main.cpp
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#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
struct i_am_cool
{
int integer;
float floating;
char character;
i_am_cool(int I, float F, char C) :
integer(I), floating(F), character(C) {}
i_am_cool() : integer(1), floating(2), character('3') {}
};
struct i_am_cooler
{
i_am_cool first_cool;
i_am_cool second_cool;
float floating;
i_am_cooler(int I1, int I2, float F1, float F2, char C1, char C2) :
first_cool(I1,F1,C1),
second_cool(I2,F2,C2),
floating((F1 + F2)/2) {}
};
struct IWrapPointers
{
int* int_pointer;
float* float_pointer;
IWrapPointers() : int_pointer(new int(4)), float_pointer(new float(1.111)) {}
};
struct Simple
{
int x;
float y;
char z;
Simple(int X, float Y, char Z) :
x(X),
y(Y),
z(Z)
{}
};
struct SimpleWithPointers
{
int *x;
float *y;
char *z;
SimpleWithPointers(int X, float Y, char Z) :
x(new int (X)),
y(new float (Y)),
z(new char[2])
{
z[0] = Z;
z[1] = '\0';
}
};
struct Couple
{
SimpleWithPointers sp;
Simple* s;
Couple(int X, float Y, char Z) : sp(X,Y,Z),
s(new Simple(X,Y,Z)) {}
};
struct VeryLong
{
int a_1;
int b_1;
int c_1;
int d_1;
int e_1;
int f_1;
int g_1;
int h_1;
int i_1;
int j_1;
int k_1;
int l_1;
int m_1;
int n_1;
int o_1;
int p_1;
int q_1;
int r_1;
int s_1;
int t_1;
int u_1;
int v_1;
int w_1;
int x_1;
int y_1;
int z_1;
int a_2;
int b_2;
int c_2;
int d_2;
int e_2;
int f_2;
int g_2;
int h_2;
int i_2;
int j_2;
int k_2;
int l_2;
int m_2;
int n_2;
int o_2;
int p_2;
int q_2;
int r_2;
int s_2;
int t_2;
int u_2;
int v_2;
int w_2;
int x_2;
int y_2;
int z_2;
};
int main (int argc, const char * argv[])
{
int iAmInt = 9;
i_am_cool cool_boy(1,0.5,3);
i_am_cooler cooler_boy(1,2,0.1,0.2,'A','B');
i_am_cool *cool_pointer = new i_am_cool(3,-3.141592,'E');
i_am_cool cool_array[5];
cool_array[3].floating = 5.25;
cool_array[4].integer = 6;
cool_array[2].character = 'Q';
int int_array[] = {1,2,3,4,5};
IWrapPointers wrapper;
*int_array = -1;
int* pointer = &cool_array[4].integer;
IWrapPointers *wrap_pointer = &wrapper;
Couple couple(9,9.99,'X');
SimpleWithPointers sparray[] =
{SimpleWithPointers(-1,-2,'3'),
SimpleWithPointers(-4,-5,'6'),
SimpleWithPointers(-7,-8,'9')};
Simple a_simple_object(3,0.14,'E');
VeryLong a_long_guy;
return 0; // Set break point at this line.
}