fallthrough-attr.c
1015 Bytes
// RUN: %clang_cc1 -fsyntax-only -std=gnu89 -verify -Wimplicit-fallthrough %s
// RUN: %clang_cc1 -fsyntax-only -std=gnu99 -verify -Wimplicit-fallthrough %s
// RUN: %clang_cc1 -fsyntax-only -std=c99 -verify -Wimplicit-fallthrough %s
// RUN: %clang_cc1 -fsyntax-only -std=c11 -verify -Wimplicit-fallthrough %s
// RUN: %clang_cc1 -fsyntax-only -std=c2x -DC2X -verify -Wimplicit-fallthrough %s
int fallthrough_attribute_spelling(int n) {
switch (n) {
case 0:
n++;
case 1:
#if defined(C2X)
// expected-warning@-2{{unannotated fall-through between switch labels}} expected-note@-2{{insert '[[fallthrough]];' to silence this warning}} expected-note@-2{{insert 'break;' to avoid fall-through}}
#else
// expected-warning@-4{{unannotated fall-through between switch labels}} expected-note@-4{{insert '__attribute__((fallthrough));' to silence this warning}} expected-note@-4{{insert 'break;' to avoid fall-through}}
#endif
n++;
__attribute__((fallthrough));
case 2:
n++;
break;
}
return n;
}