xray_buffer_queue.cpp
7.35 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
//===-- xray_buffer_queue.cpp ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is a part of XRay, a dynamic runtime instruementation system.
//
// Defines the interface for a buffer queue implementation.
//
//===----------------------------------------------------------------------===//
#include "xray_buffer_queue.h"
#include "sanitizer_common/sanitizer_atomic.h"
#include "sanitizer_common/sanitizer_common.h"
#include "sanitizer_common/sanitizer_libc.h"
#if !SANITIZER_FUCHSIA
#include "sanitizer_common/sanitizer_posix.h"
#endif
#include "xray_allocator.h"
#include "xray_defs.h"
#include <memory>
#include <sys/mman.h>
using namespace __xray;
namespace {
BufferQueue::ControlBlock *allocControlBlock(size_t Size, size_t Count) {
auto B =
allocateBuffer((sizeof(BufferQueue::ControlBlock) - 1) + (Size * Count));
return B == nullptr ? nullptr
: reinterpret_cast<BufferQueue::ControlBlock *>(B);
}
void deallocControlBlock(BufferQueue::ControlBlock *C, size_t Size,
size_t Count) {
deallocateBuffer(reinterpret_cast<unsigned char *>(C),
(sizeof(BufferQueue::ControlBlock) - 1) + (Size * Count));
}
void decRefCount(BufferQueue::ControlBlock *C, size_t Size, size_t Count) {
if (C == nullptr)
return;
if (atomic_fetch_sub(&C->RefCount, 1, memory_order_acq_rel) == 1)
deallocControlBlock(C, Size, Count);
}
void incRefCount(BufferQueue::ControlBlock *C) {
if (C == nullptr)
return;
atomic_fetch_add(&C->RefCount, 1, memory_order_acq_rel);
}
// We use a struct to ensure that we are allocating one atomic_uint64_t per
// cache line. This allows us to not worry about false-sharing among atomic
// objects being updated (constantly) by different threads.
struct ExtentsPadded {
union {
atomic_uint64_t Extents;
unsigned char Storage[kCacheLineSize];
};
};
constexpr size_t kExtentsSize = sizeof(ExtentsPadded);
} // namespace
BufferQueue::ErrorCode BufferQueue::init(size_t BS, size_t BC) {
SpinMutexLock Guard(&Mutex);
if (!finalizing())
return BufferQueue::ErrorCode::AlreadyInitialized;
cleanupBuffers();
bool Success = false;
BufferSize = BS;
BufferCount = BC;
BackingStore = allocControlBlock(BufferSize, BufferCount);
if (BackingStore == nullptr)
return BufferQueue::ErrorCode::NotEnoughMemory;
auto CleanupBackingStore = at_scope_exit([&, this] {
if (Success)
return;
deallocControlBlock(BackingStore, BufferSize, BufferCount);
BackingStore = nullptr;
});
// Initialize enough atomic_uint64_t instances, each
ExtentsBackingStore = allocControlBlock(kExtentsSize, BufferCount);
if (ExtentsBackingStore == nullptr)
return BufferQueue::ErrorCode::NotEnoughMemory;
auto CleanupExtentsBackingStore = at_scope_exit([&, this] {
if (Success)
return;
deallocControlBlock(ExtentsBackingStore, kExtentsSize, BufferCount);
ExtentsBackingStore = nullptr;
});
Buffers = initArray<BufferRep>(BufferCount);
if (Buffers == nullptr)
return BufferQueue::ErrorCode::NotEnoughMemory;
// At this point we increment the generation number to associate the buffers
// to the new generation.
atomic_fetch_add(&Generation, 1, memory_order_acq_rel);
// First, we initialize the refcount in the ControlBlock, which we treat as
// being at the start of the BackingStore pointer.
atomic_store(&BackingStore->RefCount, 1, memory_order_release);
atomic_store(&ExtentsBackingStore->RefCount, 1, memory_order_release);
// Then we initialise the individual buffers that sub-divide the whole backing
// store. Each buffer will start at the `Data` member of the ControlBlock, and
// will be offsets from these locations.
for (size_t i = 0; i < BufferCount; ++i) {
auto &T = Buffers[i];
auto &Buf = T.Buff;
auto *E = reinterpret_cast<ExtentsPadded *>(&ExtentsBackingStore->Data +
(kExtentsSize * i));
Buf.Extents = &E->Extents;
atomic_store(Buf.Extents, 0, memory_order_release);
Buf.Generation = generation();
Buf.Data = &BackingStore->Data + (BufferSize * i);
Buf.Size = BufferSize;
Buf.BackingStore = BackingStore;
Buf.ExtentsBackingStore = ExtentsBackingStore;
Buf.Count = BufferCount;
T.Used = false;
}
Next = Buffers;
First = Buffers;
LiveBuffers = 0;
atomic_store(&Finalizing, 0, memory_order_release);
Success = true;
return BufferQueue::ErrorCode::Ok;
}
BufferQueue::BufferQueue(size_t B, size_t N,
bool &Success) XRAY_NEVER_INSTRUMENT
: BufferSize(B),
BufferCount(N),
Mutex(),
Finalizing{1},
BackingStore(nullptr),
ExtentsBackingStore(nullptr),
Buffers(nullptr),
Next(Buffers),
First(Buffers),
LiveBuffers(0),
Generation{0} {
Success = init(B, N) == BufferQueue::ErrorCode::Ok;
}
BufferQueue::ErrorCode BufferQueue::getBuffer(Buffer &Buf) {
if (atomic_load(&Finalizing, memory_order_acquire))
return ErrorCode::QueueFinalizing;
BufferRep *B = nullptr;
{
SpinMutexLock Guard(&Mutex);
if (LiveBuffers == BufferCount)
return ErrorCode::NotEnoughMemory;
B = Next++;
if (Next == (Buffers + BufferCount))
Next = Buffers;
++LiveBuffers;
}
incRefCount(BackingStore);
incRefCount(ExtentsBackingStore);
Buf = B->Buff;
Buf.Generation = generation();
B->Used = true;
return ErrorCode::Ok;
}
BufferQueue::ErrorCode BufferQueue::releaseBuffer(Buffer &Buf) {
// Check whether the buffer being referred to is within the bounds of the
// backing store's range.
BufferRep *B = nullptr;
{
SpinMutexLock Guard(&Mutex);
if (Buf.Generation != generation() || LiveBuffers == 0) {
Buf = {};
decRefCount(Buf.BackingStore, Buf.Size, Buf.Count);
decRefCount(Buf.ExtentsBackingStore, kExtentsSize, Buf.Count);
return BufferQueue::ErrorCode::Ok;
}
if (Buf.Data < &BackingStore->Data ||
Buf.Data > &BackingStore->Data + (BufferCount * BufferSize))
return BufferQueue::ErrorCode::UnrecognizedBuffer;
--LiveBuffers;
B = First++;
if (First == (Buffers + BufferCount))
First = Buffers;
}
// Now that the buffer has been released, we mark it as "used".
B->Buff = Buf;
B->Used = true;
decRefCount(Buf.BackingStore, Buf.Size, Buf.Count);
decRefCount(Buf.ExtentsBackingStore, kExtentsSize, Buf.Count);
atomic_store(B->Buff.Extents, atomic_load(Buf.Extents, memory_order_acquire),
memory_order_release);
Buf = {};
return ErrorCode::Ok;
}
BufferQueue::ErrorCode BufferQueue::finalize() {
if (atomic_exchange(&Finalizing, 1, memory_order_acq_rel))
return ErrorCode::QueueFinalizing;
return ErrorCode::Ok;
}
void BufferQueue::cleanupBuffers() {
for (auto B = Buffers, E = Buffers + BufferCount; B != E; ++B)
B->~BufferRep();
deallocateBuffer(Buffers, BufferCount);
decRefCount(BackingStore, BufferSize, BufferCount);
decRefCount(ExtentsBackingStore, kExtentsSize, BufferCount);
BackingStore = nullptr;
ExtentsBackingStore = nullptr;
Buffers = nullptr;
BufferCount = 0;
BufferSize = 0;
}
BufferQueue::~BufferQueue() { cleanupBuffers(); }