ThreadSafetyTIL.cpp
11.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
//===- ThreadSafetyTIL.cpp ------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/Analyses/ThreadSafetyTIL.h"
#include "clang/Basic/LLVM.h"
#include "llvm/Support/Casting.h"
#include <cassert>
#include <cstddef>
using namespace clang;
using namespace threadSafety;
using namespace til;
StringRef til::getUnaryOpcodeString(TIL_UnaryOpcode Op) {
switch (Op) {
case UOP_Minus: return "-";
case UOP_BitNot: return "~";
case UOP_LogicNot: return "!";
}
return {};
}
StringRef til::getBinaryOpcodeString(TIL_BinaryOpcode Op) {
switch (Op) {
case BOP_Mul: return "*";
case BOP_Div: return "/";
case BOP_Rem: return "%";
case BOP_Add: return "+";
case BOP_Sub: return "-";
case BOP_Shl: return "<<";
case BOP_Shr: return ">>";
case BOP_BitAnd: return "&";
case BOP_BitXor: return "^";
case BOP_BitOr: return "|";
case BOP_Eq: return "==";
case BOP_Neq: return "!=";
case BOP_Lt: return "<";
case BOP_Leq: return "<=";
case BOP_Cmp: return "<=>";
case BOP_LogicAnd: return "&&";
case BOP_LogicOr: return "||";
}
return {};
}
SExpr* Future::force() {
Status = FS_evaluating;
Result = compute();
Status = FS_done;
return Result;
}
unsigned BasicBlock::addPredecessor(BasicBlock *Pred) {
unsigned Idx = Predecessors.size();
Predecessors.reserveCheck(1, Arena);
Predecessors.push_back(Pred);
for (auto *E : Args) {
if (auto *Ph = dyn_cast<Phi>(E)) {
Ph->values().reserveCheck(1, Arena);
Ph->values().push_back(nullptr);
}
}
return Idx;
}
void BasicBlock::reservePredecessors(unsigned NumPreds) {
Predecessors.reserve(NumPreds, Arena);
for (auto *E : Args) {
if (auto *Ph = dyn_cast<Phi>(E)) {
Ph->values().reserve(NumPreds, Arena);
}
}
}
// If E is a variable, then trace back through any aliases or redundant
// Phi nodes to find the canonical definition.
const SExpr *til::getCanonicalVal(const SExpr *E) {
while (true) {
if (const auto *V = dyn_cast<Variable>(E)) {
if (V->kind() == Variable::VK_Let) {
E = V->definition();
continue;
}
}
if (const auto *Ph = dyn_cast<Phi>(E)) {
if (Ph->status() == Phi::PH_SingleVal) {
E = Ph->values()[0];
continue;
}
}
break;
}
return E;
}
// If E is a variable, then trace back through any aliases or redundant
// Phi nodes to find the canonical definition.
// The non-const version will simplify incomplete Phi nodes.
SExpr *til::simplifyToCanonicalVal(SExpr *E) {
while (true) {
if (auto *V = dyn_cast<Variable>(E)) {
if (V->kind() != Variable::VK_Let)
return V;
// Eliminate redundant variables, e.g. x = y, or x = 5,
// but keep anything more complicated.
if (til::ThreadSafetyTIL::isTrivial(V->definition())) {
E = V->definition();
continue;
}
return V;
}
if (auto *Ph = dyn_cast<Phi>(E)) {
if (Ph->status() == Phi::PH_Incomplete)
simplifyIncompleteArg(Ph);
// Eliminate redundant Phi nodes.
if (Ph->status() == Phi::PH_SingleVal) {
E = Ph->values()[0];
continue;
}
}
return E;
}
}
// Trace the arguments of an incomplete Phi node to see if they have the same
// canonical definition. If so, mark the Phi node as redundant.
// getCanonicalVal() will recursively call simplifyIncompletePhi().
void til::simplifyIncompleteArg(til::Phi *Ph) {
assert(Ph && Ph->status() == Phi::PH_Incomplete);
// eliminate infinite recursion -- assume that this node is not redundant.
Ph->setStatus(Phi::PH_MultiVal);
SExpr *E0 = simplifyToCanonicalVal(Ph->values()[0]);
for (unsigned i = 1, n = Ph->values().size(); i < n; ++i) {
SExpr *Ei = simplifyToCanonicalVal(Ph->values()[i]);
if (Ei == Ph)
continue; // Recursive reference to itself. Don't count.
if (Ei != E0) {
return; // Status is already set to MultiVal.
}
}
Ph->setStatus(Phi::PH_SingleVal);
}
// Renumbers the arguments and instructions to have unique, sequential IDs.
unsigned BasicBlock::renumberInstrs(unsigned ID) {
for (auto *Arg : Args)
Arg->setID(this, ID++);
for (auto *Instr : Instrs)
Instr->setID(this, ID++);
TermInstr->setID(this, ID++);
return ID;
}
// Sorts the CFGs blocks using a reverse post-order depth-first traversal.
// Each block will be written into the Blocks array in order, and its BlockID
// will be set to the index in the array. Sorting should start from the entry
// block, and ID should be the total number of blocks.
unsigned BasicBlock::topologicalSort(SimpleArray<BasicBlock *> &Blocks,
unsigned ID) {
if (Visited) return ID;
Visited = true;
for (auto *Block : successors())
ID = Block->topologicalSort(Blocks, ID);
// set ID and update block array in place.
// We may lose pointers to unreachable blocks.
assert(ID > 0);
BlockID = --ID;
Blocks[BlockID] = this;
return ID;
}
// Performs a reverse topological traversal, starting from the exit block and
// following back-edges. The dominator is serialized before any predecessors,
// which guarantees that all blocks are serialized after their dominator and
// before their post-dominator (because it's a reverse topological traversal).
// ID should be initially set to 0.
//
// This sort assumes that (1) dominators have been computed, (2) there are no
// critical edges, and (3) the entry block is reachable from the exit block
// and no blocks are accessible via traversal of back-edges from the exit that
// weren't accessible via forward edges from the entry.
unsigned BasicBlock::topologicalFinalSort(SimpleArray<BasicBlock *> &Blocks,
unsigned ID) {
// Visited is assumed to have been set by the topologicalSort. This pass
// assumes !Visited means that we've visited this node before.
if (!Visited) return ID;
Visited = false;
if (DominatorNode.Parent)
ID = DominatorNode.Parent->topologicalFinalSort(Blocks, ID);
for (auto *Pred : Predecessors)
ID = Pred->topologicalFinalSort(Blocks, ID);
assert(static_cast<size_t>(ID) < Blocks.size());
BlockID = ID++;
Blocks[BlockID] = this;
return ID;
}
// Computes the immediate dominator of the current block. Assumes that all of
// its predecessors have already computed their dominators. This is achieved
// by visiting the nodes in topological order.
void BasicBlock::computeDominator() {
BasicBlock *Candidate = nullptr;
// Walk backwards from each predecessor to find the common dominator node.
for (auto *Pred : Predecessors) {
// Skip back-edges
if (Pred->BlockID >= BlockID) continue;
// If we don't yet have a candidate for dominator yet, take this one.
if (Candidate == nullptr) {
Candidate = Pred;
continue;
}
// Walk the alternate and current candidate back to find a common ancestor.
auto *Alternate = Pred;
while (Alternate != Candidate) {
if (Candidate->BlockID > Alternate->BlockID)
Candidate = Candidate->DominatorNode.Parent;
else
Alternate = Alternate->DominatorNode.Parent;
}
}
DominatorNode.Parent = Candidate;
DominatorNode.SizeOfSubTree = 1;
}
// Computes the immediate post-dominator of the current block. Assumes that all
// of its successors have already computed their post-dominators. This is
// achieved visiting the nodes in reverse topological order.
void BasicBlock::computePostDominator() {
BasicBlock *Candidate = nullptr;
// Walk back from each predecessor to find the common post-dominator node.
for (auto *Succ : successors()) {
// Skip back-edges
if (Succ->BlockID <= BlockID) continue;
// If we don't yet have a candidate for post-dominator yet, take this one.
if (Candidate == nullptr) {
Candidate = Succ;
continue;
}
// Walk the alternate and current candidate back to find a common ancestor.
auto *Alternate = Succ;
while (Alternate != Candidate) {
if (Candidate->BlockID < Alternate->BlockID)
Candidate = Candidate->PostDominatorNode.Parent;
else
Alternate = Alternate->PostDominatorNode.Parent;
}
}
PostDominatorNode.Parent = Candidate;
PostDominatorNode.SizeOfSubTree = 1;
}
// Renumber instructions in all blocks
void SCFG::renumberInstrs() {
unsigned InstrID = 0;
for (auto *Block : Blocks)
InstrID = Block->renumberInstrs(InstrID);
}
static inline void computeNodeSize(BasicBlock *B,
BasicBlock::TopologyNode BasicBlock::*TN) {
BasicBlock::TopologyNode *N = &(B->*TN);
if (N->Parent) {
BasicBlock::TopologyNode *P = &(N->Parent->*TN);
// Initially set ID relative to the (as yet uncomputed) parent ID
N->NodeID = P->SizeOfSubTree;
P->SizeOfSubTree += N->SizeOfSubTree;
}
}
static inline void computeNodeID(BasicBlock *B,
BasicBlock::TopologyNode BasicBlock::*TN) {
BasicBlock::TopologyNode *N = &(B->*TN);
if (N->Parent) {
BasicBlock::TopologyNode *P = &(N->Parent->*TN);
N->NodeID += P->NodeID; // Fix NodeIDs relative to starting node.
}
}
// Normalizes a CFG. Normalization has a few major components:
// 1) Removing unreachable blocks.
// 2) Computing dominators and post-dominators
// 3) Topologically sorting the blocks into the "Blocks" array.
void SCFG::computeNormalForm() {
// Topologically sort the blocks starting from the entry block.
unsigned NumUnreachableBlocks = Entry->topologicalSort(Blocks, Blocks.size());
if (NumUnreachableBlocks > 0) {
// If there were unreachable blocks shift everything down, and delete them.
for (unsigned I = NumUnreachableBlocks, E = Blocks.size(); I < E; ++I) {
unsigned NI = I - NumUnreachableBlocks;
Blocks[NI] = Blocks[I];
Blocks[NI]->BlockID = NI;
// FIXME: clean up predecessor pointers to unreachable blocks?
}
Blocks.drop(NumUnreachableBlocks);
}
// Compute dominators.
for (auto *Block : Blocks)
Block->computeDominator();
// Once dominators have been computed, the final sort may be performed.
unsigned NumBlocks = Exit->topologicalFinalSort(Blocks, 0);
assert(static_cast<size_t>(NumBlocks) == Blocks.size());
(void) NumBlocks;
// Renumber the instructions now that we have a final sort.
renumberInstrs();
// Compute post-dominators and compute the sizes of each node in the
// dominator tree.
for (auto *Block : Blocks.reverse()) {
Block->computePostDominator();
computeNodeSize(Block, &BasicBlock::DominatorNode);
}
// Compute the sizes of each node in the post-dominator tree and assign IDs in
// the dominator tree.
for (auto *Block : Blocks) {
computeNodeID(Block, &BasicBlock::DominatorNode);
computeNodeSize(Block, &BasicBlock::PostDominatorNode);
}
// Assign IDs in the post-dominator tree.
for (auto *Block : Blocks.reverse()) {
computeNodeID(Block, &BasicBlock::PostDominatorNode);
}
}