PlatformAppleSimulator.cpp
23 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
//===-- PlatformAppleSimulator.cpp ----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PlatformAppleSimulator.h"
#if defined(__APPLE__)
#include <dlfcn.h>
#endif
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/PseudoTerminal.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/LLDBAssert.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
#include "llvm/Support/Threading.h"
#include <mutex>
#include <thread>
using namespace lldb;
using namespace lldb_private;
#if !defined(__APPLE__)
#define UNSUPPORTED_ERROR ("Apple simulators aren't supported on this platform")
#endif
/// Default Constructor
PlatformAppleSimulator::PlatformAppleSimulator(
const char *class_name, const char *description, ConstString plugin_name,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind)
: PlatformDarwin(true), m_class_name(class_name),
m_description(description), m_plugin_name(plugin_name), m_kind(kind),
m_os_type(preferred_os), m_supported_triples(supported_triples),
m_sdk(sdk), m_sdk_type(sdk_type) {}
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
PlatformAppleSimulator::~PlatformAppleSimulator() {}
lldb_private::Status PlatformAppleSimulator::LaunchProcess(
lldb_private::ProcessLaunchInfo &launch_info) {
#if defined(__APPLE__)
LoadCoreSimulator();
CoreSimulatorSupport::Device device(GetSimulatorDevice());
if (device.GetState() != CoreSimulatorSupport::Device::State::Booted) {
Status boot_err;
device.Boot(boot_err);
if (boot_err.Fail())
return boot_err;
}
auto spawned = device.Spawn(launch_info);
if (spawned) {
launch_info.SetProcessID(spawned.GetPID());
return Status();
} else
return spawned.GetError();
#else
Status err;
err.SetErrorString(UNSUPPORTED_ERROR);
return err;
#endif
}
void PlatformAppleSimulator::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
if (!m_sdk.empty())
strm << " SDK Path: \"" << m_sdk << "\"\n";
else
strm << " SDK Path: error: unable to locate SDK\n";
#if defined(__APPLE__)
// This will get called by subclasses, so just output status on the current
// simulator
PlatformAppleSimulator::LoadCoreSimulator();
std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
CoreSimulatorSupport::DeviceSet devices =
CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
developer_dir.c_str());
const size_t num_devices = devices.GetNumDevices();
if (num_devices) {
strm.Printf("Available devices:\n");
for (size_t i = 0; i < num_devices; ++i) {
CoreSimulatorSupport::Device device = devices.GetDeviceAtIndex(i);
strm << " " << device.GetUDID() << ": " << device.GetName() << "\n";
}
if (m_device.hasValue() && m_device->operator bool()) {
strm << "Current device: " << m_device->GetUDID() << ": "
<< m_device->GetName();
if (m_device->GetState() == CoreSimulatorSupport::Device::State::Booted) {
strm << " state = booted";
}
strm << "\nType \"platform connect <ARG>\" where <ARG> is a device "
"UDID or a device name to disconnect and connect to a "
"different device.\n";
} else {
strm << "No current device is selected, \"platform connect <ARG>\" "
"where <ARG> is a device UDID or a device name to connect to "
"a specific device.\n";
}
} else {
strm << "No devices are available.\n";
}
#else
strm << UNSUPPORTED_ERROR;
#endif
}
Status PlatformAppleSimulator::ConnectRemote(Args &args) {
#if defined(__APPLE__)
Status error;
if (args.GetArgumentCount() == 1) {
if (m_device)
DisconnectRemote();
PlatformAppleSimulator::LoadCoreSimulator();
const char *arg_cstr = args.GetArgumentAtIndex(0);
if (arg_cstr) {
std::string arg_str(arg_cstr);
std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
CoreSimulatorSupport::DeviceSet devices =
CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
developer_dir.c_str());
devices.ForEach(
[this, &arg_str](const CoreSimulatorSupport::Device &device) -> bool {
if (arg_str == device.GetUDID() || arg_str == device.GetName()) {
m_device = device;
return false; // Stop iterating
} else {
return true; // Keep iterating
}
});
if (!m_device)
error.SetErrorStringWithFormat(
"no device with UDID or name '%s' was found", arg_cstr);
}
} else {
error.SetErrorString("this command take a single UDID argument of the "
"device you want to connect to.");
}
return error;
#else
Status err;
err.SetErrorString(UNSUPPORTED_ERROR);
return err;
#endif
}
Status PlatformAppleSimulator::DisconnectRemote() {
#if defined(__APPLE__)
m_device.reset();
return Status();
#else
Status err;
err.SetErrorString(UNSUPPORTED_ERROR);
return err;
#endif
}
lldb::ProcessSP PlatformAppleSimulator::DebugProcess(
ProcessLaunchInfo &launch_info, Debugger &debugger,
Target *target, // Can be NULL, if NULL create a new target, else use
// existing one
Status &error) {
#if defined(__APPLE__)
ProcessSP process_sp;
// Make sure we stop at the entry point
launch_info.GetFlags().Set(eLaunchFlagDebug);
// We always launch the process we are going to debug in a separate process
// group, since then we can handle ^C interrupts ourselves w/o having to
// worry about the target getting them as well.
launch_info.SetLaunchInSeparateProcessGroup(true);
error = LaunchProcess(launch_info);
if (error.Success()) {
if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
ProcessAttachInfo attach_info(launch_info);
process_sp = Attach(attach_info, debugger, target, error);
if (process_sp) {
launch_info.SetHijackListener(attach_info.GetHijackListener());
// Since we attached to the process, it will think it needs to detach
// if the process object just goes away without an explicit call to
// Process::Kill() or Process::Detach(), so let it know to kill the
// process if this happens.
process_sp->SetShouldDetach(false);
// If we didn't have any file actions, the pseudo terminal might have
// been used where the secondary side was given as the file to open for
// stdin/out/err after we have already opened the primary so we can
// read/write stdin/out/err.
int pty_fd = launch_info.GetPTY().ReleasePrimaryFileDescriptor();
if (pty_fd != PseudoTerminal::invalid_fd) {
process_sp->SetSTDIOFileDescriptor(pty_fd);
}
}
}
}
return process_sp;
#else
return ProcessSP();
#endif
}
FileSpec PlatformAppleSimulator::GetCoreSimulatorPath() {
#if defined(__APPLE__)
std::lock_guard<std::mutex> guard(m_core_sim_path_mutex);
if (!m_core_simulator_framework_path.hasValue()) {
m_core_simulator_framework_path =
FileSpec("/Library/Developer/PrivateFrameworks/CoreSimulator.framework/"
"CoreSimulator");
FileSystem::Instance().Resolve(*m_core_simulator_framework_path);
}
return m_core_simulator_framework_path.getValue();
#else
return FileSpec();
#endif
}
void PlatformAppleSimulator::LoadCoreSimulator() {
#if defined(__APPLE__)
static llvm::once_flag g_load_core_sim_flag;
llvm::call_once(g_load_core_sim_flag, [this] {
const std::string core_sim_path(GetCoreSimulatorPath().GetPath());
if (core_sim_path.size())
dlopen(core_sim_path.c_str(), RTLD_LAZY);
});
#endif
}
#if defined(__APPLE__)
CoreSimulatorSupport::Device PlatformAppleSimulator::GetSimulatorDevice() {
if (!m_device.hasValue()) {
const CoreSimulatorSupport::DeviceType::ProductFamilyID dev_id = m_kind;
std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
m_device = CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
developer_dir.c_str())
.GetFanciest(dev_id);
}
if (m_device.hasValue())
return m_device.getValue();
else
return CoreSimulatorSupport::Device();
}
#endif
bool PlatformAppleSimulator::GetSupportedArchitectureAtIndex(uint32_t idx,
ArchSpec &arch) {
if (idx >= m_supported_triples.size())
return false;
arch = ArchSpec(m_supported_triples[idx]);
return true;
}
PlatformSP PlatformAppleSimulator::CreateInstance(
const char *class_name, const char *description, ConstString plugin_name,
llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind, bool force,
const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
if (log) {
const char *arch_name;
if (arch && arch->GetArchitectureName())
arch_name = arch->GetArchitectureName();
else
arch_name = "<null>";
const char *triple_cstr =
arch ? arch->GetTriple().getTriple().c_str() : "<null>";
LLDB_LOGF(log, "%s::%s(force=%s, arch={%s,%s})", class_name, __FUNCTION__,
force ? "true" : "false", arch_name, triple_cstr);
}
bool create = force;
if (!create && arch && arch->IsValid()) {
if (std::count(supported_arch.begin(), supported_arch.end(),
arch->GetMachine())) {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getVendor()) {
case llvm::Triple::Apple:
create = true;
break;
#if defined(__APPLE__)
// Only accept "unknown" for the vendor if the host is Apple and if
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownVendor:
create = !arch->TripleVendorWasSpecified();
break;
#endif
default:
break;
}
if (create) {
if (std::count(supported_os.begin(), supported_os.end(), triple.getOS()))
create = true;
#if defined(__APPLE__)
// Only accept "unknown" for the OS if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
else if (triple.getOS() == llvm::Triple::UnknownOS)
create = !arch->TripleOSWasSpecified();
#endif
else
create = false;
}
}
}
if (create) {
LLDB_LOGF(log, "%s::%s() creating platform", class_name, __FUNCTION__);
return PlatformSP(new PlatformAppleSimulator(
class_name, description, plugin_name, preferred_os, supported_triples,
sdk, sdk_type, kind));
}
LLDB_LOGF(log, "%s::%s() aborting creation of platform", class_name,
__FUNCTION__);
return PlatformSP();
}
Status PlatformAppleSimulator::ResolveExecutable(
const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
const FileSpecList *module_search_paths_ptr) {
Status error;
// Nothing special to do here, just use the actual file and architecture
ModuleSpec resolved_module_spec(module_spec);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
// TODO: resolve bare executables in the Platform SDK
// if (!resolved_exe_file.Exists())
// resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
// TODO: verify that this handles shallow bundles, if not then implement one
// ourselves
Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
if (resolved_module_spec.GetArchitecture().IsValid()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
if (exe_module_sp && exe_module_sp->GetObjectFile())
return error;
exe_module_sp.reset();
}
// No valid architecture was specified or the exact ARM slice wasn't found
// so ask the platform for the architectures that we should be using (in
// the correct order) and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
idx, resolved_module_spec.GetArchitecture());
++idx) {
// Only match x86 with x86 and x86_64 with x86_64...
if (!module_spec.GetArchitecture().IsValid() ||
module_spec.GetArchitecture().GetCore() ==
resolved_module_spec.GetArchitecture().GetCore()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
// Did we find an executable using one of the
if (error.Success()) {
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString(", ");
arch_names.PutCString(platform_arch.GetArchitectureName());
}
}
if (error.Fail() || !exe_module_sp) {
if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
error.SetErrorStringWithFormat(
"'%s' doesn't contain any '%s' platform architectures: %s",
resolved_module_spec.GetFileSpec().GetPath().c_str(),
GetPluginName().GetCString(), arch_names.GetString().str().c_str());
} else {
error.SetErrorStringWithFormat(
"'%s' is not readable",
resolved_module_spec.GetFileSpec().GetPath().c_str());
}
}
} else {
error.SetErrorStringWithFormat("'%s' does not exist",
module_spec.GetFileSpec().GetPath().c_str());
}
return error;
}
Status PlatformAppleSimulator::GetSymbolFile(const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) {
Status error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
char resolved_path[PATH_MAX];
if (!m_sdk.empty()) {
::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
m_sdk.str().c_str(), platform_file_path);
// First try in the SDK and see if the file is in there
local_file.SetFile(resolved_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
// Else fall back to the actual path itself
local_file.SetFile(platform_file_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
}
error.SetErrorStringWithFormat(
"unable to locate a platform file for '%s' in platform '%s'",
platform_file_path, GetPluginName().GetCString());
} else {
error.SetErrorString("invalid platform file argument");
}
return error;
}
Status PlatformAppleSimulator::GetSharedModule(
const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) {
// For iOS/tvOS/watchOS, the SDK files are all cached locally on the
// host system. So first we ask for the file in the cached SDK, then
// we attempt to get a shared module for the right architecture with
// the right UUID.
Status error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
uint32_t PlatformAppleSimulator::FindProcesses(
const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) {
ProcessInstanceInfoList all_osx_process_infos;
// First we get all OSX processes
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
// Now we filter them down to only the matching triples.
for (uint32_t i = 0; i < n; ++i) {
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
const llvm::Triple &triple = proc_info.GetArchitecture().GetTriple();
if (triple.getOS() == m_os_type &&
triple.getEnvironment() == llvm::Triple::Simulator) {
process_infos.push_back(proc_info);
}
}
return process_infos.size();
}
static llvm::StringRef GetXcodeSDKDir(std::string preferred,
std::string secondary) {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(preferred)));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(secondary)));
return sdk;
}
static const char *g_ios_plugin_name = "ios-simulator";
static const char *g_ios_description = "iPhone simulator platform plug-in.";
/// IPhone Simulator Plugin.
struct PlatformiOSSimulator {
static void Initialize() {
PluginManager::RegisterPlugin(ConstString(g_ios_plugin_name),
g_ios_description,
PlatformiOSSimulator::CreateInstance);
}
static void Terminate() {
PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.Internal.sdk"));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.sdk"));
return PlatformAppleSimulator::CreateInstance(
"PlatformiOSSimulator", g_ios_description,
ConstString(g_ios_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
llvm::Triple::IOS,
{// Deprecated, but still support Darwin for historical reasons.
llvm::Triple::Darwin, llvm::Triple::MacOSX,
// IOS is not used for simulator triples, but accept it just in
// case.
llvm::Triple::IOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-ios-simulator", "arm64-apple-ios-simulator",
"x86_64-apple-ios-simulator", "x86_64h-apple-ios-simulator",
#else
"x86_64h-apple-ios-simulator", "x86_64-apple-ios-simulator",
"i386-apple-ios-simulator",
#endif
#endif
},
GetXcodeSDKDir("iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk"),
XcodeSDK::Type::iPhoneSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone, force, arch);
}
};
static const char *g_tvos_plugin_name = "tvos-simulator";
static const char *g_tvos_description = "tvOS simulator platform plug-in.";
/// Apple TV Simulator Plugin.
struct PlatformAppleTVSimulator {
static void Initialize() {
PluginManager::RegisterPlugin(ConstString(g_tvos_plugin_name),
g_tvos_description,
PlatformAppleTVSimulator::CreateInstance);
}
static void Terminate() {
PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
return PlatformAppleSimulator::CreateInstance(
"PlatformAppleTVSimulator", g_tvos_description,
ConstString(g_tvos_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64}, llvm::Triple::TvOS,
{llvm::Triple::TvOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-tvos-simulator", "arm64-apple-tvos-simulator",
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
#else
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
#endif
#endif
},
GetXcodeSDKDir("AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk"),
XcodeSDK::Type::AppleTVSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV, force,
arch);
}
};
static const char *g_watchos_plugin_name = "watchos-simulator";
static const char *g_watchos_description =
"Apple Watch simulator platform plug-in.";
/// Apple Watch Simulator Plugin.
struct PlatformAppleWatchSimulator {
static void Initialize() {
PluginManager::RegisterPlugin(ConstString(g_watchos_plugin_name),
g_watchos_description,
PlatformAppleWatchSimulator::CreateInstance);
}
static void Terminate() {
PluginManager::UnregisterPlugin(
PlatformAppleWatchSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
return PlatformAppleSimulator::CreateInstance(
"PlatformAppleWatchSimulator", g_watchos_description,
ConstString(g_watchos_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
llvm::Triple::WatchOS, {llvm::Triple::WatchOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-watchos-simulator", "arm64-apple-watchos-simulator",
#else
"x86_64-apple-watchos-simulator", "x86_64h-apple-watchos-simulator",
"i386-apple-watchos-simulator",
#endif
#endif
},
GetXcodeSDKDir("WatchSimulator.Internal.sdk", "WatchSimulator.sdk"),
XcodeSDK::Type::WatchSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch, force,
arch);
}
};
static unsigned g_initialize_count = 0;
// Static Functions
void PlatformAppleSimulator::Initialize() {
if (g_initialize_count++ == 0) {
PlatformDarwin::Initialize();
PlatformiOSSimulator::Initialize();
PlatformAppleTVSimulator::Initialize();
PlatformAppleWatchSimulator::Initialize();
}
}
void PlatformAppleSimulator::Terminate() {
if (g_initialize_count > 0)
if (--g_initialize_count == 0) {
PlatformAppleWatchSimulator::Terminate();
PlatformAppleTVSimulator::Terminate();
PlatformiOSSimulator::Terminate();
PlatformDarwin::Terminate();
}
}