UnwindLLDB.cpp
19 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
//===-- UnwindLLDB.cpp ----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/UnwindLLDB.h"
#include "lldb/Core/Module.h"
#include "lldb/Symbol/FuncUnwinders.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/UnwindPlan.h"
#include "lldb/Target/ABI.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/RegisterContextUnwind.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Utility/Log.h"
using namespace lldb;
using namespace lldb_private;
UnwindLLDB::UnwindLLDB(Thread &thread)
: Unwind(thread), m_frames(), m_unwind_complete(false),
m_user_supplied_trap_handler_functions() {
ProcessSP process_sp(thread.GetProcess());
if (process_sp) {
Args args;
process_sp->GetTarget().GetUserSpecifiedTrapHandlerNames(args);
size_t count = args.GetArgumentCount();
for (size_t i = 0; i < count; i++) {
const char *func_name = args.GetArgumentAtIndex(i);
m_user_supplied_trap_handler_functions.push_back(ConstString(func_name));
}
}
}
uint32_t UnwindLLDB::DoGetFrameCount() {
if (!m_unwind_complete) {
//#define DEBUG_FRAME_SPEED 1
#if DEBUG_FRAME_SPEED
#define FRAME_COUNT 10000
using namespace std::chrono;
auto time_value = steady_clock::now();
#endif
if (!AddFirstFrame())
return 0;
ProcessSP process_sp(m_thread.GetProcess());
ABI *abi = process_sp ? process_sp->GetABI().get() : nullptr;
while (AddOneMoreFrame(abi)) {
#if DEBUG_FRAME_SPEED
if ((m_frames.size() % FRAME_COUNT) == 0) {
const auto now = steady_clock::now();
const auto delta_t = now - time_value;
printf("%u frames in %.9f ms (%g frames/sec)\n", FRAME_COUNT,
duration<double, std::milli>(delta_t).count(),
(float)FRAME_COUNT / duration<double>(delta_t).count());
time_value = now;
}
#endif
}
}
return m_frames.size();
}
bool UnwindLLDB::AddFirstFrame() {
if (m_frames.size() > 0)
return true;
ProcessSP process_sp(m_thread.GetProcess());
ABI *abi = process_sp ? process_sp->GetABI().get() : nullptr;
// First, set up the 0th (initial) frame
CursorSP first_cursor_sp(new Cursor());
RegisterContextLLDBSP reg_ctx_sp(new RegisterContextUnwind(
m_thread, RegisterContextLLDBSP(), first_cursor_sp->sctx, 0, *this));
if (reg_ctx_sp.get() == nullptr)
goto unwind_done;
if (!reg_ctx_sp->IsValid())
goto unwind_done;
if (!reg_ctx_sp->GetCFA(first_cursor_sp->cfa))
goto unwind_done;
if (!reg_ctx_sp->ReadPC(first_cursor_sp->start_pc))
goto unwind_done;
// Everything checks out, so release the auto pointer value and let the
// cursor own it in its shared pointer
first_cursor_sp->reg_ctx_lldb_sp = reg_ctx_sp;
m_frames.push_back(first_cursor_sp);
// Update the Full Unwind Plan for this frame if not valid
UpdateUnwindPlanForFirstFrameIfInvalid(abi);
return true;
unwind_done:
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_UNWIND));
if (log) {
LLDB_LOGF(log, "th%d Unwind of this thread is complete.",
m_thread.GetIndexID());
}
m_unwind_complete = true;
return false;
}
UnwindLLDB::CursorSP UnwindLLDB::GetOneMoreFrame(ABI *abi) {
assert(m_frames.size() != 0 &&
"Get one more frame called with empty frame list");
// If we've already gotten to the end of the stack, don't bother to try
// again...
if (m_unwind_complete)
return nullptr;
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_UNWIND));
CursorSP prev_frame = m_frames.back();
uint32_t cur_idx = m_frames.size();
CursorSP cursor_sp(new Cursor());
RegisterContextLLDBSP reg_ctx_sp(new RegisterContextUnwind(
m_thread, prev_frame->reg_ctx_lldb_sp, cursor_sp->sctx, cur_idx, *this));
uint64_t max_stack_depth = m_thread.GetMaxBacktraceDepth();
// We want to detect an unwind that cycles erroneously and stop backtracing.
// Don't want this maximum unwind limit to be too low -- if you have a
// backtrace with an "infinitely recursing" bug, it will crash when the stack
// blows out and the first 35,000 frames are uninteresting - it's the top
// most 5 frames that you actually care about. So you can't just cap the
// unwind at 10,000 or something. Realistically anything over around 200,000
// is going to blow out the stack space. If we're still unwinding at that
// point, we're probably never going to finish.
if (cur_idx >= max_stack_depth) {
LLDB_LOGF(log,
"%*sFrame %d unwound too many frames, assuming unwind has "
"gone astray, stopping.",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
if (reg_ctx_sp.get() == nullptr) {
// If the RegisterContextUnwind has a fallback UnwindPlan, it will switch to
// that and return true. Subsequent calls to TryFallbackUnwindPlan() will
// return false.
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
// still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log, "%*sFrame %d did not get a RegisterContext, stopping.",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
if (!reg_ctx_sp->IsValid()) {
// We failed to get a valid RegisterContext. See if the regctx below this
// on the stack has a fallback unwind plan it can use. Subsequent calls to
// TryFallbackUnwindPlan() will return false.
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
// still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log,
"%*sFrame %d invalid RegisterContext for this frame, "
"stopping stack walk",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
if (!reg_ctx_sp->GetCFA(cursor_sp->cfa)) {
// If the RegisterContextUnwind has a fallback UnwindPlan, it will switch to
// that and return true. Subsequent calls to TryFallbackUnwindPlan() will
// return false.
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
// still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log,
"%*sFrame %d did not get CFA for this frame, stopping stack walk",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
if (abi && !abi->CallFrameAddressIsValid(cursor_sp->cfa)) {
// On Mac OS X, the _sigtramp asynchronous signal trampoline frame may not
// have its (constructed) CFA aligned correctly -- don't do the abi
// alignment check for these.
if (!reg_ctx_sp->IsTrapHandlerFrame()) {
// See if we can find a fallback unwind plan for THIS frame. It may be
// that the UnwindPlan we're using for THIS frame was bad and gave us a
// bad CFA. If that's not it, then see if we can change the UnwindPlan
// for the frame below us ("NEXT") -- see if using that other UnwindPlan
// gets us a better unwind state.
if (!reg_ctx_sp->TryFallbackUnwindPlan() ||
!reg_ctx_sp->GetCFA(cursor_sp->cfa) ||
!abi->CallFrameAddressIsValid(cursor_sp->cfa)) {
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of
// prev_frame still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log,
"%*sFrame %d did not get a valid CFA for this frame, "
"stopping stack walk",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
} else {
LLDB_LOGF(log,
"%*sFrame %d had a bad CFA value but we switched the "
"UnwindPlan being used and got one that looks more "
"realistic.",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
}
}
}
if (!reg_ctx_sp->ReadPC(cursor_sp->start_pc)) {
// If the RegisterContextUnwind has a fallback UnwindPlan, it will switch to
// that and return true. Subsequent calls to TryFallbackUnwindPlan() will
// return false.
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
// still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log,
"%*sFrame %d did not get PC for this frame, stopping stack walk",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
if (abi && !abi->CodeAddressIsValid(cursor_sp->start_pc)) {
// If the RegisterContextUnwind has a fallback UnwindPlan, it will switch to
// that and return true. Subsequent calls to TryFallbackUnwindPlan() will
// return false.
if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// TryFallbackUnwindPlan for prev_frame succeeded and updated
// reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
// still needs to be updated. Hence updating it.
if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
return nullptr;
return GetOneMoreFrame(abi);
}
LLDB_LOGF(log, "%*sFrame %d did not get a valid PC, stopping stack walk",
cur_idx < 100 ? cur_idx : 100, "", cur_idx);
return nullptr;
}
// Infinite loop where the current cursor is the same as the previous one...
if (prev_frame->start_pc == cursor_sp->start_pc &&
prev_frame->cfa == cursor_sp->cfa) {
LLDB_LOGF(log,
"th%d pc of this frame is the same as the previous frame and "
"CFAs for both frames are identical -- stopping unwind",
m_thread.GetIndexID());
return nullptr;
}
cursor_sp->reg_ctx_lldb_sp = reg_ctx_sp;
return cursor_sp;
}
void UnwindLLDB::UpdateUnwindPlanForFirstFrameIfInvalid(ABI *abi) {
// This function is called for First Frame only.
assert(m_frames.size() == 1 && "No. of cursor frames are not 1");
bool old_m_unwind_complete = m_unwind_complete;
CursorSP old_m_candidate_frame = m_candidate_frame;
// Try to unwind 2 more frames using the Unwinder. It uses Full UnwindPlan
// and if Full UnwindPlan fails, then uses FallBack UnwindPlan. Also update
// the cfa of Frame 0 (if required).
AddOneMoreFrame(abi);
// Remove all the frames added by above function as the purpose of using
// above function was just to check whether Unwinder of Frame 0 works or not.
for (uint32_t i = 1; i < m_frames.size(); i++)
m_frames.pop_back();
// Restore status after calling AddOneMoreFrame
m_unwind_complete = old_m_unwind_complete;
m_candidate_frame = old_m_candidate_frame;
return;
}
bool UnwindLLDB::AddOneMoreFrame(ABI *abi) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_UNWIND));
// Frame zero is a little different
if (m_frames.empty())
return false;
// If we've already gotten to the end of the stack, don't bother to try
// again...
if (m_unwind_complete)
return false;
CursorSP new_frame = m_candidate_frame;
if (new_frame == nullptr)
new_frame = GetOneMoreFrame(abi);
if (new_frame == nullptr) {
LLDB_LOGF(log, "th%d Unwind of this thread is complete.",
m_thread.GetIndexID());
m_unwind_complete = true;
return false;
}
m_frames.push_back(new_frame);
// If we can get one more frame further then accept that we get back a
// correct frame.
m_candidate_frame = GetOneMoreFrame(abi);
if (m_candidate_frame)
return true;
// We can't go further from the frame returned by GetOneMore frame. Lets try
// to get a different frame with using the fallback unwind plan.
if (!m_frames[m_frames.size() - 2]
->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
// We don't have a valid fallback unwind plan. Accept the frame as it is.
// This is a valid situation when we are at the bottom of the stack.
return true;
}
// Remove the possibly incorrect frame from the frame list and try to add a
// different one with the newly selected fallback unwind plan.
m_frames.pop_back();
CursorSP new_frame_v2 = GetOneMoreFrame(abi);
if (new_frame_v2 == nullptr) {
// We haven't got a new frame from the fallback unwind plan. Accept the
// frame from the original unwind plan. This is a valid situation when we
// are at the bottom of the stack.
m_frames.push_back(new_frame);
return true;
}
// Push the new frame to the list and try to continue from this frame. If we
// can get a new frame then accept it as the correct one.
m_frames.push_back(new_frame_v2);
m_candidate_frame = GetOneMoreFrame(abi);
if (m_candidate_frame) {
// If control reached here then TryFallbackUnwindPlan had succeeded for
// Cursor::m_frames[m_frames.size() - 2]. It also succeeded to Unwind next
// 2 frames i.e. m_frames[m_frames.size() - 1] and a frame after that. For
// Cursor::m_frames[m_frames.size() - 2], reg_ctx_lldb_sp field was already
// updated during TryFallbackUnwindPlan call above. However, cfa field
// still needs to be updated. Hence updating it here and then returning.
return m_frames[m_frames.size() - 2]->reg_ctx_lldb_sp->GetCFA(
m_frames[m_frames.size() - 2]->cfa);
}
// The new frame hasn't helped in unwinding. Fall back to the original one as
// the default unwind plan is usually more reliable then the fallback one.
m_frames.pop_back();
m_frames.push_back(new_frame);
return true;
}
bool UnwindLLDB::DoGetFrameInfoAtIndex(uint32_t idx, addr_t &cfa, addr_t &pc,
bool &behaves_like_zeroth_frame) {
if (m_frames.size() == 0) {
if (!AddFirstFrame())
return false;
}
ProcessSP process_sp(m_thread.GetProcess());
ABI *abi = process_sp ? process_sp->GetABI().get() : nullptr;
while (idx >= m_frames.size() && AddOneMoreFrame(abi))
;
if (idx < m_frames.size()) {
cfa = m_frames[idx]->cfa;
pc = m_frames[idx]->start_pc;
if (idx == 0) {
// Frame zero always behaves like it.
behaves_like_zeroth_frame = true;
} else if (m_frames[idx - 1]->reg_ctx_lldb_sp->IsTrapHandlerFrame()) {
// This could be an asynchronous signal, thus the
// pc might point to the interrupted instruction rather
// than a post-call instruction
behaves_like_zeroth_frame = true;
} else if (m_frames[idx]->reg_ctx_lldb_sp->IsTrapHandlerFrame()) {
// This frame may result from signal processing installing
// a pointer to the first byte of a signal-return trampoline
// in the return address slot of the frame below, so this
// too behaves like the zeroth frame (i.e. the pc might not
// be pointing just past a call in it)
behaves_like_zeroth_frame = true;
} else {
behaves_like_zeroth_frame = false;
}
return true;
}
return false;
}
lldb::RegisterContextSP
UnwindLLDB::DoCreateRegisterContextForFrame(StackFrame *frame) {
lldb::RegisterContextSP reg_ctx_sp;
uint32_t idx = frame->GetConcreteFrameIndex();
if (idx == 0) {
return m_thread.GetRegisterContext();
}
if (m_frames.size() == 0) {
if (!AddFirstFrame())
return reg_ctx_sp;
}
ProcessSP process_sp(m_thread.GetProcess());
ABI *abi = process_sp ? process_sp->GetABI().get() : nullptr;
while (idx >= m_frames.size()) {
if (!AddOneMoreFrame(abi))
break;
}
const uint32_t num_frames = m_frames.size();
if (idx < num_frames) {
Cursor *frame_cursor = m_frames[idx].get();
reg_ctx_sp = frame_cursor->reg_ctx_lldb_sp;
}
return reg_ctx_sp;
}
UnwindLLDB::RegisterContextLLDBSP
UnwindLLDB::GetRegisterContextForFrameNum(uint32_t frame_num) {
RegisterContextLLDBSP reg_ctx_sp;
if (frame_num < m_frames.size())
reg_ctx_sp = m_frames[frame_num]->reg_ctx_lldb_sp;
return reg_ctx_sp;
}
bool UnwindLLDB::SearchForSavedLocationForRegister(
uint32_t lldb_regnum, lldb_private::UnwindLLDB::RegisterLocation ®loc,
uint32_t starting_frame_num, bool pc_reg) {
int64_t frame_num = starting_frame_num;
if (static_cast<size_t>(frame_num) >= m_frames.size())
return false;
// Never interrogate more than one level while looking for the saved pc
// value. If the value isn't saved by frame_num, none of the frames lower on
// the stack will have a useful value.
if (pc_reg) {
UnwindLLDB::RegisterSearchResult result;
result = m_frames[frame_num]->reg_ctx_lldb_sp->SavedLocationForRegister(
lldb_regnum, regloc);
return result == UnwindLLDB::RegisterSearchResult::eRegisterFound;
}
while (frame_num >= 0) {
UnwindLLDB::RegisterSearchResult result;
result = m_frames[frame_num]->reg_ctx_lldb_sp->SavedLocationForRegister(
lldb_regnum, regloc);
// We descended down to the live register context aka stack frame 0 and are
// reading the value out of a live register.
if (result == UnwindLLDB::RegisterSearchResult::eRegisterFound &&
regloc.type ==
UnwindLLDB::RegisterLocation::eRegisterInLiveRegisterContext) {
return true;
}
// If we have unwind instructions saying that register N is saved in
// register M in the middle of the stack (and N can equal M here, meaning
// the register was not used in this function), then change the register
// number we're looking for to M and keep looking for a concrete location
// down the stack, or an actual value from a live RegisterContext at frame
// 0.
if (result == UnwindLLDB::RegisterSearchResult::eRegisterFound &&
regloc.type == UnwindLLDB::RegisterLocation::eRegisterInRegister &&
frame_num > 0) {
result = UnwindLLDB::RegisterSearchResult::eRegisterNotFound;
lldb_regnum = regloc.location.register_number;
}
if (result == UnwindLLDB::RegisterSearchResult::eRegisterFound)
return true;
if (result == UnwindLLDB::RegisterSearchResult::eRegisterIsVolatile)
return false;
frame_num--;
}
return false;
}