CallGraph.cpp
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//===- CallGraph.cpp - CallGraph analysis for MLIR ------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains interfaces and analyses for defining a nested callgraph.
//
//===----------------------------------------------------------------------===//
#include "mlir/Analysis/CallGraph.h"
#include "mlir/IR/Operation.h"
#include "mlir/IR/SymbolTable.h"
#include "mlir/Interfaces/CallInterfaces.h"
#include "llvm/ADT/PointerUnion.h"
#include "llvm/ADT/SCCIterator.h"
#include "llvm/Support/raw_ostream.h"
using namespace mlir;
//===----------------------------------------------------------------------===//
// CallGraphNode
//===----------------------------------------------------------------------===//
/// Returns true if this node refers to the indirect/external node.
bool CallGraphNode::isExternal() const { return !callableRegion; }
/// Return the callable region this node represents. This can only be called
/// on non-external nodes.
Region *CallGraphNode::getCallableRegion() const {
assert(!isExternal() && "the external node has no callable region");
return callableRegion;
}
/// Adds an reference edge to the given node. This is only valid on the
/// external node.
void CallGraphNode::addAbstractEdge(CallGraphNode *node) {
assert(isExternal() && "abstract edges are only valid on external nodes");
addEdge(node, Edge::Kind::Abstract);
}
/// Add an outgoing call edge from this node.
void CallGraphNode::addCallEdge(CallGraphNode *node) {
addEdge(node, Edge::Kind::Call);
}
/// Adds a reference edge to the given child node.
void CallGraphNode::addChildEdge(CallGraphNode *child) {
addEdge(child, Edge::Kind::Child);
}
/// Returns true if this node has any child edges.
bool CallGraphNode::hasChildren() const {
return llvm::any_of(edges, [](const Edge &edge) { return edge.isChild(); });
}
/// Add an edge to 'node' with the given kind.
void CallGraphNode::addEdge(CallGraphNode *node, Edge::Kind kind) {
edges.insert({node, kind});
}
//===----------------------------------------------------------------------===//
// CallGraph
//===----------------------------------------------------------------------===//
/// Recursively compute the callgraph edges for the given operation. Computed
/// edges are placed into the given callgraph object.
static void computeCallGraph(Operation *op, CallGraph &cg,
CallGraphNode *parentNode, bool resolveCalls) {
if (CallOpInterface call = dyn_cast<CallOpInterface>(op)) {
// If there is no parent node, we ignore this operation. Even if this
// operation was a call, there would be no callgraph node to attribute it
// to.
if (resolveCalls && parentNode)
parentNode->addCallEdge(cg.resolveCallable(call));
return;
}
// Compute the callgraph nodes and edges for each of the nested operations.
if (CallableOpInterface callable = dyn_cast<CallableOpInterface>(op)) {
if (auto *callableRegion = callable.getCallableRegion())
parentNode = cg.getOrAddNode(callableRegion, parentNode);
else
return;
}
for (Region ®ion : op->getRegions())
for (Operation &nested : region.getOps())
computeCallGraph(&nested, cg, parentNode, resolveCalls);
}
CallGraph::CallGraph(Operation *op) : externalNode(/*callableRegion=*/nullptr) {
// Make two passes over the graph, one to compute the callables and one to
// resolve the calls. We split these up as we may have nested callable objects
// that need to be reserved before the calls.
computeCallGraph(op, *this, /*parentNode=*/nullptr, /*resolveCalls=*/false);
computeCallGraph(op, *this, /*parentNode=*/nullptr, /*resolveCalls=*/true);
}
/// Get or add a call graph node for the given region.
CallGraphNode *CallGraph::getOrAddNode(Region *region,
CallGraphNode *parentNode) {
assert(region && isa<CallableOpInterface>(region->getParentOp()) &&
"expected parent operation to be callable");
std::unique_ptr<CallGraphNode> &node = nodes[region];
if (!node) {
node.reset(new CallGraphNode(region));
// Add this node to the given parent node if necessary.
if (parentNode)
parentNode->addChildEdge(node.get());
else
// Otherwise, connect all callable nodes to the external node, this allows
// for conservatively including all callable nodes within the graph.
// FIXME(riverriddle) This isn't correct, this is only necessary for
// callable nodes that *could* be called from external sources. This
// requires extending the interface for callables to check if they may be
// referenced externally.
externalNode.addAbstractEdge(node.get());
}
return node.get();
}
/// Lookup a call graph node for the given region, or nullptr if none is
/// registered.
CallGraphNode *CallGraph::lookupNode(Region *region) const {
auto it = nodes.find(region);
return it == nodes.end() ? nullptr : it->second.get();
}
/// Resolve the callable for given callee to a node in the callgraph, or the
/// external node if a valid node was not resolved.
CallGraphNode *CallGraph::resolveCallable(CallOpInterface call) const {
Operation *callable = call.resolveCallable();
if (auto callableOp = dyn_cast_or_null<CallableOpInterface>(callable))
if (auto *node = lookupNode(callableOp.getCallableRegion()))
return node;
// If we don't have a valid direct region, this is an external call.
return getExternalNode();
}
/// Erase the given node from the callgraph.
void CallGraph::eraseNode(CallGraphNode *node) {
// Erase any children of this node first.
if (node->hasChildren()) {
for (const CallGraphNode::Edge &edge : llvm::make_early_inc_range(*node))
if (edge.isChild())
eraseNode(edge.getTarget());
}
// Erase any edges to this node from any other nodes.
for (auto &it : nodes) {
it.second->edges.remove_if([node](const CallGraphNode::Edge &edge) {
return edge.getTarget() == node;
});
}
nodes.erase(node->getCallableRegion());
}
//===----------------------------------------------------------------------===//
// Printing
/// Dump the graph in a human readable format.
void CallGraph::dump() const { print(llvm::errs()); }
void CallGraph::print(raw_ostream &os) const {
os << "// ---- CallGraph ----\n";
// Functor used to output the name for the given node.
auto emitNodeName = [&](const CallGraphNode *node) {
if (node->isExternal()) {
os << "<External-Node>";
return;
}
auto *callableRegion = node->getCallableRegion();
auto *parentOp = callableRegion->getParentOp();
os << "'" << callableRegion->getParentOp()->getName() << "' - Region #"
<< callableRegion->getRegionNumber();
auto attrs = parentOp->getAttrDictionary();
if (!attrs.empty())
os << " : " << attrs;
};
for (auto &nodeIt : nodes) {
const CallGraphNode *node = nodeIt.second.get();
// Dump the header for this node.
os << "// - Node : ";
emitNodeName(node);
os << "\n";
// Emit each of the edges.
for (auto &edge : *node) {
os << "// -- ";
if (edge.isCall())
os << "Call";
else if (edge.isChild())
os << "Child";
os << "-Edge : ";
emitNodeName(edge.getTarget());
os << "\n";
}
os << "//\n";
}
os << "// -- SCCs --\n";
for (auto &scc : make_range(llvm::scc_begin(this), llvm::scc_end(this))) {
os << "// - SCC : \n";
for (auto &node : scc) {
os << "// -- Node :";
emitNodeName(node);
os << "\n";
}
os << "\n";
}
os << "// -------------------\n";
}