__clang_cuda_cmath.h 17.8 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503
/*===---- __clang_cuda_cmath.h - Device-side CUDA cmath support ------------===
 *
 * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 * See https://llvm.org/LICENSE.txt for license information.
 * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 *
 *===-----------------------------------------------------------------------===
 */
#ifndef __CLANG_CUDA_CMATH_H__
#define __CLANG_CUDA_CMATH_H__
#ifndef __CUDA__
#error "This file is for CUDA compilation only."
#endif

#ifndef __OPENMP_NVPTX__
#include <limits>
#endif

// CUDA lets us use various std math functions on the device side.  This file
// works in concert with __clang_cuda_math_forward_declares.h to make this work.
//
// Specifically, the forward-declares header declares __device__ overloads for
// these functions in the global namespace, then pulls them into namespace std
// with 'using' statements.  Then this file implements those functions, after
// their implementations have been pulled in.
//
// It's important that we declare the functions in the global namespace and pull
// them into namespace std with using statements, as opposed to simply declaring
// these functions in namespace std, because our device functions need to
// overload the standard library functions, which may be declared in the global
// namespace or in std, depending on the degree of conformance of the stdlib
// implementation.  Declaring in the global namespace and pulling into namespace
// std covers all of the known knowns.

#ifdef __OPENMP_NVPTX__
#define __DEVICE__ static constexpr __attribute__((always_inline, nothrow))
#else
#define __DEVICE__ static __device__ __inline__ __attribute__((always_inline))
#endif

__DEVICE__ long long abs(long long __n) { return ::llabs(__n); }
__DEVICE__ long abs(long __n) { return ::labs(__n); }
__DEVICE__ float abs(float __x) { return ::fabsf(__x); }
__DEVICE__ double abs(double __x) { return ::fabs(__x); }
__DEVICE__ float acos(float __x) { return ::acosf(__x); }
__DEVICE__ float asin(float __x) { return ::asinf(__x); }
__DEVICE__ float atan(float __x) { return ::atanf(__x); }
__DEVICE__ float atan2(float __x, float __y) { return ::atan2f(__x, __y); }
__DEVICE__ float ceil(float __x) { return ::ceilf(__x); }
__DEVICE__ float cos(float __x) { return ::cosf(__x); }
__DEVICE__ float cosh(float __x) { return ::coshf(__x); }
__DEVICE__ float exp(float __x) { return ::expf(__x); }
__DEVICE__ float fabs(float __x) { return ::fabsf(__x); }
__DEVICE__ float floor(float __x) { return ::floorf(__x); }
__DEVICE__ float fmod(float __x, float __y) { return ::fmodf(__x, __y); }
__DEVICE__ int fpclassify(float __x) {
  return __builtin_fpclassify(FP_NAN, FP_INFINITE, FP_NORMAL, FP_SUBNORMAL,
                              FP_ZERO, __x);
}
__DEVICE__ int fpclassify(double __x) {
  return __builtin_fpclassify(FP_NAN, FP_INFINITE, FP_NORMAL, FP_SUBNORMAL,
                              FP_ZERO, __x);
}
__DEVICE__ float frexp(float __arg, int *__exp) {
  return ::frexpf(__arg, __exp);
}

// For inscrutable reasons, the CUDA headers define these functions for us on
// Windows.
#if !defined(_MSC_VER) || defined(__OPENMP_NVPTX__)

// For OpenMP we work around some old system headers that have non-conforming
// `isinf(float)` and `isnan(float)` implementations that return an `int`. We do
// this by providing two versions of these functions, differing only in the
// return type. To avoid conflicting definitions we disable implicit base
// function generation. That means we will end up with two specializations, one
// per type, but only one has a base function defined by the system header.
#if defined(__OPENMP_NVPTX__)
#pragma omp begin declare variant match(                                       \
    implementation = {extension(disable_implicit_base)})

// FIXME: We lack an extension to customize the mangling of the variants, e.g.,
//        add a suffix. This means we would clash with the names of the variants
//        (note that we do not create implicit base functions here). To avoid
//        this clash we add a new trait to some of them that is always true
//        (this is LLVM after all ;)). It will only influence the mangled name
//        of the variants inside the inner region and avoid the clash.
#pragma omp begin declare variant match(implementation = {vendor(llvm)})

__DEVICE__ int isinf(float __x) { return ::__isinff(__x); }
__DEVICE__ int isinf(double __x) { return ::__isinf(__x); }
__DEVICE__ int isfinite(float __x) { return ::__finitef(__x); }
__DEVICE__ int isfinite(double __x) { return ::__isfinited(__x); }
__DEVICE__ int isnan(float __x) { return ::__isnanf(__x); }
__DEVICE__ int isnan(double __x) { return ::__isnan(__x); }

#pragma omp end declare variant

#endif

__DEVICE__ bool isinf(float __x) { return ::__isinff(__x); }
__DEVICE__ bool isinf(double __x) { return ::__isinf(__x); }
__DEVICE__ bool isfinite(float __x) { return ::__finitef(__x); }
// For inscrutable reasons, __finite(), the double-precision version of
// __finitef, does not exist when compiling for MacOS.  __isfinited is available
// everywhere and is just as good.
__DEVICE__ bool isfinite(double __x) { return ::__isfinited(__x); }
__DEVICE__ bool isnan(float __x) { return ::__isnanf(__x); }
__DEVICE__ bool isnan(double __x) { return ::__isnan(__x); }

#if defined(__OPENMP_NVPTX__)
#pragma omp end declare variant
#endif

#endif

__DEVICE__ bool isgreater(float __x, float __y) {
  return __builtin_isgreater(__x, __y);
}
__DEVICE__ bool isgreater(double __x, double __y) {
  return __builtin_isgreater(__x, __y);
}
__DEVICE__ bool isgreaterequal(float __x, float __y) {
  return __builtin_isgreaterequal(__x, __y);
}
__DEVICE__ bool isgreaterequal(double __x, double __y) {
  return __builtin_isgreaterequal(__x, __y);
}
__DEVICE__ bool isless(float __x, float __y) {
  return __builtin_isless(__x, __y);
}
__DEVICE__ bool isless(double __x, double __y) {
  return __builtin_isless(__x, __y);
}
__DEVICE__ bool islessequal(float __x, float __y) {
  return __builtin_islessequal(__x, __y);
}
__DEVICE__ bool islessequal(double __x, double __y) {
  return __builtin_islessequal(__x, __y);
}
__DEVICE__ bool islessgreater(float __x, float __y) {
  return __builtin_islessgreater(__x, __y);
}
__DEVICE__ bool islessgreater(double __x, double __y) {
  return __builtin_islessgreater(__x, __y);
}
__DEVICE__ bool isnormal(float __x) { return __builtin_isnormal(__x); }
__DEVICE__ bool isnormal(double __x) { return __builtin_isnormal(__x); }
__DEVICE__ bool isunordered(float __x, float __y) {
  return __builtin_isunordered(__x, __y);
}
__DEVICE__ bool isunordered(double __x, double __y) {
  return __builtin_isunordered(__x, __y);
}
__DEVICE__ float ldexp(float __arg, int __exp) {
  return ::ldexpf(__arg, __exp);
}
__DEVICE__ float log(float __x) { return ::logf(__x); }
__DEVICE__ float log10(float __x) { return ::log10f(__x); }
__DEVICE__ float modf(float __x, float *__iptr) { return ::modff(__x, __iptr); }
__DEVICE__ float pow(float __base, float __exp) {
  return ::powf(__base, __exp);
}
__DEVICE__ float pow(float __base, int __iexp) {
  return ::powif(__base, __iexp);
}
__DEVICE__ double pow(double __base, int __iexp) {
  return ::powi(__base, __iexp);
}
__DEVICE__ bool signbit(float __x) { return ::__signbitf(__x); }
__DEVICE__ bool signbit(double __x) { return ::__signbitd(__x); }
__DEVICE__ float sin(float __x) { return ::sinf(__x); }
__DEVICE__ float sinh(float __x) { return ::sinhf(__x); }
__DEVICE__ float sqrt(float __x) { return ::sqrtf(__x); }
__DEVICE__ float tan(float __x) { return ::tanf(__x); }
__DEVICE__ float tanh(float __x) { return ::tanhf(__x); }

// Notably missing above is nexttoward.  We omit it because
// libdevice doesn't provide an implementation, and we don't want to be in the
// business of implementing tricky libm functions in this header.

#ifndef __OPENMP_NVPTX__

// Now we've defined everything we promised we'd define in
// __clang_cuda_math_forward_declares.h.  We need to do two additional things to
// fix up our math functions.
//
// 1) Define __device__ overloads for e.g. sin(int).  The CUDA headers define
//    only sin(float) and sin(double), which means that e.g. sin(0) is
//    ambiguous.
//
// 2) Pull the __device__ overloads of "foobarf" math functions into namespace
//    std.  These are defined in the CUDA headers in the global namespace,
//    independent of everything else we've done here.

// We can't use std::enable_if, because we want to be pre-C++11 compatible.  But
// we go ahead and unconditionally define functions that are only available when
// compiling for C++11 to match the behavior of the CUDA headers.
template<bool __B, class __T = void>
struct __clang_cuda_enable_if {};

template <class __T> struct __clang_cuda_enable_if<true, __T> {
  typedef __T type;
};

// Defines an overload of __fn that accepts one integral argument, calls
// __fn((double)x), and returns __retty.
#define __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(__retty, __fn)                      \
  template <typename __T>                                                      \
  __DEVICE__                                                                   \
      typename __clang_cuda_enable_if<std::numeric_limits<__T>::is_integer,    \
                                      __retty>::type                           \
      __fn(__T __x) {                                                          \
    return ::__fn((double)__x);                                                \
  }

// Defines an overload of __fn that accepts one two arithmetic arguments, calls
// __fn((double)x, (double)y), and returns a double.
//
// Note this is different from OVERLOAD_1, which generates an overload that
// accepts only *integral* arguments.
#define __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(__retty, __fn)                      \
  template <typename __T1, typename __T2>                                      \
  __DEVICE__ typename __clang_cuda_enable_if<                                  \
      std::numeric_limits<__T1>::is_specialized &&                             \
          std::numeric_limits<__T2>::is_specialized,                           \
      __retty>::type                                                           \
  __fn(__T1 __x, __T2 __y) {                                                   \
    return __fn((double)__x, (double)__y);                                     \
  }

__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, acos)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, acosh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, asin)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, asinh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, atan)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, atan2);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, atanh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cbrt)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, ceil)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, copysign);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cos)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cosh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, erf)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, erfc)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, exp)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, exp2)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, expm1)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, fabs)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fdim);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, floor)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmax);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmin);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmod);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(int, fpclassify)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, hypot);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(int, ilogb)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isfinite)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isgreater);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isgreaterequal);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isinf);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isless);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, islessequal);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, islessgreater);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isnan);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isnormal)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isunordered);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, lgamma)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log10)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log1p)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log2)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, logb)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long long, llrint)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long long, llround)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long, lrint)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long, lround)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, nearbyint);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, nextafter);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, pow);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, remainder);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, rint);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, round);
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, signbit)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sin)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sinh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sqrt)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tan)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tanh)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tgamma)
__CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, trunc);

#undef __CUDA_CLANG_FN_INTEGER_OVERLOAD_1
#undef __CUDA_CLANG_FN_INTEGER_OVERLOAD_2

// Overloads for functions that don't match the patterns expected by
// __CUDA_CLANG_FN_INTEGER_OVERLOAD_{1,2}.
template <typename __T1, typename __T2, typename __T3>
__DEVICE__ typename __clang_cuda_enable_if<
    std::numeric_limits<__T1>::is_specialized &&
        std::numeric_limits<__T2>::is_specialized &&
        std::numeric_limits<__T3>::is_specialized,
    double>::type
fma(__T1 __x, __T2 __y, __T3 __z) {
  return std::fma((double)__x, (double)__y, (double)__z);
}

template <typename __T>
__DEVICE__ typename __clang_cuda_enable_if<std::numeric_limits<__T>::is_integer,
                                           double>::type
frexp(__T __x, int *__exp) {
  return std::frexp((double)__x, __exp);
}

template <typename __T>
__DEVICE__ typename __clang_cuda_enable_if<std::numeric_limits<__T>::is_integer,
                                           double>::type
ldexp(__T __x, int __exp) {
  return std::ldexp((double)__x, __exp);
}

template <typename __T1, typename __T2>
__DEVICE__ typename __clang_cuda_enable_if<
    std::numeric_limits<__T1>::is_specialized &&
        std::numeric_limits<__T2>::is_specialized,
    double>::type
remquo(__T1 __x, __T2 __y, int *__quo) {
  return std::remquo((double)__x, (double)__y, __quo);
}

template <typename __T>
__DEVICE__ typename __clang_cuda_enable_if<std::numeric_limits<__T>::is_integer,
                                           double>::type
scalbln(__T __x, long __exp) {
  return std::scalbln((double)__x, __exp);
}

template <typename __T>
__DEVICE__ typename __clang_cuda_enable_if<std::numeric_limits<__T>::is_integer,
                                           double>::type
scalbn(__T __x, int __exp) {
  return std::scalbn((double)__x, __exp);
}

// We need to define these overloads in exactly the namespace our standard
// library uses (including the right inline namespace), otherwise they won't be
// picked up by other functions in the standard library (e.g. functions in
// <complex>).  Thus the ugliness below.
#ifdef _LIBCPP_BEGIN_NAMESPACE_STD
_LIBCPP_BEGIN_NAMESPACE_STD
#else
namespace std {
#ifdef _GLIBCXX_BEGIN_NAMESPACE_VERSION
_GLIBCXX_BEGIN_NAMESPACE_VERSION
#endif
#endif

// Pull the new overloads we defined above into namespace std.
using ::acos;
using ::acosh;
using ::asin;
using ::asinh;
using ::atan;
using ::atan2;
using ::atanh;
using ::cbrt;
using ::ceil;
using ::copysign;
using ::cos;
using ::cosh;
using ::erf;
using ::erfc;
using ::exp;
using ::exp2;
using ::expm1;
using ::fabs;
using ::fdim;
using ::floor;
using ::fma;
using ::fmax;
using ::fmin;
using ::fmod;
using ::fpclassify;
using ::frexp;
using ::hypot;
using ::ilogb;
using ::isfinite;
using ::isgreater;
using ::isgreaterequal;
using ::isless;
using ::islessequal;
using ::islessgreater;
using ::isnormal;
using ::isunordered;
using ::ldexp;
using ::lgamma;
using ::llrint;
using ::llround;
using ::log;
using ::log10;
using ::log1p;
using ::log2;
using ::logb;
using ::lrint;
using ::lround;
using ::nearbyint;
using ::nextafter;
using ::pow;
using ::remainder;
using ::remquo;
using ::rint;
using ::round;
using ::scalbln;
using ::scalbn;
using ::signbit;
using ::sin;
using ::sinh;
using ::sqrt;
using ::tan;
using ::tanh;
using ::tgamma;
using ::trunc;

// Well this is fun: We need to pull these symbols in for libc++, but we can't
// pull them in with libstdc++, because its ::isinf and ::isnan are different
// than its std::isinf and std::isnan.
#ifndef __GLIBCXX__
using ::isinf;
using ::isnan;
#endif

// Finally, pull the "foobarf" functions that CUDA defines in its headers into
// namespace std.
using ::acosf;
using ::acoshf;
using ::asinf;
using ::asinhf;
using ::atan2f;
using ::atanf;
using ::atanhf;
using ::cbrtf;
using ::ceilf;
using ::copysignf;
using ::cosf;
using ::coshf;
using ::erfcf;
using ::erff;
using ::exp2f;
using ::expf;
using ::expm1f;
using ::fabsf;
using ::fdimf;
using ::floorf;
using ::fmaf;
using ::fmaxf;
using ::fminf;
using ::fmodf;
using ::frexpf;
using ::hypotf;
using ::ilogbf;
using ::ldexpf;
using ::lgammaf;
using ::llrintf;
using ::llroundf;
using ::log10f;
using ::log1pf;
using ::log2f;
using ::logbf;
using ::logf;
using ::lrintf;
using ::lroundf;
using ::modff;
using ::nearbyintf;
using ::nextafterf;
using ::powf;
using ::remainderf;
using ::remquof;
using ::rintf;
using ::roundf;
using ::scalblnf;
using ::scalbnf;
using ::sinf;
using ::sinhf;
using ::sqrtf;
using ::tanf;
using ::tanhf;
using ::tgammaf;
using ::truncf;

#ifdef _LIBCPP_END_NAMESPACE_STD
_LIBCPP_END_NAMESPACE_STD
#else
#ifdef _GLIBCXX_BEGIN_NAMESPACE_VERSION
_GLIBCXX_END_NAMESPACE_VERSION
#endif
} // namespace std
#endif

#endif // __OPENMP_NVPTX__

#undef __DEVICE__

#endif