHeader, OrigHeaderVal);
    SSA.AddAvailableValue(OrigPreheader, OrigPreHeaderVal);

    // Visit each use of the OrigHeader instruction.
    for (Value::use_iterator UI = OrigHeaderVal->use_begin(),
                             UE = OrigHeaderVal->use_end();
         UI != UE;) {
      // Grab the use before incrementing the iterator.
      Use &U = *UI;

      // Increment the iterator before removing the use from the list.
      ++UI;

      // SSAUpdater can't handle a non-PHI use in the same block as an
      // earlier def. We can easily handle those cases manually.
      Instruction *UserInst = cast<Instruction>(U.getUser());
      if (!isa<PHINode>(UserInst)) {
        BasicBlock *UserBB = UserInst->getParent();

        // The original users in the OrigHeader are already using the
        // original definitions.
        if (UserBB == OrigHeader)
          continue;

        // Users in the OrigPreHeader need to use the value to which the
        // original definitions are mapped.
        if (UserBB == OrigPreheader) {
          U = OrigPreHeaderVal;
          continue;
        }
      }

      // Anything else can be handled by SSAUpdater.
      SSA.RewriteUse(U);
    }

    // Replace MetadataAsValue(ValueAsMetadata(OrigHeaderVal)) uses in debug
    // intrinsics.
    SmallVector<DbgValueInst *, 1> DbgValues;
    llvm::findDbgValues(DbgValues, OrigHeaderVal);
    for (auto &DbgValue : DbgValues) {
      // The original users in the OrigHeader are already using the original
      // definitions.
      BasicBlock *UserBB = DbgValue->getParent();
      if (UserBB == OrigHeader)
        continue;

      // Users in the OrigPreHeader need to use the value to which the
      // original definitions are mapped and anything else can be handled by
      // the SSAUpdater. To avoid adding PHINodes, check if the value is
      // available in UserBB, if not substitute undef.
      Value *NewVal;
      if (UserBB == OrigPreheader)
        NewVal = OrigPreHeaderVal;
      else if (SSA.HasValueForBlock(UserBB))
        NewVal = SSA.GetValueInMiddleOfBlock(UserBB);
      else
        NewVal = UndefValue::get(OrigHeaderVal->getType());
      DbgValue->setOperand(0,
                           MetadataAsValue::get(OrigHeaderVal->getContext(),
                                                ValueAsMetadata::get(NewVal)));
    }
  }
}

// Assuming both header and latch are exiting, look for a phi which is only
// used outside the loop (via a LCSSA phi) in the exit from the header.
// This means that rotating the loop can remove the phi.
static bool profitableToRotateLoopExitingLatch(Loop *L) {
  BasicBlock *Header = L->getHeader();
  BranchInst *BI = dyn_cast<BranchInst>(Header->getTerminator());
  assert(BI && BI->isConditional() && "need header with conditional exit");
  BasicBlock *HeaderExit = BI->getSuccessor(0);
  if (L->contains(HeaderExit))
    HeaderExit = BI->getSuccessor(1);

  for (auto &Phi : Header->phis()) {
    // Look for uses of this phi in the loop/via exits other than the header.
    if (llvm::any_of(Phi.users(), [HeaderExit](const User *U) {
          return cast<Instruction>(U)->getParent() != HeaderExit;
        }))
      continue;
    return true;
  }
  return false;
}

// Check that latch exit is deoptimizing (which means - very unlikely to happen)
// and there is another exit from the loop which is non-deoptimizing.
// If we rotate latch to that exit our loop has a better chance of being fully
// canonical.
//
// It can give false positives in some rare cases.
static bool canRotateDeoptimizingLatchExit(Loop *L) {
  BasicBlock *Latch = L->getLoopLatch();
  assert(Latch && "need latch");
  BranchInst *BI = dyn_cast<BranchInst>(Latch->getTerminator());
  // Need normal exiting latch.
  if (!BI || !BI->isConditional())
    return false;

  BasicBlock *Exit = BI->getSuccessor(1);
  if (L->contains(Exit))
    Exit = BI->getSuccessor(0);

  // Latch exit is non-deoptimizing, no need to rotate.
  if (!Exit->getPostdominatingDeoptimizeCall())
    return false;

  SmallVector<BasicBlock *, 4> Exits;
  L->getUniqueExitBlocks(Exits);
  if (!Exits.empty()) {
    // There is at least one non-deoptimizing exit.
    //
    // Note, that BasicBlock::getPostdominatingDeoptimizeCall is not exact,
    // as it can conservatively return false for deoptimizing exits with
    // complex enough control flow down to deoptimize call.
    //
    // That means here we can report success for a case where
    // all exits are deoptimizing but one of them has complex enough
    // control flow (e.g. with loops).
    //
    // That should be a very rare case and false positives for this function
    // have compile-time effect only.
    return any_of(Exits, [](const BasicBlock *BB) {
      return !BB->getPostdominatingDeoptimizeCall();
    });
  }
  return false;
}

/// Rotate loop LP. Return true if the loop is rotated.
///
/// \param SimplifiedLatch is true if the latch was just folded into the final
/// loop exit. In this case we may want to rotate even though the new latch is
/// now an exiting branch. This rotation would have happened had the latch not
/// been simplified. However, if SimplifiedLatch is false, then we avoid
/// rotating loops in which the latch exits to avoid excessive or endless
/// rotation. LoopRotate should be repeatable and converge to a canonical
/// form. This property is satisfied because simplifying the loop latch can only
/// happen once across multiple invocations of the LoopRotate pass.
///
/// If -loop-rotate-multi is enabled we can do multiple rotations in one go
/// so to reach a suitable (non-deoptimizing) exit.
bool LoopRotate::rotateLoop(Loop *L, bool SimplifiedLatch) {
  // If the loop has only one block then there is not much to rotate.
  if (L->getBlocks().size() == 1)
    return false;

  bool Rotated = false;
  do {
    BasicBlock *OrigHeader = L->getHeader();
    BasicBlock *OrigLatch = L->getLoopLatch();

    BranchInst *BI = dyn_cast<BranchInst>(OrigHeader->getTerminator());
    if (!BI || BI->isUnconditional())
      return Rotated;

    // If the loop header is not one of the loop exiting blocks then
    // either this loop is already rotated or it is not
    // suitable for loop rotation transformations.
    if (!L->isLoopExiting(OrigHeader))
      return Rotated;

    // If the loop latch already contains a branch that leaves the loop then the
    // loop is already rotated.
    if (!OrigLatch)
      return Rotated;

    // Rotate if either the loop latch does *not* exit the loop, or if the loop
    // latch was just simplified. Or if we think it will be profitable.
    if (L->isLoopExiting(OrigLatch) && !SimplifiedLatch && IsUtilMode == false &&
        !profitableToRotateLoopExitingLatch(L) &&
        !canRotateDeoptimizingLatchExit(L))
      return Rotated;

    // Check size of original header and reject loop if it is very big or we can't
    // duplicate blocks inside it.
    {
      SmallPtrSet<const Value *, 32> EphValues;
      CodeMetrics::collectEphemeralValues(L, AC, EphValues);

      CodeMetrics Metrics;
      Metrics.analyzeBasicBlock(OrigHeader, *TTI, EphValues);
      if (Metrics.notDuplicatable) {
        LLVM_DEBUG(
                   dbgs() << "LoopRotation: NOT rotating - contains non-duplicatable"
                   << " instructions: ";
                   L->dump());
        return Rotated;
      }
      if (Metrics.convergent) {
        LLVM_DEBUG(dbgs() << "LoopRotation: NOT rotating - contains convergent "
                   "instructions: ";
                   L->dump());
        return Rotated;
      }
      if (Metrics.NumInsts > MaxHeaderSize) {
        LLVM_DEBUG(dbgs() << "LoopRotation: NOT rotating - contains "
                          << Metrics.NumInsts
                          << " instructions, which is more than the threshold ("
                          << MaxHeaderSize << " instructions): ";
                   L->dump());
        return Rotated;
      }
    }

    // Now, this loop is suitable for rotation.
    BasicBlock *OrigPreheader = L->getLoopPreheader();

    // If the loop could not be converted to canonical form, it must have an
    // indirectbr in it, just give up.
    if (!OrigPreheader || !L->hasDedicatedExits())
      return Rotated;

    // Anything ScalarEvolution may know about this loop or the PHI nodes
    // in its header will soon be invalidated. We should also invalidate
    // all outer loops because insertion and deletion of blocks that happens
    // during the rotation may violate invariants related to backedge taken
    // infos in them.
    if (SE)
      SE->forgetTopmostLoop(L);

    LLVM_DEBUG(dbgs() << "LoopRotation: rotating "; L->dump());
    if (MSSAU && VerifyMemorySSA)
      MSSAU->getMemorySSA()->verifyMemorySSA();

    // Find new Loop header. NewHeader is a Header's one and only successor
    // that is inside loop.  Header's other successor is outside the
    // loop.  Otherwise loop is not suitable for rotation.
    BasicBlock *Exit = BI->getSuccessor(0);
    BasicBlock *NewHeader = BI->getSuccessor(1);
    if (L->contains(Exit))
      std::swap(Exit, NewHeader);
    assert(NewHeader && "Unable to determine new loop header");
    assert(L->contains(NewHeader) && !L->contains(Exit) &&
           "Unable to determine loop header and exit blocks");

    // This code assumes that the new header has exactly one predecessor.
    // Remove any single-entry PHI nodes in it.
    assert(NewHeader->getSinglePredecessor() &&
           "New header doesn't have one pred!");
    FoldSingleEntryPHINodes(NewHeader);

    // Begin by walking OrigHeader and populating ValueMap with an entry for
    // each Instruction.
    BasicBlock::iterator I = OrigHeader->begin(), E = OrigHeader->end();
    ValueToValueMapTy ValueMap, ValueMapMSSA;

    // For PHI nodes, the value available in OldPreHeader is just the
    // incoming value from OldPreHeader.
    for (; PHINode *PN = dyn_cast<PHINode>(I); ++I)
      InsertNewValueIntoMap(ValueMap, PN,
                            PN->getIncomingValueForBlock(OrigPreheader));

    // For the rest of the instructions, either hoist to the OrigPreheader if
    // possible or create a clone in the OldPreHeader if not.
    Instruction *LoopEntryBranch = OrigPreheader->getTerminator();

    // Record all debug intrinsics preceding LoopEntryBranch to avoid duplication.
    using DbgIntrinsicHash =
      std::pair<std::pair<Value *, DILocalVariable *>, DIExpression *>;
    auto makeHash = [](DbgVariableIntrinsic *D) -> DbgIntrinsicHash {
      return {{D->getVariableLocation(), D->getVariable()}, D->getExpression()};
    };
    SmallDenseSet<DbgIntrinsicHash, 8> DbgIntrinsics;
    for (auto I = std::next(OrigPreheader->rbegin()), E = OrigPreheader->rend();
         I != E; ++I) {
      if (auto *DII = dyn_cast<DbgVariableIntrinsic>(&*I))
        DbgIntrinsics.insert(makeHash(DII));
      else
        break;
    }

    while (I != E) {
      Instruction *Inst = &*I++;

      // If the instruction's operands are invariant and it doesn't read or write
      // memory, then it is safe to hoist.  Doing this doesn't change the order of
      // execution in the preheader, but does prevent the instruction from
      // executing in each iteration of the loop.  This means it is safe to hoist
      // something that might trap, but isn't safe to hoist something that reads
      // memory (without proving that the loop doesn't write).
      if (L->hasLoopInvariantOperands(Inst) && !Inst->mayReadFromMemory() &&
          !Inst->mayWriteToMemory() && !Inst->isTerminator() &&
          !isa<DbgInfoIntrinsic>(Inst) && !isa<AllocaInst>(Inst)) {
        Inst->moveBefore(LoopEntryBranch);
        continue;
      }

      // Otherwise, create a duplicate of the instruction.
      Instruction *C = Inst->clone();

      // Eagerly remap the operands of the instruction.
      RemapInstruction(C, ValueMap,
                       RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);

      // Avoid inserting the same intrinsic twice.
      if (auto *DII = dyn_cast<DbgVariableIntrinsic>(C))
        if (DbgIntrinsics.count(makeHash(DII))) {
          C->deleteValue();
          continue;
        }

      // With the operands remapped, see if the instruction constant folds or is
      // otherwise simplifyable.  This commonly occurs because the entry from PHI
      // nodes allows icmps and other instructions to fold.
      Value *V = SimplifyInstruction(C, SQ);
      if (V && LI->replacementPreservesLCSSAForm(C, V)) {
        // If so, then delete the temporary instruction and stick the folded value
        // in the map.
        InsertNewValueIntoMap(ValueMap, Inst, V);
        if (!C->mayHaveSideEffects()) {
          C->deleteValue();
          C = nullptr;
        }
      } else {
        InsertNewValueIntoMap(ValueMap, Inst, C);
      }
      if (C) {
        // Otherwise, stick the new instruction into the new block!
        C->setName(Inst->getName());
        C->insertBefore(LoopEntryBranch);

        if (auto *II = dyn_cast<IntrinsicInst>(C))
          if (II->getIntrinsicID() == Intrinsic::assume)
            AC->registerAssumption(II);
        // MemorySSA cares whether the cloned instruction was inserted or not, and
        // not whether it can be remapped to a simplified value.
        if (MSSAU)
          InsertNewValueIntoMap(ValueMapMSSA, Inst, C);
      }
    }

    // Along with all the other instructions, we just cloned OrigHeader's
    // terminator into OrigPreHeader. Fix up the PHI nodes in each of OrigHeader's
    // successors by duplicating their incoming values for OrigHeader.
    for (BasicBlock *SuccBB : successors(OrigHeader))
      for (BasicBlock::iterator BI = SuccBB->begin();
           PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
        PN->addIncoming(PN->getIncomingValueForBlock(OrigHeader), OrigPreheader);

    // Now that OrigPreHeader has a clone of OrigHeader's terminator, remove
    // OrigPreHeader's old terminator (the original branch into the loop), and
    // remove the corresponding incoming values from the PHI nodes in OrigHeader.
    LoopEntryBranch->eraseFromParent();

    // Update MemorySSA before the rewrite call below changes the 1:1
    // instruction:cloned_instruction_or_value mapping.
    if (MSSAU) {
      InsertNewValueIntoMap(ValueMapMSSA, OrigHeader, OrigPreheader);
      MSSAU->updateForClonedBlockIntoPred(OrigHeader, OrigPreheader,
                                          ValueMapMSSA);
    }

    SmallVector<PHINode*, 2> InsertedPHIs;
    // If there were any uses of instructions in the duplicated block outside the
    // loop, update them, inserting PHI nodes as required
    RewriteUsesOfClonedInstructions(OrigHeader, OrigPreheader, ValueMap,
                                    &InsertedPHIs);

    // Attach dbg.value intrinsics to the new phis if that phi uses a value that
    // previously had debug metadata attached. This keeps the debug info
    // up-to-date in the loop body.
    if (!InsertedPHIs.empty())
      insertDebugValuesForPHIs(OrigHeader, InsertedPHIs);

    // NewHeader is now the header of the loop.
    L->moveToHeader(NewHeader);
    assert(L->getHeader() == NewHeader && "Latch block is our new header");

    // Inform DT about changes to the CFG.
    if (DT) {
      // The OrigPreheader branches to the NewHeader and Exit now. Then, inform
      // the DT about the removed edge to the OrigHeader (that got removed).
      SmallVector<DominatorTree::UpdateType, 3> Updates;
      Updates.push_back({DominatorTree::Insert, OrigPreheader, Exit});
      Updates.push_back({DominatorTree::Insert, OrigPreheader, NewHeader});
      Updates.push_back({DominatorTree::Delete, OrigPreheader, OrigHeader});
      DT->applyUpdates(Updates);

      if (MSSAU) {
        MSSAU->applyUpdates(Updates, *DT);
        if (VerifyMemorySSA)
          MSSAU->getMemorySSA()->verifyMemorySSA();
      }
    }

    // At this point, we've finished our major CFG changes.  As part of cloning
    // the loop into the preheader we've simplified instructions and the
    // duplicated conditional branch may now be branching on a constant.  If it is
    // branching on a constant and if that constant means that we enter the loop,
    // then we fold away the cond branch to an uncond branch.  This simplifies the
    // loop in cases important for nested loops, and it also means we don't have
    // to split as many edges.
    BranchInst *PHBI = cast<BranchInst>(OrigPreheader->getTerminator());
    assert(PHBI->isConditional() && "Should be clone of BI condbr!");
    if (!isa<ConstantInt>(PHBI->getCondition()) ||
        PHBI->getSuccessor(cast<ConstantInt>(PHBI->getCondition())->isZero()) !=
        NewHeader) {
      // The conditional branch can't be folded, handle the general case.
      // Split edges as necessary to preserve LoopSimplify form.

      // Right now OrigPreHeader has two successors, NewHeader and ExitBlock, and
      // thus is not a preheader anymore.
      // Split the edge to form a real preheader.
      BasicBlock *NewPH = SplitCriticalEdge(
                                            OrigPreheader, NewHeader,
                                            CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA());
      NewPH->setName(NewHeader->getName() + ".lr.ph");

      // Preserve canonical loop form, which means that 'Exit' should have only
      // one predecessor. Note that Exit could be an exit block for multiple
      // nested loops, causing both of the edges to now be critical and need to
      // be split.
      SmallVector<BasicBlock *, 4> ExitPreds(pred_begin(Exit), pred_end(Exit));
      bool SplitLatchEdge = false;
      for (BasicBlock *ExitPred : ExitPreds) {
        // We only need to split loop exit edges.
        Loop *PredLoop = LI->getLoopFor(ExitPred);
        if (!PredLoop || PredLoop->contains(Exit) ||
            ExitPred->getTerminator()->isIndirectTerminator())
          continue;
        SplitLatchEdge |= L->getLoopLatch() == ExitPred;
        BasicBlock *ExitSplit = SplitCriticalEdge(
                                                  ExitPred, Exit,
                                                  CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA());
        ExitSplit->moveBefore(Exit);
      }
      assert(SplitLatchEdge &&
             "Despite splitting all preds, failed to split latch exit?");
    } else {
      // We can fold the conditional branch in the preheader, this makes things
      // simpler. The first step is to remove the extra edge to the Exit block.
      Exit->removePredecessor(OrigPreheader, true /*preserve LCSSA*/);
      BranchInst *NewBI = BranchInst::Create(NewHeader, PHBI);
      NewBI->setDebugLoc(PHBI->getDebugLoc());
      PHBI->eraseFromParent();

      // With our CFG finalized, update DomTree if it is available.
      if (DT) DT->deleteEdge(OrigPreheader, Exit);

      // Update MSSA too, if available.
      if (MSSAU)
        MSSAU->removeEdge(OrigPreheader, Exit);
    }

    assert(L->getLoopPreheader() && "Invalid loop preheader after loop rotation");
    assert(L->getLoopLatch() && "Invalid loop latch after loop rotation");

    if (MSSAU && VerifyMemorySSA)
      MSSAU->getMemorySSA()->verifyMemorySSA();

    // Now that the CFG and DomTree are in a consistent state again, try to merge
    // the OrigHeader block into OrigLatch.  This will succeed if they are
    // connected by an unconditional branch.  This is just a cleanup so the
    // emitted code isn't too gross in this common case.
    DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
    MergeBlockIntoPredecessor(OrigHeader, &DTU, LI, MSSAU);

    if (MSSAU && VerifyMemorySSA)
      MSSAU->getMemorySSA()->verifyMemorySSA();

    LLVM_DEBUG(dbgs() << "LoopRotation: into "; L->dump());

    ++NumRotated;

    Rotated = true;
    SimplifiedLatch = false;

    // Check that new latch is a deoptimizing exit and then repeat rotation if possible.
    // Deoptimizing latch exit is not a generally typical case, so we just loop over.
    // TODO: if it becomes a performance bottleneck extend rotation algorithm
    // to handle multiple rotations in one go.
  } while (MultiRotate && canRotateDeoptimizingLatchExit(L));


  return true;
}

/// Determine whether the instructions in this range may be safely and cheaply
/// speculated. This is not an important enough situation to develop complex
/// heuristics. We handle a single arithmetic instruction along with any type
/// conversions.
static bool shouldSpeculateInstrs(BasicBlock::iterator Begin,
                                  BasicBlock::iterator End, Loop *L) {
  bool seenIncrement = false;
  bool MultiExitLoop = false;

  if (!L->getExitingBlock())
    MultiExitLoop = true;

  for (BasicBlock::iterator I = Begin; I != End; ++I) {

    if (!isSafeToSpeculativelyExecute(&*I))
      return false;

    if (isa<DbgInfoIntrinsic>(I))
      continue;

    switch (I->getOpcode()) {
    default:
      return false;
    case Instruction::GetElementPtr:
      // GEPs are cheap if all indices are constant.
      if (!cast<GEPOperator>(I)->hasAllConstantIndices())
        return false;
      // fall-thru to increment case
      LLVM_FALLTHROUGH;
    case Instruction::Add:
    case Instruction::Sub:
    case Instruction::And:
    case Instruction::Or:
    case Instruction::Xor:
    case Instruction::Shl:
    case Instruction::LShr:
    case Instruction::AShr: {
      Value *IVOpnd =
          !isa<Constant>(I->getOperand(0))
              ? I->getOperand(0)
              : !isa<Constant>(I->getOperand(1)) ? I->getOperand(1) : nullptr;
      if (!IVOpnd)
        return false;

      // If increment operand is used outside of the loop, this speculation
      // could cause extra live range interference.
      if (MultiExitLoop) {
        for (User *UseI : IVOpnd->users()) {
          auto *UserInst = cast<Instruction>(UseI);
          if (!L->contains(UserInst))
            return false;
        }
      }

      if (seenIncrement)
        return false;
      seenIncrement = true;
      break;
    }
    case Instruction::Trunc:
    case Instruction::ZExt:
    case Instruction::SExt:
      // ignore type conversions
      break;
    }
  }
  return true;
}

/// Fold the loop tail into the loop exit by speculating the loop tail
/// instructions. Typically, this is a single post-increment. In the case of a
/// simple 2-block loop, hoisting the increment can be much better than
/// duplicating the entire loop header. In the case of loops with early exits,
/// rotation will not work anyway, but simplifyLoopLatch will put the loop in
/// canonical form so downstream passes can handle it.
///
/// I don't believe this invalidates SCEV.
bool LoopRotate::simplifyLoopLatch(Loop *L) {
  BasicBlock *Latch = L->getLoopLatch();
  if (!Latch || Latch->hasAddressTaken())
    return false;

  BranchInst *Jmp = dyn_cast<BranchInst>(Latch->getTerminator());
  if (!Jmp || !Jmp->isUnconditional())
    return false;

  BasicBlock *LastExit = Latch->getSinglePredecessor();
  if (!LastExit || !L->isLoopExiting(LastExit))
    return false;

  BranchInst *BI = dyn_cast<BranchInst>(LastExit->getTerminator());
  if (!BI)
    return false;

  if (!shouldSpeculateInstrs(Latch->begin(), Jmp->getIterator(), L))
    return false;

  LLVM_DEBUG(dbgs() << "Folding loop latch " << Latch->getName() << " into "
                    << LastExit->getName() << "\n");

  DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
  MergeBlockIntoPredecessor(Latch, &DTU, LI, MSSAU, nullptr,
                            /*PredecessorWithTwoSuccessors=*/true);

  if (MSSAU && VerifyMemorySSA)
    MSSAU->getMemorySSA()->verifyMemorySSA();

  return true;
}

/// Rotate \c L, and return true if any modification was made.
bool LoopRotate::processLoop(Loop *L) {
  // Save the loop metadata.
  MDNode *LoopMD = L->getLoopID();

  bool SimplifiedLatch = false;

  // Simplify the loop latch before attempting to rotate the header
  // upward. Rotation may not be needed if the loop tail can be folded into the
  // loop exit.
  if (!RotationOnly)
    SimplifiedLatch = simplifyLoopLatch(L);

  bool MadeChange = rotateLoop(L, SimplifiedLatch);
  assert((!MadeChange || L->isLoopExiting(L->getLoopLatch())) &&
         "Loop latch should be exiting after loop-rotate.");

  // Restore the loop metadata.
  // NB! We presume LoopRotation DOESN'T ADD its own metadata.
  if ((MadeChange || SimplifiedLatch) && LoopMD)
    L->setLoopID(LoopMD);

  return MadeChange || SimplifiedLatch;
}


/// The utility to convert a loop into a loop with bottom test.
bool llvm::LoopRotation(Loop *L, LoopInfo *LI, const TargetTransformInfo *TTI,
                        AssumptionCache *AC, DominatorTree *DT,
                        ScalarEvolution *SE, MemorySSAUpdater *MSSAU,
                        const SimplifyQuery &SQ, bool RotationOnly = true,
                        unsigned Threshold = unsigned(-1),
                        bool IsUtilMode = true) {
  if (MSSAU && VerifyMemorySSA)
    MSSAU->getMemorySSA()->verifyMemorySSA();
  LoopRotate LR(Threshold, LI, TTI, AC, DT, SE, MSSAU, SQ, RotationOnly,
                IsUtilMode);
  if (MSSAU && VerifyMemorySSA)
    MSSAU->getMemorySSA()->verifyMemorySSA();

  return LR.processLoop(L);
}