SystemZRegisterInfo.td
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//==- SystemZRegisterInfo.td - SystemZ register definitions -*- tablegen -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
// Class definitions.
//===----------------------------------------------------------------------===//
class SystemZReg<string n> : Register<n> {
let Namespace = "SystemZ";
}
class SystemZRegWithSubregs<string n, list<Register> subregs>
: RegisterWithSubRegs<n, subregs> {
let Namespace = "SystemZ";
}
let Namespace = "SystemZ" in {
def subreg_l32 : SubRegIndex<32, 0>; // Also acts as subreg_ll32.
def subreg_h32 : SubRegIndex<32, 32>; // Also acts as subreg_lh32.
def subreg_l64 : SubRegIndex<64, 0>;
def subreg_h64 : SubRegIndex<64, 64>;
def subreg_hh32 : ComposedSubRegIndex<subreg_h64, subreg_h32>;
def subreg_hl32 : ComposedSubRegIndex<subreg_h64, subreg_l32>;
}
// Define a register class that contains values of types TYPES and an
// associated operand called NAME. SIZE is the size and alignment
// of the registers and REGLIST is the list of individual registers.
multiclass SystemZRegClass<string name, list<ValueType> types, int size,
dag regList, bit allocatable = 1> {
def AsmOperand : AsmOperandClass {
let Name = name;
let ParserMethod = "parse"#name;
let RenderMethod = "addRegOperands";
}
let isAllocatable = allocatable in
def Bit : RegisterClass<"SystemZ", types, size, regList> {
let Size = size;
}
def "" : RegisterOperand<!cast<RegisterClass>(name#"Bit")> {
let ParserMatchClass = !cast<AsmOperandClass>(name#"AsmOperand");
}
}
//===----------------------------------------------------------------------===//
// General-purpose registers
//===----------------------------------------------------------------------===//
// Lower 32 bits of one of the 16 64-bit general-purpose registers
class GPR32<bits<16> num, string n> : SystemZReg<n> {
let HWEncoding = num;
}
// One of the 16 64-bit general-purpose registers.
class GPR64<bits<16> num, string n, GPR32 low, GPR32 high>
: SystemZRegWithSubregs<n, [low, high]> {
let HWEncoding = num;
let SubRegIndices = [subreg_l32, subreg_h32];
let CoveredBySubRegs = 1;
}
// 8 even-odd pairs of GPR64s.
class GPR128<bits<16> num, string n, GPR64 low, GPR64 high>
: SystemZRegWithSubregs<n, [low, high]> {
let HWEncoding = num;
let SubRegIndices = [subreg_l64, subreg_h64];
let CoveredBySubRegs = 1;
}
// General-purpose registers
foreach I = 0-15 in {
def R#I#L : GPR32<I, "r"#I>;
def R#I#H : GPR32<I, "r"#I>;
def R#I#D : GPR64<I, "r"#I, !cast<GPR32>("R"#I#"L"), !cast<GPR32>("R"#I#"H")>,
DwarfRegNum<[I]>;
}
foreach I = [0, 2, 4, 6, 8, 10, 12, 14] in {
def R#I#Q : GPR128<I, "r"#I, !cast<GPR64>("R"#!add(I, 1)#"D"),
!cast<GPR64>("R"#I#"D")>;
}
/// Allocate the callee-saved R6-R13 backwards. That way they can be saved
/// together with R14 and R15 in one prolog instruction.
defm GR32 : SystemZRegClass<"GR32", [i32], 32,
(add (sequence "R%uL", 0, 5),
(sequence "R%uL", 15, 6))>;
defm GRH32 : SystemZRegClass<"GRH32", [i32], 32,
(add (sequence "R%uH", 0, 5),
(sequence "R%uH", 15, 6))>;
defm GR64 : SystemZRegClass<"GR64", [i64], 64,
(add (sequence "R%uD", 0, 5),
(sequence "R%uD", 15, 6))>;
// Combine the low and high GR32s into a single class. This can only be
// used for virtual registers if the high-word facility is available.
defm GRX32 : SystemZRegClass<"GRX32", [i32], 32,
(add (sequence "R%uL", 0, 5),
(sequence "R%uH", 0, 5),
R15L, R15H, R14L, R14H, R13L, R13H,
R12L, R12H, R11L, R11H, R10L, R10H,
R9L, R9H, R8L, R8H, R7L, R7H, R6L, R6H)>;
// The architecture doesn't really have any i128 support, so model the
// register pairs as untyped instead.
defm GR128 : SystemZRegClass<"GR128", [untyped], 128,
(add R0Q, R2Q, R4Q, R12Q, R10Q, R8Q, R6Q, R14Q)>;
// Base and index registers. Everything except R0, which in an address
// context evaluates as 0.
defm ADDR32 : SystemZRegClass<"ADDR32", [i32], 32, (sub GR32Bit, R0L)>;
defm ADDR64 : SystemZRegClass<"ADDR64", [i64], 64, (sub GR64Bit, R0D)>;
// Not used directly, but needs to exist for ADDR32 and ADDR64 subregs
// of a GR128.
defm ADDR128 : SystemZRegClass<"ADDR128", [untyped], 128, (sub GR128Bit, R0Q)>;
// Any type register. Used for .insn directives when we don't know what the
// register types could be.
defm AnyReg : SystemZRegClass<"AnyReg",
[i64, f64, v8i8, v4i16, v2i32, v2f32], 64,
(add (sequence "R%uD", 0, 15),
(sequence "F%uD", 0, 15),
(sequence "V%u", 0, 15)), 0/*allocatable*/>;
//===----------------------------------------------------------------------===//
// Floating-point registers
//===----------------------------------------------------------------------===//
// Maps FPR register numbers to their DWARF encoding.
class DwarfMapping<int id> { int Id = id; }
def F0Dwarf : DwarfMapping<16>;
def F2Dwarf : DwarfMapping<17>;
def F4Dwarf : DwarfMapping<18>;
def F6Dwarf : DwarfMapping<19>;
def F1Dwarf : DwarfMapping<20>;
def F3Dwarf : DwarfMapping<21>;
def F5Dwarf : DwarfMapping<22>;
def F7Dwarf : DwarfMapping<23>;
def F8Dwarf : DwarfMapping<24>;
def F10Dwarf : DwarfMapping<25>;
def F12Dwarf : DwarfMapping<26>;
def F14Dwarf : DwarfMapping<27>;
def F9Dwarf : DwarfMapping<28>;
def F11Dwarf : DwarfMapping<29>;
def F13Dwarf : DwarfMapping<30>;
def F15Dwarf : DwarfMapping<31>;
def F16Dwarf : DwarfMapping<68>;
def F18Dwarf : DwarfMapping<69>;
def F20Dwarf : DwarfMapping<70>;
def F22Dwarf : DwarfMapping<71>;
def F17Dwarf : DwarfMapping<72>;
def F19Dwarf : DwarfMapping<73>;
def F21Dwarf : DwarfMapping<74>;
def F23Dwarf : DwarfMapping<75>;
def F24Dwarf : DwarfMapping<76>;
def F26Dwarf : DwarfMapping<77>;
def F28Dwarf : DwarfMapping<78>;
def F30Dwarf : DwarfMapping<79>;
def F25Dwarf : DwarfMapping<80>;
def F27Dwarf : DwarfMapping<81>;
def F29Dwarf : DwarfMapping<82>;
def F31Dwarf : DwarfMapping<83>;
// Upper 32 bits of one of the floating-point registers
class FPR32<bits<16> num, string n> : SystemZReg<n> {
let HWEncoding = num;
}
// One of the floating-point registers.
class FPR64<bits<16> num, string n, FPR32 high>
: SystemZRegWithSubregs<n, [high]> {
let HWEncoding = num;
let SubRegIndices = [subreg_h32];
}
// 8 pairs of FPR64s, with a one-register gap inbetween.
class FPR128<bits<16> num, string n, FPR64 low, FPR64 high>
: SystemZRegWithSubregs<n, [low, high]> {
let HWEncoding = num;
let SubRegIndices = [subreg_l64, subreg_h64];
let CoveredBySubRegs = 1;
}
// Floating-point registers. Registers 16-31 require the vector facility.
foreach I = 0-15 in {
def F#I#S : FPR32<I, "f"#I>;
def F#I#D : FPR64<I, "f"#I, !cast<FPR32>("F"#I#"S")>,
DwarfRegNum<[!cast<DwarfMapping>("F"#I#"Dwarf").Id]>;
}
foreach I = 16-31 in {
def F#I#S : FPR32<I, "v"#I>;
def F#I#D : FPR64<I, "v"#I, !cast<FPR32>("F"#I#"S")>,
DwarfRegNum<[!cast<DwarfMapping>("F"#I#"Dwarf").Id]>;
}
foreach I = [0, 1, 4, 5, 8, 9, 12, 13] in {
def F#I#Q : FPR128<I, "f"#I, !cast<FPR64>("F"#!add(I, 2)#"D"),
!cast<FPR64>("F"#I#"D")>;
}
// There's no store-multiple instruction for FPRs, so we're not fussy
// about the order in which call-saved registers are allocated.
defm FP32 : SystemZRegClass<"FP32", [f32], 32, (sequence "F%uS", 0, 15)>;
defm FP64 : SystemZRegClass<"FP64", [f64], 64, (sequence "F%uD", 0, 15)>;
defm FP128 : SystemZRegClass<"FP128", [f128], 128,
(add F0Q, F1Q, F4Q, F5Q, F8Q, F9Q, F12Q, F13Q)>;
//===----------------------------------------------------------------------===//
// Vector registers
//===----------------------------------------------------------------------===//
// A full 128-bit vector register, with an FPR64 as its high part.
class VR128<bits<16> num, string n, FPR64 high>
: SystemZRegWithSubregs<n, [high]> {
let HWEncoding = num;
let SubRegIndices = [subreg_h64];
}
// Full vector registers.
foreach I = 0-31 in {
def V#I : VR128<I, "v"#I, !cast<FPR64>("F"#I#"D")>,
DwarfRegNum<[!cast<DwarfMapping>("F"#I#"Dwarf").Id]>;
}
// Class used to store 32-bit values in the first element of a vector
// register. f32 scalars are used for the WLEDB and WLDEB instructions.
defm VR32 : SystemZRegClass<"VR32", [f32, v4i8, v2i16], 32,
(add (sequence "F%uS", 0, 7),
(sequence "F%uS", 16, 31),
(sequence "F%uS", 8, 15))>;
// Class used to store 64-bit values in the upper half of a vector register.
// The vector facility also includes scalar f64 instructions that operate
// on the full vector register set.
defm VR64 : SystemZRegClass<"VR64", [f64, v8i8, v4i16, v2i32, v2f32], 64,
(add (sequence "F%uD", 0, 7),
(sequence "F%uD", 16, 31),
(sequence "F%uD", 8, 15))>;
// The subset of vector registers that can be used for floating-point
// operations too.
defm VF128 : SystemZRegClass<"VF128",
[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], 128,
(sequence "V%u", 0, 15)>;
// All vector registers.
defm VR128 : SystemZRegClass<"VR128",
[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64, f128],
128, (add (sequence "V%u", 0, 7),
(sequence "V%u", 16, 31),
(sequence "V%u", 8, 15))>;
// Attaches a ValueType to a register operand, to make the instruction
// definitions easier.
class TypedReg<ValueType vtin, RegisterOperand opin> {
ValueType vt = vtin;
RegisterOperand op = opin;
}
def v32f : TypedReg<i32, VR32>;
def v32sb : TypedReg<f32, VR32>;
def v64g : TypedReg<i64, VR64>;
def v64db : TypedReg<f64, VR64>;
def v128b : TypedReg<v16i8, VR128>;
def v128h : TypedReg<v8i16, VR128>;
def v128f : TypedReg<v4i32, VR128>;
def v128g : TypedReg<v2i64, VR128>;
def v128q : TypedReg<v16i8, VR128>;
def v128sb : TypedReg<v4f32, VR128>;
def v128db : TypedReg<v2f64, VR128>;
def v128xb : TypedReg<f128, VR128>;
def v128any : TypedReg<untyped, VR128>;
//===----------------------------------------------------------------------===//
// Other registers
//===----------------------------------------------------------------------===//
// The 2-bit condition code field of the PSW. Every register named in an
// inline asm needs a class associated with it.
def CC : SystemZReg<"cc">;
let isAllocatable = 0, CopyCost = -1 in
def CCR : RegisterClass<"SystemZ", [i32], 32, (add CC)>;
// The floating-point control register.
// Note: We only model the current rounding modes and the IEEE masks.
// IEEE flags and DXC are not modeled here.
def FPC : SystemZReg<"fpc">;
let isAllocatable = 0 in
def FPCRegs : RegisterClass<"SystemZ", [i32], 32, (add FPC)>;
// Access registers.
class ACR32<bits<16> num, string n> : SystemZReg<n> {
let HWEncoding = num;
}
foreach I = 0-15 in {
def A#I : ACR32<I, "a"#I>, DwarfRegNum<[!add(I, 48)]>;
}
defm AR32 : SystemZRegClass<"AR32", [i32], 32,
(add (sequence "A%u", 0, 15)), 0>;
// Control registers.
class CREG64<bits<16> num, string n> : SystemZReg<n> {
let HWEncoding = num;
}
foreach I = 0-15 in {
def C#I : CREG64<I, "c"#I>, DwarfRegNum<[!add(I, 32)]>;
}
defm CR64 : SystemZRegClass<"CR64", [i64], 64,
(add (sequence "C%u", 0, 15)), 0>;