ConfigFragment.h 7.43 KB
//===--- ConfigFragment.h - Unit of user-specified configuration -*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Various clangd features have configurable behaviour (or can be disabled).
// The configuration system allows users to control this:
//  - in a user config file, a project config file, via LSP, or via flags
//  - specifying different settings for different files
//
// This file defines the config::Fragment structure which models one piece of
// configuration as obtained from a source like a file.
//
// This is distinct from how the config is interpreted (CompiledFragment),
// combined (Provider) and exposed to the rest of clangd (Config).
//
//===----------------------------------------------------------------------===//
//
// To add a new configuration option, you must:
//  - add its syntactic form to Fragment
//  - update ConfigYAML.cpp to parse it
//  - add its semantic form to Config (in Config.h)
//  - update ConfigCompile.cpp to map Fragment -> Config
//  - make use of the option inside clangd
//  - document the new option (config.md in the llvm/clangd-www repository)
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONFIGFRAGMENT_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONFIGFRAGMENT_H

#include "ConfigProvider.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/SMLoc.h"
#include "llvm/Support/SourceMgr.h"
#include <string>
#include <vector>

namespace clang {
namespace clangd {
namespace config {

/// An entity written in config along, with its optional location in the file.
template <typename T> struct Located {
  Located(T Value, llvm::SMRange Range = {})
      : Range(Range), Value(std::move(Value)) {}

  llvm::SMRange Range;
  T &operator->() { return Value; }
  const T &operator->() const { return Value; }
  T &operator*() { return Value; }
  const T &operator*() const { return Value; }

private:
  T Value;
};

/// A chunk of configuration obtained from a config file, LSP, or elsewhere.
struct Fragment {
  /// Parses fragments from a YAML file (one from each --- delimited document).
  /// Documents that contained fatal errors are omitted from the results.
  /// BufferName is used for the SourceMgr and diagnostics.
  static std::vector<Fragment> parseYAML(llvm::StringRef YAML,
                                         llvm::StringRef BufferName,
                                         DiagnosticCallback);

  /// Analyzes and consumes this fragment, possibly yielding more diagnostics.
  /// This always produces a usable result (errors are recovered).
  ///
  /// Typically, providers will compile a Fragment once when it's first loaded,
  /// caching the result for reuse.
  /// Like a compiled program, this is good for performance and also encourages
  /// errors to be reported early and only once.
  ///
  /// The returned function is a cheap-copyable wrapper of refcounted internals.
  CompiledFragment compile(DiagnosticCallback) &&;

  /// These fields are not part of the user-specified configuration, but
  /// instead are populated by the parser to describe the configuration source.
  struct SourceInfo {
    /// Retains a buffer of the original source this fragment was parsed from.
    /// Locations within Located<T> objects point into this SourceMgr.
    /// Shared because multiple fragments are often parsed from one (YAML) file.
    /// May be null, then all locations should be ignored.
    std::shared_ptr<llvm::SourceMgr> Manager;
    /// The start of the original source for this fragment.
    /// Only valid if SourceManager is set.
    llvm::SMLoc Location;
  };
  SourceInfo Source;

  /// Conditions in the If block restrict when a Fragment applies.
  ///
  /// Each separate condition must match (combined with AND).
  /// When one condition has multiple values, any may match (combined with OR).
  /// e.g. `PathMatch: [foo/.*, bar/.*]` matches files in either directory.
  ///
  /// Conditions based on a file's path use the following form:
  /// - if the fragment came from a project directory, the path is relative
  /// - if the fragment is global (e.g. user config), the path is absolute
  /// - paths always use forward-slashes (UNIX-style)
  /// If no file is being processed, these conditions will not match.
  struct IfBlock {
    /// The file being processed must fully match a regular expression.
    std::vector<Located<std::string>> PathMatch;
    /// The file being processed must *not* fully match a regular expression.
    std::vector<Located<std::string>> PathExclude;

    /// An unrecognized key was found while parsing the condition.
    /// The condition will evaluate to false.
    bool HasUnrecognizedCondition = false;
  };
  IfBlock If;

  /// Conditions in the CompileFlags block affect how a file is parsed.
  ///
  /// clangd emulates how clang would interpret a file.
  /// By default, it behaves roughly like `clang $FILENAME`, but real projects
  /// usually require setting the include path (with the `-I` flag), defining
  /// preprocessor symbols, configuring warnings etc.
  /// Often, a compilation database specifies these compile commands. clangd
  /// searches for compile_commands.json in parents of the source file.
  ///
  /// This section modifies how the compile command is constructed.
  struct CompileFlagsBlock {
    /// List of flags to append to the compile command.
    std::vector<Located<std::string>> Add;
    /// List of flags to remove from the compile command.
    ///
    /// - If the value is a recognized clang flag (like "-I") then it will be
    ///   removed along with any arguments. Synonyms like --include-dir= will
    ///   also be removed.
    /// - Otherwise, if the value ends in * (like "-DFOO=*") then any argument
    ///   with the prefix will be removed.
    /// - Otherwise any argument exactly matching the value is removed.
    ///
    /// In all cases, -Xclang is also removed where needed.
    ///
    /// Example:
    ///   Command: clang++ --include-directory=/usr/include -DFOO=42 foo.cc
    ///   Remove: [-I, -DFOO=*]
    ///   Result: clang++ foo.cc
    ///
    /// Flags added by the same CompileFlags entry will not be removed.
    std::vector<Located<std::string>> Remove;
  };
  CompileFlagsBlock CompileFlags;

  /// Controls how clangd understands code outside the current file.
  /// clangd's indexes provide information about symbols that isn't available
  /// to clang's parser, such as incoming references.
  struct IndexBlock {
    /// Whether files are built in the background to produce a project index.
    /// This is checked for translation units only, not headers they include.
    /// Legal values are "Build" or "Skip".
    llvm::Optional<Located<std::string>> Background;
  };
  IndexBlock Index;

  // Describes the style of the codebase, beyond formatting.
  struct StyleBlock {
    // Namespaces that should always be fully qualified, meaning no "using"
    // declarations, always spell out the whole name (with or without leading
    // ::). All nested namespaces are affected as well.
    // Affects availability of the AddUsing tweak.
    std::vector<Located<std::string>> FullyQualifiedNamespaces;
  };
  StyleBlock Style;
};

} // namespace config
} // namespace clangd
} // namespace clang

#endif